/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.3
*
- * Copyright (C) 2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 2004-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef SHADEROBJECTS_H
#define SHADEROBJECTS_H
-
#include "mtypes.h"
-#if _HAVE_FULL_GL
+#if FEATURE_ARB_shader_objects
extern void GLAPIENTRY
_mesa_DeleteObjectARB(GLhandleARB obj);
extern void GLAPIENTRY
_mesa_GetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-/* GL_ARB_vertex_shader */
+#if FEATURE_ARB_vertex_shader
extern void GLAPIENTRY
_mesa_BindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
_mesa_GetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
extern GLint GLAPIENTRY
-_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);
-
-
-
-extern void _mesa_init_shaderobjects( GLcontext * ctx );
-
-#else
+_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);\r
+\r
+#endif
-/** No-op */
+extern void\r
+_mesa_init_shaderobjects (GLcontext *ctx);
#endif
#endif
+\r