freedreno/a5xx/gmem: move ZS restore tiling hack
authorRob Clark <robdclark@gmail.com>
Fri, 17 Nov 2017 16:12:45 +0000 (11:12 -0500)
committerRob Clark <robdclark@gmail.com>
Fri, 17 Nov 2017 16:19:33 +0000 (11:19 -0500)
Code motion to simplify next patch.

Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/a5xx/fd5_gmem.c

index 16c2f825d54d369f4cd38fecd33a6a9e84f5debb..659127e209141b6ea1b530cc93a442f6a210b354 100644 (file)
@@ -473,6 +473,27 @@ emit_mem2gmem_surf(struct fd_batch *batch, uint32_t base,
 
        debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
 
+       if (buf == BLIT_ZS) {
+               // XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't
+               // know otherwise how to go from linear in sysmem to tiled in gmem.
+               // possibly we want to flip this around gmem2mem and keep depth
+               // tiled in sysmem (and fixup sampler state to assume tiled).. this
+               // might be required for doing depth/stencil in bypass mode?
+               struct fd_resource_slice *slice = fd_resource_slice(rsc, 0);
+               enum a5xx_color_fmt format =
+                       fd5_pipe2color(fd_gmem_restore_format(rsc->base.b.format));
+
+               OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5);
+               OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) |
+                               A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) |
+                               A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX));
+               OUT_RING(ring, A5XX_RB_MRT_PITCH(slice->pitch * rsc->cpp));
+               OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(slice->size0));
+               OUT_RELOC(ring, rsc->bo, 0, 0, 0);  /* BASE_LO/HI */
+
+               buf = BLIT_MRT0;
+       }
+
        stride = gmem->bin_w * rsc->cpp;
        size = stride * gmem->bin_h;
 
@@ -529,27 +550,8 @@ fd5_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile)
 
        if (fd_gmem_needs_restore(batch, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
                struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
-               // XXX BLIT_ZS vs BLIT_Z32 .. need some more cmdstream traces
-               // with z32_x24s8..
-
-               // XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't
-               // know otherwise how to go from linear in sysmem to tiled in gmem.
-               // possibly we want to flip this around gmem2mem and keep depth
-               // tiled in sysmem (and fixup sampler state to assume tiled).. this
-               // might be required for doing depth/stencil in bypass mode?
-               struct fd_resource_slice *slice = fd_resource_slice(rsc, 0);
-               enum a5xx_color_fmt format =
-                       fd5_pipe2color(fd_gmem_restore_format(pfb->zsbuf->format));
-
-               OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5);
-               OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) |
-                               A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) |
-                               A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX));
-               OUT_RING(ring, A5XX_RB_MRT_PITCH(slice->pitch * rsc->cpp));
-               OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(slice->size0));
-               OUT_RELOC(ring, rsc->bo, 0, 0, 0);  /* BASE_LO/HI */
 
-               emit_mem2gmem_surf(batch, ctx->gmem.zsbuf_base[0], pfb->zsbuf, BLIT_MRT0);
+               emit_mem2gmem_surf(batch, gmem->zsbuf_base[0], pfb->zsbuf, BLIT_ZS);
        }
 }