-/* $Id: gl.h,v 1.23 1999/11/18 20:23:31 brianp Exp $ */
+/* $Id: gl.h,v 1.24 1999/12/10 19:54:50 brianp Exp $ */
/*
* Mesa 3-D graphics library
/* Depth buffer */
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
-#define GL_GEQUAL 0x0206
+#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
-#define GL_EQUAL 0x0202
+#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_BITS 0x0D56
+/*
+ * GL_ARB_tranpose_matrix (number ?)
+ */
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+
+/* XXX these aren't the final enum values!!! */
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0xffff0001
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0xffff0002
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0xffff0003
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0xffff0004
+
+GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] );
+GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
+GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
+GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
+
+#endif
+
+
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off