Only needed it for the PUBLIC macro.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include "main/glheader.h"
#include "glapi/glapi.h"
#include "glxapi.h"
#include "fakeglx.h"
#include "pipe/p_thread.h"
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+#else
+# define PUBLIC
+# define USED
+#endif
+
+
struct display_dispatch {
Display *Dpy;
struct _glxapi_table *Table;