extern "C" {
#endif
-#define DRM_DISPLAY_INFO_LEN 32
+/**
+ * DOC: overview
+ *
+ * DRM exposes many UAPI and structure definition to have a consistent
+ * and standardized interface with user.
+ * Userspace can refer to these structure definitions and UAPI formats
+ * to communicate to driver
+ */
+
#define DRM_CONNECTOR_NAME_LEN 32
#define DRM_DISPLAY_MODE_LEN 32
#define DRM_PROP_NAME_LEN 32
#define DRM_MODE_CONNECTOR_DSI 16
#define DRM_MODE_CONNECTOR_DPI 17
#define DRM_MODE_CONNECTOR_WRITEBACK 18
+#define DRM_MODE_CONNECTOR_SPI 19
struct drm_mode_get_connector {
struct drm_color_lut {
/*
- * Data is U0.16 fixed point format.
+ * Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and
+ * 0xffff == 1.0.
*/
__u16 red;
__u16 green;
__u16 reserved;
};
+/**
+ * struct hdr_metadata_infoframe - HDR Metadata Infoframe Data.
+ *
+ * HDR Metadata Infoframe as per CTA 861.G spec. This is expected
+ * to match exactly with the spec.
+ *
+ * Userspace is expected to pass the metadata information as per
+ * the format described in this structure.
+ */
+struct hdr_metadata_infoframe {
+ /**
+ * @eotf: Electro-Optical Transfer Function (EOTF)
+ * used in the stream.
+ */
+ __u8 eotf;
+ /**
+ * @metadata_type: Static_Metadata_Descriptor_ID.
+ */
+ __u8 metadata_type;
+ /**
+ * @display_primaries: Color Primaries of the Data.
+ * These are coded as unsigned 16-bit values in units of
+ * 0.00002, where 0x0000 represents zero and 0xC350
+ * represents 1.0000.
+ * @display_primaries.x: X cordinate of color primary.
+ * @display_primaries.y: Y cordinate of color primary.
+ */
+ struct {
+ __u16 x, y;
+ } display_primaries[3];
+ /**
+ * @white_point: White Point of Colorspace Data.
+ * These are coded as unsigned 16-bit values in units of
+ * 0.00002, where 0x0000 represents zero and 0xC350
+ * represents 1.0000.
+ * @white_point.x: X cordinate of whitepoint of color primary.
+ * @white_point.y: Y cordinate of whitepoint of color primary.
+ */
+ struct {
+ __u16 x, y;
+ } white_point;
+ /**
+ * @max_display_mastering_luminance: Max Mastering Display Luminance.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_display_mastering_luminance;
+ /**
+ * @min_display_mastering_luminance: Min Mastering Display Luminance.
+ * This value is coded as an unsigned 16-bit value in units of
+ * 0.0001 cd/m2, where 0x0001 represents 0.0001 cd/m2 and 0xFFFF
+ * represents 6.5535 cd/m2.
+ */
+ __u16 min_display_mastering_luminance;
+ /**
+ * @max_cll: Max Content Light Level.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_cll;
+ /**
+ * @max_fall: Max Frame Average Light Level.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_fall;
+};
+
+/**
+ * struct hdr_output_metadata - HDR output metadata
+ *
+ * Metadata Information to be passed from userspace
+ */
+struct hdr_output_metadata {
+ /**
+ * @metadata_type: Static_Metadata_Descriptor_ID.
+ */
+ __u32 metadata_type;
+ /**
+ * @hdmi_metadata_type1: HDR Metadata Infoframe.
+ */
+ union {
+ struct hdr_metadata_infoframe hdmi_metadata_type1;
+ };
+};
+
#define DRM_MODE_PAGE_FLIP_EVENT 0x01
#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
#define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
};
/**
+ * struct drm_mode_create_blob - Create New block property
+ * @data: Pointer to data to copy.
+ * @length: Length of data to copy.
+ * @blob_id: new property ID.
* Create a new 'blob' data property, copying length bytes from data pointer,
* and returning new blob ID.
*/
};
/**
+ * struct drm_mode_destroy_blob - Destroy user blob
+ * @blob_id: blob_id to destroy
* Destroy a user-created blob property.
*/
struct drm_mode_destroy_blob {
};
/**
+ * struct drm_mode_create_lease - Create lease
+ * @object_ids: Pointer to array of object ids.
