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nir/spirv: Use the correct stride for non-32-bit vectors
author
Jason Ekstrand
<jason@jlekstrand.net>
Thu, 29 Jun 2017 17:33:29 +0000
(10:33 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Wed, 5 Jul 2017 22:26:53 +0000
(15:26 -0700)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
src/compiler/spirv/spirv_to_nir.c
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diff --git
a/src/compiler/spirv/spirv_to_nir.c
b/src/compiler/spirv/spirv_to_nir.c
index 18e37341ef7e4ae38a84db16e57e92b162b8f987..7a98843db77ea9102666592bbb4e4b3b02818ebd 100644
(file)
--- a/
src/compiler/spirv/spirv_to_nir.c
+++ b/
src/compiler/spirv/spirv_to_nir.c
@@
-744,7
+744,7
@@
vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
* is always 4 bytes. This will have to change if we want to start
* supporting doubles or half-floats.
*/
- val->type->stride =
4
;
+ val->type->stride =
glsl_get_bit_size(base->type) / 8
;
val->type->array_element = base;
break;
}