* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a triangle.
*/
-static void
-tri_linear_coeff(struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot,
- uint i,
- uint cylindrical_wrap)
+static void tri_linear_coeff( struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint vertSlot, uint i)
{
float botda = setup->vmid[vertSlot][i] - setup->vmin[vertSlot][i];
float majda = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
- float a, b;
- float dadx, dady;
+ float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
+ float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
+ float dadx = a * setup->oneoverarea;
+ float dady = b * setup->oneoverarea;
assert(i <= 3);
- if (cylindrical_wrap) {
- if (botda > 0.5f) {
- botda -= 1.0f;
- } else if (botda < -0.5f) {
- botda += 1.0f;
- }
- if (majda > 0.5f) {
- majda -= 1.0f;
- } else if (majda < -0.5f) {
- majda += 1.0f;
- }
- }
-
- a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- dadx = a * setup->oneoverarea;
- dady = b * setup->oneoverarea;
-
coef->dadx[i] = dadx;
coef->dady[i] = dady;
/* z and w are done by linear interpolation:
*/
- tri_linear_coeff(setup, &setup->posCoef, 0, 2, 0);
- tri_linear_coeff(setup, &setup->posCoef, 0, 3, 0);
+ tri_linear_coeff(setup, &setup->posCoef, 0, 2);
+ tri_linear_coeff(setup, &setup->posCoef, 0, 3);
/* setup interpolation for all the remaining attributes:
*/
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++) {
- tri_linear_coeff(setup,
- &setup->coef[fragSlot],
- vertSlot,
- j,
- spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j));
- }
+ for (j = 0; j < NUM_CHANNELS; j++)
+ tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_PERSPECTIVE:
for (j = 0; j < NUM_CHANNELS; j++)