+ * @object_count: Number of object ids.
+ * @flags: flags for new FD.
+ * @lessee_id: unique identifier for lessee.
+ * @fd: file descriptor to new drm_master file.
* Lease mode resources, creating another drm_master.
*/
struct drm_mode_create_lease {
};
/**
+ * struct drm_mode_list_lessees - List lessees
+ * @count_lessees: Number of lessees.
+ * @pad: pad.
+ * @lessees_ptr: Pointer to lessess.
* List lesses from a drm_master
*/
struct drm_mode_list_lessees {
};
/**
+ * struct drm_mode_get_lease - Get Lease
+ * @count_objects: Number of leased objects.
+ * @pad: pad.
+ * @objects_ptr: Pointer to objects.
* Get leased objects
*/
struct drm_mode_get_lease {
};
/**
+ * struct drm_mode_revoke_lease - Revoke lease
+ * @lessee_id: Unique ID of lessee.
* Revoke lease
*/
struct drm_mode_revoke_lease {
#define I915_ERROR_UEVENT "ERROR"
#define I915_RESET_UEVENT "RESET"
+/*
+ * i915_user_extension: Base class for defining a chain of extensions
+ *
+ * Many interfaces need to grow over time. In most cases we can simply
+ * extend the struct and have userspace pass in more data. Another option,
+ * as demonstrated by Vulkan's approach to providing extensions for forward
+ * and backward compatibility, is to use a list of optional structs to
+ * provide those extra details.
+ *
+ * The key advantage to using an extension chain is that it allows us to
+ * redefine the interface more easily than an ever growing struct of
+ * increasing complexity, and for large parts of that interface to be
+ * entirely optional. The downside is more pointer chasing; chasing across
+ * the boundary with pointers encapsulated inside u64.
+ */
+struct i915_user_extension {
+ __u64 next_extension;
+ __u32 name;
+ __u32 flags; /* All undefined bits must be zero. */
+ __u32 rsvd[4]; /* Reserved for future use; must be zero. */
+};
+
/*
* MOCS indexes used for GPU surfaces, defining the cacheability of the
* surface data and the coherency for this data wrt. CPU vs. GPU accesses.
I915_ENGINE_CLASS_VIDEO = 2,
I915_ENGINE_CLASS_VIDEO_ENHANCE = 3,
+ /* should be kept compact */
+
I915_ENGINE_CLASS_INVALID = -1
};
+/*
+ * There may be more than one engine fulfilling any role within the system.
+ * Each engine of a class is given a unique instance number and therefore
+ * any engine can be specified by its class:instance tuplet. APIs that allow
+ * access to any engine in the system will use struct i915_engine_class_instance
+ * for this identification.
+ */
+struct i915_engine_class_instance {
+ __u16 engine_class; /* see enum drm_i915_gem_engine_class */
+ __u16 engine_instance;
+#define I915_ENGINE_CLASS_INVALID_NONE -1
+#define I915_ENGINE_CLASS_INVALID_VIRTUAL -2
+};
+
/**
* DOC: perf_events exposed by i915 through /sys/bus/event_sources/drivers/i915
*
#define DRM_I915_PERF_ADD_CONFIG 0x37
#define DRM_I915_PERF_REMOVE_CONFIG 0x38
#define DRM_I915_QUERY 0x39
+#define DRM_I915_GEM_VM_CREATE 0x3a
+#define DRM_I915_GEM_VM_DESTROY 0x3b
+/* Must be kept compact -- no holes */
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
+#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE_EXT DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create_ext)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
#define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats)
#define DRM_IOCTL_I915_PERF_ADD_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, struct drm_i915_perf_oa_config)
#define DRM_IOCTL_I915_PERF_REMOVE_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64)
#define DRM_IOCTL_I915_QUERY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_QUERY, struct drm_i915_query)
+#define DRM_IOCTL_I915_GEM_VM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_CREATE, struct drm_i915_gem_vm_control)
+#define DRM_IOCTL_I915_GEM_VM_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_VM_DESTROY, struct drm_i915_gem_vm_control)
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
#define I915_SCHEDULER_CAP_ENABLED (1ul << 0)
#define I915_SCHEDULER_CAP_PRIORITY (1ul << 1)
#define I915_SCHEDULER_CAP_PREEMPTION (1ul << 2)
+#define I915_SCHEDULER_CAP_SEMAPHORES (1ul << 3)
+#define I915_SCHEDULER_CAP_ENGINE_BUSY_STATS (1ul << 4)
#define I915_PARAM_HUC_STATUS 42
*/
#define I915_PARAM_MMAP_GTT_COHERENT 52
+/*
+ * Query whether DRM_I915_GEM_EXECBUFFER2 supports coordination of parallel
+ * execution through use of explicit fence support.
