'lp_state_surface.c',
'lp_state_vertex.c',
'lp_surface.c',
+ 'lp_tex_cache.c',
'lp_tex_sample.c',
'lp_texture.c',
'lp_tile_cache.c',
#include "lp_state.h"
#include "lp_surface.h"
#include "lp_tile_cache.h"
+#include "lp_tex_cache.h"
#include "lp_texture.h"
#include "lp_winsys.h"
#include "lp_query.h"
lp_destroy_tile_cache(llvmpipe->zsbuf_cache);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- lp_destroy_tile_cache(llvmpipe->tex_cache[i]);
+ lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
for (i = 0; i < Elements(llvmpipe->constants); i++) {
if (llvmpipe->constants[i].buffer) {
llvmpipe->zsbuf_cache = lp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- llvmpipe->tex_cache[i] = lp_create_tile_cache( screen );
+ llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
/* setup quad rendering stages */
struct draw_context;
struct draw_stage;
struct llvmpipe_tile_cache;
+struct llvmpipe_tex_tile_cache;
struct lp_fragment_shader;
struct lp_vertex_shader;
struct llvmpipe_tile_cache *zsbuf_cache;
unsigned tex_timestamp;
- struct llvmpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
+ struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
unsigned use_sse : 1;
unsigned dump_fs : 1;
#include "lp_surface.h"
#include "lp_state.h"
#include "lp_tile_cache.h"
+#include "lp_tex_cache.h"
#include "lp_winsys.h"
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
for (i = 0; i < llvmpipe->num_textures; i++) {
- lp_flush_tile_cache(llvmpipe->tex_cache[i]);
+ lp_flush_tex_tile_cache(llvmpipe->tex_cache[i]);
}
}
#include "draw/draw_private.h"
#include "lp_context.h"
#include "lp_screen.h"
+#include "lp_tex_cache.h"
#include "lp_state.h"
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- lp_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
+ lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
}
}
#include "lp_context.h"
#include "lp_state.h"
#include "lp_texture.h"
-#include "lp_tile_cache.h"
+#include "lp_tex_cache.h"
#include "draw/draw_context.h"
struct pipe_texture *tex = i < num ? texture[i] : NULL;
pipe_texture_reference(&llvmpipe->texture[i], tex);
- lp_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
+ lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
}
llvmpipe->num_textures = num;
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Texture tile caching.
+ *
+ * Author:
+ * Brian Paul
+ */
+
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_tile.h"
+#include "lp_context.h"
+#include "lp_surface.h"
+#include "lp_texture.h"
+#include "lp_tex_cache.h"
+
+
+
+/**
+ * Return the position in the cache for the tile that contains win pos (x,y).
+ * We currently use a direct mapped cache so this is like a hack key.
+ * At some point we should investige something more sophisticated, like
+ * a LRU replacement policy.
+ */
+#define CACHE_POS(x, y) \
+ (((x) + (y) * 5) % NUM_ENTRIES)
+
+
+
+/**
+ * Is the tile at (x,y) in cleared state?
+ */
+static INLINE uint
+is_clear_flag_set(const uint *bitvec, union tex_tile_address addr)
+{
+ int pos, bit;
+ pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
+ assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
+ bit = bitvec[pos / 32] & (1 << (pos & 31));
+ return bit;
+}
+
+
+/**
+ * Mark the tile at (x,y) as not cleared.
