exit(2);
}
- bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
- gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
- delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
- is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
+ bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
+ gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
+ delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
+ is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
(*gen_vertex_arrays)( 1, & obj );