struct pipe_context *pipe = st->pipe;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
- struct pipe_sampler_view *src_view =
- st_get_texture_sampler_view(stObj, pipe);
+ struct pipe_sampler_view *src_view;
const GLuint width = texImage->Width;
const GLuint height = texImage->Height;
struct pipe_surface *dst_surface;
pipe->render_condition(pipe, NULL, 0);
}
- /* Choose the source mipmap level */
- src_view->u.tex.first_level = src_view->u.tex.last_level = texImage->Level;
+ /* Create sampler view that limits fetches to the source mipmap level */
+ {
+ struct pipe_sampler_view sv_temp;
+
+ u_sampler_view_default_template(&sv_temp, stObj->pt, stObj->pt->format);
+
+ sv_temp.u.tex.first_level =
+ sv_temp.u.tex.last_level = texImage->Level;
+
+ src_view = pipe->create_sampler_view(pipe, stObj->pt, &sv_temp);
+ if (!src_view) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
+ }
/* blit/render/decompress */
util_blit_pixels_tex(st->blit,
/* destroy the temp / dest surface */
util_destroy_rgba_surface(dst_texture, dst_surface);
+
+ pipe_sampler_view_reference(&src_view, NULL);
}