+ * See I915_EXEC_FENCE_OUT and I915_EXEC_FENCE_SUBMIT.
+ */
+#define I915_PARAM_HAS_EXEC_SUBMIT_FENCE 53
+/* Must be kept compact -- no holes and well documented */
+
typedef struct drm_i915_getparam {
__s32 param;
/*
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
#define I915_SETPARAM_NUM_USED_FENCES 4
+/* Must be kept compact -- no holes */
typedef struct drm_i915_setparam {
int param;
* struct drm_i915_gem_exec_fence *fences.
*/
__u64 cliprects_ptr;
-#define I915_EXEC_RING_MASK (7<<0)
+#define I915_EXEC_RING_MASK (0x3f)
#define I915_EXEC_DEFAULT (0<<0)
#define I915_EXEC_RENDER (1<<0)
#define I915_EXEC_BSD (2<<0)
*/
#define I915_EXEC_FENCE_ARRAY (1<<19)
-#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_ARRAY<<1))
+/*
+ * Setting I915_EXEC_FENCE_SUBMIT implies that lower_32_bits(rsvd2) represent
+ * a sync_file fd to wait upon (in a nonblocking manner) prior to executing
+ * the batch.
+ *
+ * Returns -EINVAL if the sync_file fd cannot be found.
+ */
+#define I915_EXEC_FENCE_SUBMIT (1 << 20)
+
+#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SUBMIT << 1))
#define I915_EXEC_CONTEXT_ID_MASK (0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
* as busy may become idle before the ioctl is completed.
*
* Furthermore, if the object is busy, which engine is busy is only
- * provided as a guide. There are race conditions which prevent the
- * report of which engines are busy from being always accurate.
- * However, the converse is not true. If the object is idle, the
- * result of the ioctl, that all engines are idle, is accurate.
+ * provided as a guide and only indirectly by reporting its class
+ * (there may be more than one engine in each class). There are race
+ * conditions which prevent the report of which engines are busy from
+ * being always accurate. However, the converse is not true. If the
+ * object is idle, the result of the ioctl, that all engines are idle,
+ * is accurate.
*
* The returned dword is split into two fields to indicate both
- * the engines on which the object is being read, and the
- * engine on which it is currently being written (if any).
+ * the engine classess on which the object is being read, and the
+ * engine class on which it is currently being written (if any).
*
* The low word (bits 0:15) indicate if the object is being written
* to by any engine (there can only be one, as the GEM implicit
* synchronisation rules force writes to be serialised). Only the
- * engine for the last write is reported.
+ * engine class (offset by 1, I915_ENGINE_CLASS_RENDER is reported as
+ * 1 not 0 etc) for the last write is reported.
*
- * The high word (bits 16:31) are a bitmask of which engines are
- * currently reading from the object. Multiple engines may be
+ * The high word (bits 16:31) are a bitmask of which engines classes
+ * are currently reading from the object. Multiple engines may be
* reading from the object simultaneously.
*
- * The value of each engine is the same as specified in the
- * EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
- * Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
- * the I915_EXEC_RENDER engine for execution, and so it is never
+ * The value of each engine class is the same as specified in the
+ * I915_CONTEXT_SET_ENGINES parameter and via perf, i.e.
+ * I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc.
* reported as active itself. Some hardware may have parallel
* execution engines, e.g. multiple media engines, which are
- * mapped to the same identifier in the EXECBUFFER2 ioctl and
- * so are not separately reported for busyness.
+ * mapped to the same class identifier and so are not separately
+ * reported for busyness.
