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freedreno/ir3: enable half precision for pre-fs texture fetch
author
Hyunjun Ko
<zzoon@igalia.com>
Thu, 24 Oct 2019 05:30:58 +0000
(
05:30
+0000)
committer
Neil Roberts
<nroberts@igalia.com>
Wed, 20 Nov 2019 13:09:43 +0000
(14:09 +0100)
Reviewed-by: Rob Clark <robdclark@gmail.com>
src/freedreno/ir3/ir3_compiler_nir.c
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diff --git
a/src/freedreno/ir3/ir3_compiler_nir.c
b/src/freedreno/ir3/ir3_compiler_nir.c
index fd490a8dead1193e38b3e1b1deea1a5f0d224ef6..271e86522f52f277a132a62c273bb40c14d336e5 100644
(file)
--- a/
src/freedreno/ir3/ir3_compiler_nir.c
+++ b/
src/freedreno/ir3/ir3_compiler_nir.c
@@
-3203,7
+3203,7
@@
collect_tex_prefetches(struct ir3_context *ctx, struct ir3 *ir)
MAX2(ctx->so->total_in, instr->prefetch.input_offset + 2);
/* Disable half precision until supported. */
- fetch->half_precision =
0x0
;
+ fetch->half_precision =
!!(instr->regs[0]->flags & IR3_REG_HALF)
;
/* Remove the prefetch placeholder instruction: */
list_delinit(&instr->node);