+ */
+static INLINE void
+clear_clear_flag(uint *bitvec, union tex_tile_address addr)
+{
+ int pos;
+ pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
+ assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
+ bitvec[pos / 32] &= ~(1 << (pos & 31));
+}
+
+
+struct llvmpipe_tex_tile_cache *
+lp_create_tex_tile_cache( struct pipe_screen *screen )
+{
+ struct llvmpipe_tex_tile_cache *tc;
+ uint pos;
+
+ tc = CALLOC_STRUCT( llvmpipe_tex_tile_cache );
+ if (tc) {
+ tc->screen = screen;
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ tc->entries[pos].addr.bits.invalid = 1;
+ }
+ tc->last_tile = &tc->entries[0]; /* any tile */
+ }
+ return tc;
+}
+
+
+void
+lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
+{
+ struct pipe_screen *screen;
+ uint pos;
+
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ /*assert(tc->entries[pos].x < 0);*/
+ }
+ if (tc->transfer) {
+ screen = tc->transfer->texture->screen;
+ screen->tex_transfer_destroy(tc->transfer);
+ }
+ if (tc->tex_trans) {
+ screen = tc->tex_trans->texture->screen;
+ screen->tex_transfer_destroy(tc->tex_trans);
+ }
+
+ FREE( tc );
+}
+
+
+void
+lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc)
+{
+ if (tc->transfer && !tc->transfer_map)
+ tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
+
+ if (tc->tex_trans && !tc->tex_trans_map)
+ tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
+}
+
+
+void
+lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc)
+{
+ if (tc->transfer_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->transfer);
+ tc->transfer_map = NULL;
+ }
+
+ if (tc->tex_trans_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
+}
+
+void
+lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc)
+{
+ if (tc->texture) {
+ struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
+ if (lpt->timestamp != tc->timestamp) {
+ /* texture was modified, invalidate all cached tiles */
+ uint i;
+ _debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
+ for (i = 0; i < NUM_ENTRIES; i++) {
+ tc->entries[i].addr.bits.invalid = 1;
+ }
+
+ tc->timestamp = lpt->timestamp;
+ }
+ }
+}
+
+/**
+ * Specify the texture to cache.
+ */
+void
+lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
+ struct pipe_texture *texture)
+{
+ uint i;
+
+ assert(!tc->transfer);
+
+ if (tc->texture != texture) {
+ pipe_texture_reference(&tc->texture, texture);
+
+ if (tc->tex_trans) {
+ struct pipe_screen *screen = tc->tex_trans->texture->screen;
+
+ if (tc->tex_trans_map) {
+ screen->transfer_unmap(screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
+
+ screen->tex_transfer_destroy(tc->tex_trans);
+ tc->tex_trans = NULL;
+ }
+
+ /* mark as entries as invalid/empty */
+ /* XXX we should try to avoid this when the teximage hasn't changed */
+ for (i = 0; i < NUM_ENTRIES; i++) {
+ tc->entries[i].addr.bits.invalid = 1;
+ }
+
+ tc->tex_face = -1; /* any invalid value here */
+ }
+}
+
+
+/**
+ * Flush the tile cache: write all dirty tiles back to the transfer.
+ * any tiles "flagged" as cleared will be "really" cleared.
+ */
+void
+lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
+{
+ struct pipe_transfer *pt = tc->transfer;
+ int inuse = 0, pos;
+
+ if (pt) {
+ /* caching a drawing transfer */
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ struct llvmpipe_cached_tex_tile *tile = tc->entries + pos;
+ if (!tile->addr.bits.invalid) {
+ pipe_put_tile_rgba(pt,
+ tile->addr.bits.x * TEX_TILE_SIZE,
+ tile->addr.bits.y * TEX_TILE_SIZE,
+ TEX_TILE_SIZE, TEX_TILE_SIZE,
+ (float *) tile->color);
+ tile->addr.bits.invalid = 1; /* mark as empty */
+ inuse++;
+ }
+ }
+ }
+ else if (tc->texture) {
+ /* caching a texture, mark all entries as empty */
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ tc->entries[pos].addr.bits.invalid = 1;
+ }
+ tc->tex_face = -1;
+ }
+
+#if 0
+ debug_printf("flushed tiles in use: %d\n", inuse);
+#endif
+}
+
+
+/**
+ * Given the texture face, level, zslice, x and y values, compute
+ * the cache entry position/index where we'd hope to find the
+ * cached texture tile.
+ * This is basically a direct-map cache.
+ * XXX There's probably lots of ways in which we can improve this.
