shader/slang/MachineIndependent/preprocessor/tokens.c
SLANG_CPP_SOURCES = \
- shader/slang/slang_mesa.cpp
-
+ shader/slang/slang_mesa.cpp \
+ shader/slang/MachineIndependent/Gen_glslang.cpp
ASM_C_SOURCES = \
x86/common_x86.c \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
- $(ASM_C_SOURCES)
-# $(SLANG_SOURCES) \
+ $(ASM_C_SOURCES) \
+ $(SLANG_SOURCES)
### Object files
-CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
-# $(SLANG_CPP_SOURCES:.cpp=.o)
+CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o)
OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)