#define _glthread_UNLOCK_MUTEX(name) \
(void) pthread_mutex_unlock(&(name))
+typedef pthread_cond_t _glthread_Cond;
+
+#define _glthread_DECLARE_STATIC_COND(name) \
+ static _glthread_Cond name = PTHREAD_COND_INITIALIZER
+
+#define _glthread_INIT_COND(cond) \
+ pthread_cond_init(&(cond), NULL)
+
+#define _glthread_DESTROY_COND(name) \
+ pthread_cond_destroy(&(name))
+
+#define _glthread_COND_WAIT(cond, mutex) \
+ pthread_cond_wait(&(cond), &(mutex))
+
+#define _glthread_COND_SIGNAL(cond) \
+ pthread_cond_signal(&(cond))
+
+#define _glthread_COND_BROADCAST(cond) \
+ pthread_cond_broadcast(&(cond))
+
#endif /* PTHREADS */
#define _glthread_UNLOCK_MUTEX(name) (void) name
+typedef unsigned _glthread_Cond;
+
+#define _glthread_DECLARE_STATIC_COND(name) static _glthread_Cond name = 0
+
+#define _glthread_INIT_COND(name) (void) name
+
+#define _glthread_DESTROY_COND(name) (void) name
+
+#define _glthread_COND_WAIT(name, mutex) (void) name
+
+#define _glthread_COND_SIGNAL(name) (void) name
+
+#define _glthread_COND_BROADCAST(name) (void) name
+
#endif /* THREADS */