+ */
+static INLINE uint
+tex_cache_pos( union tex_tile_address addr )
+{
+ uint entry = (addr.bits.x +
+ addr.bits.y * 9 +
+ addr.bits.z * 3 +
+ addr.bits.face +
+ addr.bits.level * 7);
+
+ return entry % NUM_ENTRIES;
+}
+
+/**
+ * Similar to lp_get_cached_tile() but for textures.
+ * Tiles are read-only and indexed with more params.
+ */
+const struct llvmpipe_cached_tex_tile *
+lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
+ union tex_tile_address addr )
+{
+ struct pipe_screen *screen = tc->screen;
+ struct llvmpipe_cached_tex_tile *tile;
+
+ tile = tc->entries + tex_cache_pos( addr );
+
+ if (addr.value != tile->addr.value) {
+
+ /* cache miss. Most misses are because we've invaldiated the
+ * texture cache previously -- most commonly on binding a new
+ * texture. Currently we effectively flush the cache on texture
+ * bind.
+ */
+#if 0
+ _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
+ " tile %u: x=%d y=%d z=%d face=%d level=%d\n",
+ pos, x/TEX_TILE_SIZE, y/TEX_TILE_SIZE, z, face, level,
+ pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
+#endif
+
+ /* check if we need to get a new transfer */
+ if (!tc->tex_trans ||
+ tc->tex_face != addr.bits.face ||
+ tc->tex_level != addr.bits.level ||
+ tc->tex_z != addr.bits.z) {
+ /* get new transfer (view into texture) */
+
+ if (tc->tex_trans) {
+ if (tc->tex_trans_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
+
+ screen->tex_transfer_destroy(tc->tex_trans);
+ tc->tex_trans = NULL;
+ }
+
+ tc->tex_trans =
+ screen->get_tex_transfer(screen, tc->texture,
+ addr.bits.face,
+ addr.bits.level,
+ addr.bits.z,
+ PIPE_TRANSFER_READ, 0, 0,
+ tc->texture->width[addr.bits.level],
+ tc->texture->height[addr.bits.level]);
+
+ tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
+
+ tc->tex_face = addr.bits.face;
+ tc->tex_level = addr.bits.level;
+ tc->tex_z = addr.bits.z;
+ }
+
+ /* get tile from the transfer (view into texture) */
+ pipe_get_tile_rgba(tc->tex_trans,
+ addr.bits.x * TEX_TILE_SIZE,
+ addr.bits.y * TEX_TILE_SIZE,
+ TEX_TILE_SIZE, TEX_TILE_SIZE,
+ (float *) tile->color);
+ tile->addr = addr;
+ }
+
+ tc->last_tile = tile;
+ return tile;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef LP_TEX_CACHE_H
+#define LP_TEX_CACHE_H
+
+
+#include "pipe/p_compiler.h"
+
+
+struct llvmpipe_context;
+struct llvmpipe_tex_tile_cache;
+
+
+/**
+ * Cache tile size (width and height). This needs to be a power of two.
+ */
+#define TEX_TILE_SIZE 64
+
+
+/* If we need to support > 4096, just expand this to be a 64 bit
+ * union, or consider tiling in Z as well.
