Add EGL_ANDROID_image_native_buffer and EGL_ANDROID_swap_rectangle.
There is no spec for them though.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad@chad-versace.us>
#define EGL_Y_INVERTED_NOK 0x307F
#endif /* EGL_NOK_texture_from_pixmap */
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+struct android_native_buffer_t;
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_ANDROID_swap_rectangle
+#define EGL_ANDROID_swap_rectangle 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+#endif
+
#ifdef __cplusplus
}
#ifdef EGL_WL_bind_wayland_display
{ "eglBindWaylandDisplayWL", (_EGLProc) eglBindWaylandDisplayWL },
{ "eglUnbindWaylandDisplayWL", (_EGLProc) eglUnbindWaylandDisplayWL },
+#endif
+#ifdef EGL_ANDROID_swap_rectangle
+ { "eglSetSwapRectangleANDROID", (_EGLProc) eglSetSwapRectangleANDROID },
#endif
{ NULL, NULL }
};
RETURN_EGL_EVAL(disp, ret);
}
#endif
+
+#ifdef EGL_ANDROID_swap_rectangle
+EGLBoolean EGLAPIENTRY
+eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top,
+ EGLint width, EGLint height)
+{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(draw, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+
+ if (!disp->Extensions.ANDROID_swap_rectangle)
+ RETURN_EGL_EVAL(disp, EGL_FALSE);
+
+ ret = drv->API.SetSwapRectangleANDROID(drv, disp, surf, left, top, width, height);
+
+ RETURN_EGL_EVAL(disp, ret);
+}
+#endif
typedef EGLBoolean (*UnbindWaylandDisplayWL_t)(_EGLDriver *drv, _EGLDisplay *disp, struct wl_display *display);
#endif
+#ifdef EGL_ANDROID_swap_rectangle
+typedef EGLBoolean (*SetSwapRectangleANDROID_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, EGLint left, EGLint top, EGLint width, EGLint height);
+#endif
+
/**
* The API dispatcher jumps through these functions
*/
BindWaylandDisplayWL_t BindWaylandDisplayWL;
UnbindWaylandDisplayWL_t UnbindWaylandDisplayWL;
#endif
+
+#ifdef EGL_ANDROID_swap_rectangle
+ SetSwapRectangleANDROID_t SetSwapRectangleANDROID;
+#endif
};
#endif /* EGLAPI_INCLUDED */
EGLBoolean NOK_swap_region;
EGLBoolean NOK_texture_from_pixmap;
+
+ EGLBoolean ANDROID_image_native_buffer;
+ EGLBoolean ANDROID_swap_rectangle;
};
_EGL_CHECK_EXTENSION(NOK_swap_region);
_EGL_CHECK_EXTENSION(NOK_texture_from_pixmap);
+
+ _EGL_CHECK_EXTENSION(ANDROID_image_native_buffer);
+ _EGL_CHECK_EXTENSION(ANDROID_swap_rectangle);
#undef _EGL_CHECK_EXTENSION
}