* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
#include "shader/prog_parameter.h"
-#include "st_context.h"
+
#include "pipe/p_context.h"
-#include "st_atom.h"
-#include "st_program.h"
#include "pipe/tgsi/mesa/mesa_to_tgsi.h"
#include "pipe/tgsi/core/tgsi_dump.h"
-#define TGSI_DEBUG 0
-
+#include "st_context.h"
+#include "st_atom.h"
+#include "st_program.h"
-/**
- ** Fragment programs
- **/
+#define TGSI_DEBUG 0
static void compile_fs( struct st_context *st,
struct st_fragment_program *fs )
fs.inputs_read = fp->Base.Base.InputsRead;
fs.tokens = &fp->tokens[0];
fs.constants = &fp->constants;
-
+
if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 ||
fp->dirty)
{
},
.update = update_fs
};
-
-
-
-/**
- ** Vertex programs
- **/
-
-
-static void compile_vs( struct st_context *st,
- struct st_vertex_program *vs )
-{
- /* XXX: fix static allocation of tokens:
- */
- tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS );
-
- if (TGSI_DEBUG)
- tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE );
-}
-
-
-static void update_vs( struct st_context *st )
-{
- struct pipe_shader_state vs;
- struct st_vertex_program *vp = NULL;
- struct gl_program_parameter_list *params = NULL;
-
- if (st->ctx->VertexProgram._MaintainTnlProgram)
- _tnl_UpdateFixedFunctionProgram( st->ctx );
-
- if (st->ctx->Shader.CurrentProgram &&
- st->ctx->Shader.CurrentProgram->LinkStatus &&
- st->ctx->Shader.CurrentProgram->VertexProgram) {
- struct gl_vertex_program *f
- = st->ctx->Shader.CurrentProgram->VertexProgram;
- vp = st_vertex_program(f);
- params = f->Base.Parameters;
- }
- else if (st->ctx->VertexProgram._Current) {
- vp = st_vertex_program(st->ctx->VertexProgram._Current);
- params = st->ctx->VertexProgram._Current->Base.Parameters;
- }
-
- /* XXXX temp */
-#if 1
- if (!vp)
- return;
-#endif
- if (vp && params) {
- /* load program's constants array */
-
- _mesa_load_state_parameters(st->ctx, params);
-
- vp->constants.nr_constants = params->NumParameters;
- memcpy(vp->constants.constant,
- params->ParameterValues,
- params->NumParameters * sizeof(GLfloat) * 4);
- }
-
- if (vp->dirty)
- compile_vs( st, vp );
-
- memset( &vs, 0, sizeof(vs) );
- vs.inputs_read = vp->Base.Base.InputsRead;
- vs.tokens = &vp->tokens[0];
- vs.constants = &vp->constants;
-
- if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 ||
- vp->dirty)
- {
- vp->dirty = 0;
- st->state.vs = vs;
- st->pipe->set_vs_state(st->pipe, &vs);
- }
-}
-
-
-const struct st_tracked_state st_update_vs = {
- .dirty = {
- .mesa = _NEW_PROGRAM | _NEW_MODELVIEW,
- .st = ST_NEW_VERTEX_PROGRAM,
- },
- .update = update_vs
-};
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
-#include "st_context.h"
+
+#include "shader/prog_parameter.h"
+
#include "pipe/p_context.h"
+#include "pipe/tgsi/mesa/mesa_to_tgsi.h"
+#include "pipe/tgsi/core/tgsi_dump.h"
+
+#include "st_context.h"
#include "st_atom.h"
+#include "st_program.h"
+
+#define TGSI_DEBUG 0
+
+static void compile_vs( struct st_context *st,
+ struct st_vertex_program *vs )
+{
+ /* XXX: fix static allocation of tokens:
+ */
+ tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS );
+
+ if (TGSI_DEBUG)
+ tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE );
+}
-
static void update_vs( struct st_context *st )
{
+ struct pipe_shader_state vs;
+ struct st_vertex_program *vp = NULL;
+ struct gl_program_parameter_list *params = NULL;
+
+ if (st->ctx->VertexProgram._MaintainTnlProgram)
+ _tnl_UpdateFixedFunctionProgram( st->ctx );
+
+ if (st->ctx->Shader.CurrentProgram &&
+ st->ctx->Shader.CurrentProgram->LinkStatus &&
+ st->ctx->Shader.CurrentProgram->VertexProgram) {
+ struct gl_vertex_program *f
+ = st->ctx->Shader.CurrentProgram->VertexProgram;
+ vp = st_vertex_program(f);
+ params = f->Base.Parameters;
+ }
+ else if (st->ctx->VertexProgram._Current) {
+ vp = st_vertex_program(st->ctx->VertexProgram._Current);
+ params = st->ctx->VertexProgram._Current->Base.Parameters;
+ }
+
+ /* XXXX temp */
+#if 1
+ if (!vp)
+ return;
+#endif
+ if (vp && params) {
+ /* load program's constants array */
+
+ _mesa_load_state_parameters(st->ctx, params);
+
+ vp->constants.nr_constants = params->NumParameters;
+ memcpy(vp->constants.constant,
+ params->ParameterValues,
+ params->NumParameters * sizeof(GLfloat) * 4);
+ }
+
+ if (vp->dirty)
+ compile_vs( st, vp );
+
+ memset( &vs, 0, sizeof(vs) );
+ vs.inputs_read = vp->Base.Base.InputsRead;
+ vs.tokens = &vp->tokens[0];
+ vs.constants = &vp->constants;
+
+ if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 ||
+ vp->dirty)
+ {
+ vp->dirty = 0;
+ st->state.vs = vs;
+ st->pipe->set_vs_state(st->pipe, &vs);
+ }
}
const struct st_tracked_state st_update_vs = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_PROGRAM | _NEW_MODELVIEW,
.st = ST_NEW_VERTEX_PROGRAM,
},
.update = update_vs