{
MESA_FORMAT_SIGNED_R8, /* Name */
"MESA_FORMAT_SIGNED_R8", /* StrName */
- GL_RGBA, /* BaseFormat */
+ GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
{
MESA_FORMAT_SIGNED_RG88,
"MESA_FORMAT_SIGNED_RG88",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
{
MESA_FORMAT_SIGNED_RGBX8888,
"MESA_FORMAT_SIGNED_RGBX8888",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
{
MESA_FORMAT_SIGNED_R_16,
"MESA_FORMAT_SIGNED_R_16",
- GL_RGBA,
+ GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
{
MESA_FORMAT_SIGNED_RG_16,
"MESA_FORMAT_SIGNED_RG_16",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
{
MESA_FORMAT_SIGNED_RGB_16,
"MESA_FORMAT_SIGNED_RGB_16",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
- assert(t / 8 == info->BytesPerBlock);
+ assert(t / 8 <= info->BytesPerBlock);
(void) t;
}
}
assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_INT ||
info->DataType == GL_FLOAT);
if (info->BaseFormat == GL_RGB) {