doxygen: Link GLvector4f struct members properly, avoiding invalid XML/HTML warning
authorRhys Kidd <rhyskidd@gmail.com>
Thu, 23 Jul 2015 04:14:00 +0000 (22:14 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 24 Jul 2015 02:19:51 +0000 (20:19 -0600)
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/math/m_vector.h

index 3b7f5834c56cf2cde7346df7d8084b3b6146a499..5bd76b8987d0a75495c175fe197d94f970b15148 100644 (file)
@@ -61,7 +61,7 @@
  */
 typedef struct {
    GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
-   GLfloat *start;     /**< points somewhere inside of <data> */
+   GLfloat *start;     /**< points somewhere inside of GLvector4f::data */
    GLuint count;       /**< size of the vector (in elements) */
    GLuint stride;      /**< stride from one element to the next (in bytes) */
    GLuint size;                /**< 2-4 for vertices and 1-4 for texcoords */