return dri2_ctx->dri_context;
}
+static __DRIscreen *
+egl_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
+{
+ _EGLContext *ctx = _eglGetCurrentContext();
+ struct dri2_egl_context *dri2_ctx;
+ if (!ctx)
+ return NULL;
+ dri2_ctx = dri2_egl_context(ctx);
+ return dri2_egl_display(dri2_ctx->base.Resource.Display)->dri_screen;
+}
+
static void
egl_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{
.set_drawable_size = egl_dri3_set_drawable_size,
.in_current_context = egl_dri3_in_current_context,
.get_dri_context = egl_dri3_get_dri_context,
+ .get_dri_screen = egl_dri3_get_dri_screen,
.flush_drawable = egl_dri3_flush_drawable,
.show_fps = NULL,
};
return (gc != &dummyContext) ? dri3Ctx->driContext : NULL;
}
+static __DRIscreen *
+glx_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
+{
+ struct glx_context *gc = __glXGetCurrentContext();
+ struct dri3_context *pcp = (struct dri3_context *) gc;
+ struct dri3_screen *psc = (struct dri3_screen *) pcp->base.psc;
+
+ return (gc != &dummyContext && psc) ? psc->driScreen : NULL;
+}
+
static void
glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{
.set_drawable_size = glx_dri3_set_drawable_size,
.in_current_context = glx_dri3_in_current_context,
.get_dri_context = glx_dri3_get_dri_context,
+ .get_dri_screen = glx_dri3_get_dri_screen,
.flush_drawable = glx_dri3_flush_drawable,
.show_fps = glx_dri3_show_fps,
};
void (*set_drawable_size)(struct loader_dri3_drawable *, int, int);
bool (*in_current_context)(struct loader_dri3_drawable *);
__DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *);
+ __DRIscreen *(*get_dri_screen)(struct loader_dri3_drawable *);
void (*flush_drawable)(struct loader_dri3_drawable *, unsigned);
void (*show_fps)(struct loader_dri3_drawable *, uint64_t);
};