static int r600_init_surface(struct radeon_surface *surface,
const struct pipe_resource *ptex,
- unsigned array_mode, bool is_transfer)
+ unsigned array_mode,
+ bool is_transfer, bool is_flushed_depth)
{
+ const struct util_format_description *desc =
+ util_format_description(ptex->format);
+ bool is_depth, is_stencil;
+
+ is_depth = util_format_has_depth(desc);
+ is_stencil = util_format_has_stencil(desc);
+
surface->npix_x = ptex->width0;
surface->npix_y = ptex->height0;
surface->npix_z = ptex->depth0;
if (ptex->bind & PIPE_BIND_SCANOUT) {
surface->flags |= RADEON_SURF_SCANOUT;
}
- if ((ptex->bind & PIPE_BIND_DEPTH_STENCIL) &&
- util_format_is_depth_and_stencil(ptex->format) && !is_transfer) {
+
+ if (!is_transfer && !is_flushed_depth && is_depth) {
surface->flags |= RADEON_SURF_ZBUFFER;
- surface->flags |= RADEON_SURF_SBUFFER;
- }
+ if (is_stencil) {
+ surface->flags |= RADEON_SURF_SBUFFER;
+ }
+ }
return 0;
}
}
r = r600_init_surface(&surface, templ, array_mode,
- templ->flags & R600_RESOURCE_FLAG_TRANSFER);
+ templ->flags & R600_RESOURCE_FLAG_TRANSFER,
+ templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
if (r) {
return NULL;
}
else
array_mode = 0;
- r = r600_init_surface(&surface, templ, array_mode, 0);
+ r = r600_init_surface(&surface, templ, array_mode, false, false);
if (r) {
return NULL;
}
resource.nr_samples = texture->nr_samples;
resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
- resource.flags = texture->flags;
+ resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;