gdb_bfd_ref_ptr
build_id_to_debug_bfd (size_t build_id_len, const bfd_byte *build_id)
{
- char *link, *debugdir;
- int ix;
gdb_bfd_ref_ptr abfd;
- int alloc_len;
-
- /* DEBUG_FILE_DIRECTORY/.build-id/ab/cdef */
- alloc_len = (strlen (debug_file_directory)
- + (sizeof "/.build-id/" - 1) + 1
- + 2 * build_id_len + (sizeof ".debug" - 1) + 1);
- link = (char *) alloca (alloc_len);
/* Keep backward compatibility so that DEBUG_FILE_DIRECTORY being "" will
cause "/.build-id/..." lookups. */
for (const gdb::unique_xmalloc_ptr<char> &debugdir : debugdir_vec)
{
- size_t debugdir_len = strlen (debugdir.get ());
const gdb_byte *data = build_id;
size_t size = build_id_len;
- char *s;
- memcpy (link, debugdir.get (), debugdir_len);
- s = &link[debugdir_len];
- s += sprintf (s, "/.build-id/");
+ std::string link = debugdir.get ();
+ link += "/.build-id/";
+
if (size > 0)
{
size--;
- s += sprintf (s, "%02x", (unsigned) *data++);
+ string_appendf (link, "%02x/", (unsigned) *data++);
}
- if (size > 0)
- *s++ = '/';
+
while (size-- > 0)
- s += sprintf (s, "%02x", (unsigned) *data++);
- strcpy (s, ".debug");
+ string_appendf (link, "%02x", (unsigned) *data++);
+
+ link += ".debug";
if (separate_debug_file_debug)
- printf_unfiltered (_(" Trying %s\n"), link);
+ printf_unfiltered (_(" Trying %s\n"), link.c_str ());
/* lrealpath() is expensive even for the usually non-existent files. */
gdb::unique_xmalloc_ptr<char> filename;
- if (access (link, F_OK) == 0)
- filename.reset (lrealpath (link));
+ if (access (link.c_str (), F_OK) == 0)
+ filename.reset (lrealpath (link.c_str ()));
if (filename == NULL)
continue;