+ */
+union tex_tile_address {
+ struct {
+ unsigned x:6; /* 4096 / TEX_TILE_SIZE */
+ unsigned y:6; /* 4096 / TEX_TILE_SIZE */
+ unsigned z:12; /* 4096 -- z not tiled */
+ unsigned face:3;
+ unsigned level:4;
+ unsigned invalid:1;
+ } bits;
+ unsigned value;
+};
+
+
+struct llvmpipe_cached_tex_tile
+{
+ union tex_tile_address addr;
+ float color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
+};
+
+#define NUM_ENTRIES 50
+
+
+/** XXX move these */
+#define MAX_TEX_WIDTH 2048
+#define MAX_TEX_HEIGHT 2048
+
+
+struct llvmpipe_tex_tile_cache
+{
+ struct pipe_screen *screen;
+ struct pipe_surface *surface; /**< the surface we're caching */
+ struct pipe_transfer *transfer;
+ void *transfer_map;
+
+ struct pipe_texture *texture; /**< if caching a texture */
+ unsigned timestamp;
+
+ struct llvmpipe_cached_tex_tile entries[NUM_ENTRIES];
+
+ struct pipe_transfer *tex_trans;
+ void *tex_trans_map;
+ int tex_face, tex_level, tex_z;
+
+ struct llvmpipe_cached_tex_tile *last_tile; /**< most recently retrieved tile */
+};
+
+
+extern struct llvmpipe_tex_tile_cache *
+lp_create_tex_tile_cache( struct pipe_screen *screen );
+
+extern void
+lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
+
+extern void
+lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc);
+
+extern void
+lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc);
+
+extern void
+lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
+ struct pipe_texture *texture);
+
+void
+lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
+
+extern void
+lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
+
+extern const struct llvmpipe_cached_tex_tile *
+lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
+ union tex_tile_address addr );
+
+static INLINE const union tex_tile_address
+tex_tile_address( unsigned x,
+ unsigned y,
+ unsigned z,
+ unsigned face,
+ unsigned level )
+{
+ union tex_tile_address addr;
+
+ addr.value = 0;
+ addr.bits.x = x / TEX_TILE_SIZE;
+ addr.bits.y = y / TEX_TILE_SIZE;
+ addr.bits.z = z;
+ addr.bits.face = face;
+ addr.bits.level = level;
+
+ return addr;
+}
+
+/* Quickly retrieve tile if it matches last lookup.
+ */
+static INLINE const struct llvmpipe_cached_tex_tile *
+lp_get_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
+ union tex_tile_address addr )
+{
+ if (tc->last_tile->addr.value == addr.value)
+ return tc->last_tile;
+
+ return lp_find_cached_tex_tile( tc, addr );
+}
+
+
+#endif /* LP_TEX_CACHE_H */
+
#include "lp_surface.h"
#include "lp_texture.h"
#include "lp_tex_sample.h"
-#include "lp_tile_cache.h"
+#include "lp_tex_cache.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
rgba[3][j] = sampler->border_color[3];
}
else {
- const unsigned tx = x % TILE_SIZE;
- const unsigned ty = y % TILE_SIZE;
- const struct llvmpipe_cached_tile *tile;
+ const unsigned tx = x % TEX_TILE_SIZE;
+ const unsigned ty = y % TEX_TILE_SIZE;
+ const struct llvmpipe_cached_tex_tile *tile;
- tile = lp_get_cached_tile_tex(samp->cache,
- tile_address(x, y, z, face, level));
+ tile = lp_get_cached_tex_tile(samp->cache,
+ tex_tile_address(x, y, z, face, level));
- rgba[0][j] = tile->data.color[ty][tx][0];
- rgba[1][j] = tile->data.color[ty][tx][1];
- rgba[2][j] = tile->data.color[ty][tx][2];
- rgba[3][j] = tile->data.color[ty][tx][3];
+ rgba[0][j] = tile->color[ty][tx][0];
+ rgba[1][j] = tile->color[ty][tx][1];
+ rgba[2][j] = tile->color[ty][tx][2];
+ rgba[3][j] = tile->color[ty][tx][3];
if (0)
{
debug_printf("Get texel %f %f %f %f from %s\n",
#include "tgsi/tgsi_exec.h"
+struct llvmpipe_tex_tile_cache;
+
+
/**
* Subclass of tgsi_sampler
*/
const struct pipe_texture *texture;
const struct pipe_sampler_state *sampler;
- struct llvmpipe_tile_cache *cache;
+ struct llvmpipe_tex_tile_cache *cache;
};
#include "lp_context.h"
#include "lp_state.h"
#include "lp_texture.h"
-#include "lp_tile_cache.h"
+#include "lp_tex_cache.h"
#include "lp_screen.h"
#include "lp_winsys.h"
}
}
-void
-lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc)
-{
- if (tc->texture) {
- struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
- if (lpt->timestamp != tc->timestamp) {
- /* texture was modified, invalidate all cached tiles */
- uint i;
- _debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].addr.bits.invalid = 1;
- }
-
- tc->timestamp = lpt->timestamp;
- }
- }
-}
-
-/**
- * Specify the texture to cache.