*
* Caveat emptor:
* Only the boolean result of this query is reliable; that is whether
};
struct drm_i915_gem_context_create {
- /* output: id of new context*/
- __u32 ctx_id;
- __u32 pad;
-};
-
-struct drm_i915_gem_context_destroy {
- __u32 ctx_id;
+ __u32 ctx_id; /* output: id of new context*/
__u32 pad;
};
-struct drm_i915_reg_read {
- /*
- * Register offset.
- * For 64bit wide registers where the upper 32bits don't immediately
- * follow the lower 32bits, the offset of the lower 32bits must
- * be specified
- */
- __u64 offset;
-#define I915_REG_READ_8B_WA (1ul << 0)
-
- __u64 val; /* Return value */
-};
-/* Known registers:
- *
- * Render engine timestamp - 0x2358 + 64bit - gen7+
- * - Note this register returns an invalid value if using the default
- * single instruction 8byte read, in order to workaround that pass
- * flag I915_REG_READ_8B_WA in offset field.
- *
- */
-
-struct drm_i915_reset_stats {
- __u32 ctx_id;
+struct drm_i915_gem_context_create_ext {
+ __u32 ctx_id; /* output: id of new context*/
__u32 flags;
-
- /* All resets since boot/module reload, for all contexts */
- __u32 reset_count;
-
- /* Number of batches lost when active in GPU, for this context */
- __u32 batch_active;
-
- /* Number of batches lost pending for execution, for this context */
- __u32 batch_pending;
-
- __u32 pad;
-};
-
-struct drm_i915_gem_userptr {
- __u64 user_ptr;
- __u64 user_size;
- __u32 flags;
-#define I915_USERPTR_READ_ONLY 0x1
-#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
- /**
- * Returned handle for the object.
- *
- * Object handles are nonzero.
- */
- __u32 handle;
+#define I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS (1u << 0)
+#define I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE (1u << 1)
+#define I915_CONTEXT_CREATE_FLAGS_UNKNOWN \
+ (-(I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE << 1))
+ __u64 extensions;
};
struct drm_i915_gem_context_param {
* On creation, all new contexts are marked as recoverable.
*/
#define I915_CONTEXT_PARAM_RECOVERABLE 0x8
+
+ /*
+ * The id of the associated virtual memory address space (ppGTT) of
+ * this context. Can be retrieved and passed to another context
+ * (on the same fd) for both to use the same ppGTT and so share
+ * address layouts, and avoid reloading the page tables on context
+ * switches between themselves.
+ *
+ * See DRM_I915_GEM_VM_CREATE and DRM_I915_GEM_VM_DESTROY.
+ */
+#define I915_CONTEXT_PARAM_VM 0x9
+
+/*
+ * I915_CONTEXT_PARAM_ENGINES:
+ *
+ * Bind this context to operate on this subset of available engines. Henceforth,
+ * the I915_EXEC_RING selector for DRM_IOCTL_I915_GEM_EXECBUFFER2 operates as
+ * an index into this array of engines; I915_EXEC_DEFAULT selecting engine[0]
+ * and upwards. Slots 0...N are filled in using the specified (class, instance).
+ * Use
+ * engine_class: I915_ENGINE_CLASS_INVALID,
+ * engine_instance: I915_ENGINE_CLASS_INVALID_NONE
+ * to specify a gap in the array that can be filled in later, e.g. by a
+ * virtual engine used for load balancing.
+ *
+ * Setting the number of engines bound to the context to 0, by passing a zero
+ * sized argument, will revert back to default settings.
+ *
+ * See struct i915_context_param_engines.
+ *
+ * Extensions:
+ * i915_context_engines_load_balance (I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE)
+ * i915_context_engines_bond (I915_CONTEXT_ENGINES_EXT_BOND)
+ */
+#define I915_CONTEXT_PARAM_ENGINES 0xa
+/* Must be kept compact -- no holes and well documented */
+
__u64 value;
};
/*
* Engine class & instance to be configured or queried.
*/
- __u16 engine_class;
- __u16 engine_instance;
+ struct i915_engine_class_instance engine;
/*
- * Unused for now. Must be cleared to zero.
+ * Unknown flags must be cleared to zero.
*/
__u32 flags;
+#define I915_CONTEXT_SSEU_FLAG_ENGINE_INDEX (1u << 0)
/*
* Mask of slices to enable for the context. Valid values are a subset
__u32 rsvd;
};
+/*
+ * i915_context_engines_load_balance:
+ *
+ * Enable load balancing across this set of engines.
