this isn't used outside this file.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
* Remove shader variant from two lists: the shader's variant list
* and the context's variant list.
*/
-void
+static void
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant)
{
void
lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
-void
-llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
- struct lp_fragment_shader_variant *variant);
-
#endif /* LP_STATE_FS_H_ */