intel: Remove renderbuffer delete setup from texture wrapping.
authorEric Anholt <eric@anholt.net>
Mon, 22 Apr 2013 18:18:08 +0000 (11:18 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 6 May 2013 21:34:27 +0000 (14:34 -0700)
This is already set by intel_new_renderbuffer().

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/intel/intel_fbo.c

index 6ab2803f1d6eb6b5078c60e99c4bf14f1ab4a72a..2e36b0b8d5a815de50fe8d75ab9c5ee314603cc9 100644 (file)
@@ -489,7 +489,6 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel,
    struct intel_mipmap_tree *mt = intel_image->mt;
    int level = image->Level;
 
-   rb->Delete = intel_delete_renderbuffer;
    rb->AllocStorage = intel_nop_alloc_storage;
 
    intel_miptree_check_level_layer(mt, level, layer);