+ *
+ * Into the I915_EXEC_DEFAULT slot [0], a virtual engine is created that when
+ * used will proxy the execbuffer request onto one of the set of engines
+ * in such a way as to distribute the load evenly across the set.
+ *
+ * The set of engines must be compatible (e.g. the same HW class) as they
+ * will share the same logical GPU context and ring.
+ *
+ * To intermix rendering with the virtual engine and direct rendering onto
+ * the backing engines (bypassing the load balancing proxy), the context must
+ * be defined to use a single timeline for all engines.
+ */
+struct i915_context_engines_load_balance {
+ struct i915_user_extension base;
+
+ __u16 engine_index;
+ __u16 num_siblings;
+ __u32 flags; /* all undefined flags must be zero */
+
+ __u64 mbz64; /* reserved for future use; must be zero */
+
+ struct i915_engine_class_instance engines[0];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(name__, N__) struct { \
+ struct i915_user_extension base; \
+ __u16 engine_index; \
+ __u16 num_siblings; \
+ __u32 flags; \
+ __u64 mbz64; \
+ struct i915_engine_class_instance engines[N__]; \
+} __attribute__((packed)) name__
+
+/*
+ * i915_context_engines_bond:
+ *
+ * Constructed bonded pairs for execution within a virtual engine.
+ *
+ * All engines are equal, but some are more equal than others. Given
+ * the distribution of resources in the HW, it may be preferable to run
+ * a request on a given subset of engines in parallel to a request on a
+ * specific engine. We enable this selection of engines within a virtual
+ * engine by specifying bonding pairs, for any given master engine we will
+ * only execute on one of the corresponding siblings within the virtual engine.
+ *
+ * To execute a request in parallel on the master engine and a sibling requires
+ * coordination with a I915_EXEC_FENCE_SUBMIT.
+ */
+struct i915_context_engines_bond {
+ struct i915_user_extension base;
+
+ struct i915_engine_class_instance master;
+
+ __u16 virtual_index; /* index of virtual engine in ctx->engines[] */
+ __u16 num_bonds;
+
+ __u64 flags; /* all undefined flags must be zero */
+ __u64 mbz64[4]; /* reserved for future use; must be zero */
+
+ struct i915_engine_class_instance engines[0];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_ENGINES_BOND(name__, N__) struct { \
+ struct i915_user_extension base; \
+ struct i915_engine_class_instance master; \
+ __u16 virtual_index; \
+ __u16 num_bonds; \
+ __u64 flags; \
+ __u64 mbz64[4]; \
+ struct i915_engine_class_instance engines[N__]; \
+} __attribute__((packed)) name__
+
+struct i915_context_param_engines {
+ __u64 extensions; /* linked chain of extension blocks, 0 terminates */
+#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */
+#define I915_CONTEXT_ENGINES_EXT_BOND 1 /* see i915_context_engines_bond */
+ struct i915_engine_class_instance engines[0];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_PARAM_ENGINES(name__, N__) struct { \
+ __u64 extensions; \
+ struct i915_engine_class_instance engines[N__]; \
+} __attribute__((packed)) name__
+
+struct drm_i915_gem_context_create_ext_setparam {
+#define I915_CONTEXT_CREATE_EXT_SETPARAM 0
+ struct i915_user_extension base;
+ struct drm_i915_gem_context_param param;
+};
+
+struct drm_i915_gem_context_create_ext_clone {
+#define I915_CONTEXT_CREATE_EXT_CLONE 1
+ struct i915_user_extension base;
+ __u32 clone_id;
+ __u32 flags;
+#define I915_CONTEXT_CLONE_ENGINES (1u << 0)
+#define I915_CONTEXT_CLONE_FLAGS (1u << 1)
+#define I915_CONTEXT_CLONE_SCHEDATTR (1u << 2)
+#define I915_CONTEXT_CLONE_SSEU (1u << 3)
+#define I915_CONTEXT_CLONE_TIMELINE (1u << 4)
+#define I915_CONTEXT_CLONE_VM (1u << 5)
+#define I915_CONTEXT_CLONE_UNKNOWN -(I915_CONTEXT_CLONE_VM << 1)
+ __u64 rsvd;
+};
+
+struct drm_i915_gem_context_destroy {
+ __u32 ctx_id;
+ __u32 pad;
+};
+
+/*
+ * DRM_I915_GEM_VM_CREATE -
+ *
+ * Create a new virtual memory address space (ppGTT) for use within a context
+ * on the same file. Extensions can be provided to configure exactly how the
+ * address space is setup upon creation.
