The SSE 4.1 ROUND instructions let us implement roundeven directly.
Otherwise we assume that the rounding mode has not been modified (as we
do in the rest of Mesa) and use rint().
glibc uses the ROUND instruction in rint() after a cpuid check. This
patch just lets us inline it directly when we're already building for
SSE 4.1.
Reviewed-by: Carl Worth <cworth@cworth.org>
#include <math.h>
+#ifdef __SSE4_1__
+#include <smmintrin.h>
+#endif
+
/* The C standard library has functions round()/rint()/nearbyint() that round
* their arguments according to the rounding mode set in the floating-point
* control register. While there are trunc()/ceil()/floor() functions that do
static inline float
_mesa_roundevenf(float x)
{
+#ifdef __SSE4_1__
+ float ret;
+ __m128 m = _mm_load_ss(&x);
+ m = _mm_round_ss(m, m, _MM_FROUND_CUR_DIRECTION | _MM_FROUND_NO_EXC);
+ _mm_store_ss(&ret, m);
+ return ret;
+#else
return rintf(x);
+#endif
}
/**
static inline double
_mesa_roundeven(double x)
{
+#ifdef __SSE4_1__
+ double ret;
+ __m128d m = _mm_load_sd(&x);
+ m = _mm_round_sd(m, m, _MM_FROUND_CUR_DIRECTION | _MM_FROUND_NO_EXC);
+ _mm_store_sd(&ret, m);
+ return ret;
+#else
return rint(x);
+#endif
}