At the current state, _vbo_update_inputs is called from
the draw callback if vbo...recalculate_inputs is set.
But that is now set of the _DrawVAO or its content or the
vertex program mode is changed.
So remove _vbo_update_inputs from the direct dlist draw path.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
return;
}
- /* Finally update the inputs array */
- _vbo_update_inputs(ctx, &vbo->draw_arrays);
-
assert(ctx->NewState == 0);
if (node->vertex_count > 0) {