+ *
+ * The id of new VM (bound to the fd) for use with I915_CONTEXT_PARAM_VM is
+ * returned in the outparam @id.
+ *
+ * No flags are defined, with all bits reserved and must be zero.
+ *
+ * An extension chain maybe provided, starting with @extensions, and terminated
+ * by the @next_extension being 0. Currently, no extensions are defined.
+ *
+ * DRM_I915_GEM_VM_DESTROY -
+ *
+ * Destroys a previously created VM id, specified in @id.
+ *
+ * No extensions or flags are allowed currently, and so must be zero.
+ */
+struct drm_i915_gem_vm_control {
+ __u64 extensions;
+ __u32 flags;
+ __u32 vm_id;
+};
+
+struct drm_i915_reg_read {
+ /*
+ * Register offset.
+ * For 64bit wide registers where the upper 32bits don't immediately
+ * follow the lower 32bits, the offset of the lower 32bits must
+ * be specified
+ */
+ __u64 offset;
+#define I915_REG_READ_8B_WA (1ul << 0)
+
+ __u64 val; /* Return value */
+};
+
+/* Known registers:
+ *
+ * Render engine timestamp - 0x2358 + 64bit - gen7+
+ * - Note this register returns an invalid value if using the default
+ * single instruction 8byte read, in order to workaround that pass
+ * flag I915_REG_READ_8B_WA in offset field.
+ *
+ */
+
+struct drm_i915_reset_stats {
+ __u32 ctx_id;
+ __u32 flags;
+
+ /* All resets since boot/module reload, for all contexts */
+ __u32 reset_count;
+
+ /* Number of batches lost when active in GPU, for this context */
+ __u32 batch_active;
+
+ /* Number of batches lost pending for execution, for this context */
+ __u32 batch_pending;
+
+ __u32 pad;
+};
+
+struct drm_i915_gem_userptr {
+ __u64 user_ptr;
+ __u64 user_size;
+ __u32 flags;
+#define I915_USERPTR_READ_ONLY 0x1
+#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
+ /**
+ * Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+};
+
enum drm_i915_oa_format {
I915_OA_FORMAT_A13 = 1, /* HSW only */
I915_OA_FORMAT_A29, /* HSW only */
struct drm_i915_query_item {
__u64 query_id;
#define DRM_I915_QUERY_TOPOLOGY_INFO 1
+#define DRM_I915_QUERY_ENGINE_INFO 2
+/* Must be kept compact -- no holes and well documented */
/*
* When set to zero by userspace, this is filled with the size of the
__u8 data[];
};
+/**
+ * struct drm_i915_engine_info
+ *
+ * Describes one engine and it's capabilities as known to the driver.
+ */
+struct drm_i915_engine_info {
+ /** Engine class and instance. */
+ struct i915_engine_class_instance engine;
+
+ /** Reserved field. */
+ __u32 rsvd0;
+
+ /** Engine flags. */
+ __u64 flags;
+
+ /** Capabilities of this engine. */
+ __u64 capabilities;
+#define I915_VIDEO_CLASS_CAPABILITY_HEVC (1 << 0)
+#define I915_VIDEO_AND_ENHANCE_CLASS_CAPABILITY_SFC (1 << 1)
+
+ /** Reserved fields. */
+ __u64 rsvd1[4];
+};
+
+/**
+ * struct drm_i915_query_engine_info
+ *
+ * Engine info query enumerates all engines known to the driver by filling in
+ * an array of struct drm_i915_engine_info structures.
+ */
+struct drm_i915_query_engine_info {
+ /** Number of struct drm_i915_engine_info structs following. */
+ __u32 num_engines;
+
+ /** MBZ */
+ __u32 rsvd[3];
+
+ /** Marker for drm_i915_engine_info structures. */
+ struct drm_i915_engine_info engines[];
+};
+
#if defined(__cplusplus)
}
#endif