- */
-void
-lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
- struct pipe_texture *texture)
-{
- uint i;
-
- assert(!tc->transfer);
-
- if (tc->texture != texture) {
- pipe_texture_reference(&tc->texture, texture);
-
- if (tc->tex_trans) {
- struct pipe_screen *screen = tc->tex_trans->texture->screen;
-
- if (tc->tex_trans_map) {
- screen->transfer_unmap(screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
- }
-
- screen->tex_transfer_destroy(tc->tex_trans);
- tc->tex_trans = NULL;
- }
-
- /* mark as entries as invalid/empty */
- /* XXX we should try to avoid this when the teximage hasn't changed */
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].addr.bits.invalid = 1;
- }
-
- tc->tex_face = -1; /* any invalid value here */
- }
-}
-
/**
* Set pixels in a tile to the given clear color/value, float.
return entry % NUM_ENTRIES;
}
-/**
- * Similar to lp_get_cached_tile() but for textures.
- * Tiles are read-only and indexed with more params.
- */
-const struct llvmpipe_cached_tile *
-lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
- union tile_address addr )
-{
- struct pipe_screen *screen = tc->screen;
- struct llvmpipe_cached_tile *tile;
-
- tile = tc->entries + tex_cache_pos( addr );
-
- if (addr.value != tile->addr.value) {
-
- /* cache miss. Most misses are because we've invaldiated the
- * texture cache previously -- most commonly on binding a new
- * texture. Currently we effectively flush the cache on texture
- * bind.
- */
-#if 0
- _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
- " tile %u: x=%d y=%d z=%d face=%d level=%d\n",
- pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
- pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
-#endif
-
- /* check if we need to get a new transfer */
- if (!tc->tex_trans ||
- tc->tex_face != addr.bits.face ||
- tc->tex_level != addr.bits.level ||
- tc->tex_z != addr.bits.z) {
- /* get new transfer (view into texture) */
-
- if (tc->tex_trans) {
- if (tc->tex_trans_map) {
- tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
- }
-
- screen->tex_transfer_destroy(tc->tex_trans);
- tc->tex_trans = NULL;
- }
-
- tc->tex_trans =
- screen->get_tex_transfer(screen, tc->texture,
- addr.bits.face,
- addr.bits.level,
- addr.bits.z,
- PIPE_TRANSFER_READ, 0, 0,
- tc->texture->width[addr.bits.level],
- tc->texture->height[addr.bits.level]);
-
- tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
-
- tc->tex_face = addr.bits.face;
- tc->tex_level = addr.bits.level;
- tc->tex_z = addr.bits.z;
- }
-
- /* get tile from the transfer (view into texture) */
- pipe_get_tile_rgba(tc->tex_trans,
- addr.bits.x * TILE_SIZE,
- addr.bits.y * TILE_SIZE,
- TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
- tile->addr = addr;
- }
-
- tc->last_tile = tile;
- return tile;
-}
-
/**
* When a whole surface is being cleared to a value we can avoid
extern void
lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc);
-extern void
-lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
- struct pipe_texture *texture);
-
-void
-lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc);
-
extern void
lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);
lp_find_cached_tile(struct llvmpipe_tile_cache *tc,
union tile_address addr );
-extern const struct llvmpipe_cached_tile *
-lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
- union tile_address addr );
-
static INLINE const union tile_address
tile_address( unsigned x,
unsigned y,
/* Quickly retrieve tile if it matches last lookup.
*/
-static INLINE const struct llvmpipe_cached_tile *
-lp_get_cached_tile_tex(struct llvmpipe_tile_cache *tc,
- union tile_address addr )
-{
- if (tc->last_tile->addr.value == addr.value)
- return tc->last_tile;
-
- return lp_find_cached_tile_tex( tc, addr );
-}
-
-
static INLINE struct llvmpipe_cached_tile *
lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
int x, int y )