static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 16;
+ /* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
- return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
case PIPE_CAP_GLSL:
- return 1;
case PIPE_CAP_DUAL_SOURCE_BLEND:
- return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- /* FIXME some r6xx are buggy and can only do 4 */
- return 8;
case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- /* FIXME not sure here */
- return 13;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
- return 1;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- /* FIXME allow this once infrastructure is there */
- return 0;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
case PIPE_CAP_SM3:
- return 1;
+ case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
- return 1;
- case PIPE_CAP_INDEP_BLEND_FUNC:
- /* FIXME allow this */
- return 0;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 1;
+
+ /* Unsupported features (boolean caps). */
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ case PIPE_CAP_STREAM_OUTPUT:
+ case PIPE_CAP_INDEP_BLEND_FUNC: /* FIXME allow this */
+ case PIPE_CAP_GEOMETRY_SHADER4:
+ case PIPE_CAP_DEPTH_CLAMP: /* FIXME allow this */
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 14;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ /* FIXME allow this once infrastructure is there */
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 16;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ /* FIXME some r6xx are buggy and can only do 4 */
+ return 8;
+
+ /* Fragment coordinate conventions. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+
+ /* Shader limits. */
+ case PIPE_CAP_MAX_VS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
+ case PIPE_CAP_MAX_FS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
+ return 8192;
+ case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
+ case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
+ return 8; /* FIXME */
+ case PIPE_CAP_MAX_VS_INPUTS:
+ case PIPE_CAP_MAX_FS_INPUTS:
+ return 32;
+ case PIPE_CAP_MAX_VS_TEMPS:
+ case PIPE_CAP_MAX_FS_TEMPS:
+ return 128;
+ case PIPE_CAP_MAX_VS_ADDRS:
+ case PIPE_CAP_MAX_FS_ADDRS:
+ return 1; /* FIXME Isn't this equal to TEMPS? */
+ case PIPE_CAP_MAX_VS_CONSTS:
+ case PIPE_CAP_MAX_FS_CONSTS:
+ return 256; /* FIXME I believe this should be much higher. */
+ case PIPE_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_CAP_MAX_CONST_BUFFER_SIZE: /* in bytes */
+ return 4096;
+ case PIPE_CAP_MAX_PREDICATE_REGISTERS:
+ case PIPE_CAP_MAX_VS_PREDS:
+ case PIPE_CAP_MAX_FS_PREDS:
+ return 0; /* FIXME */
+
default:
R600_ERR("r600: unknown param %d\n", param);
return 0;