}
static unsigned int
-r300_is_texture_referenced(struct pipe_context *pipe,
+r300_is_texture_referenced(struct pipe_context *context,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
- return 0;
+ struct r300_context* r300 = r300_context(context);
+ struct r300_texture* tex = (struct r300_texture*)texture;
+
+ return r300->rws->is_buffer_referenced(r300->rws, tex->buffer);
}
static unsigned int
-r300_is_buffer_referenced(struct pipe_context *pipe,
+r300_is_buffer_referenced(struct pipe_context *context,
struct pipe_buffer *buf)
{
- /* This only checks to see whether actual hardware buffers are
- * referenced. Since we use managed BOs and transfers, it's actually not
- * possible for pipe_buffers to ever reference the actual hardware, so
- * buffers are never referenced.
- */
-
- /* XXX: that doesn't make sense given that
- * r300_is_texture_referenced is implemented on top of this
- * function and hardware can certainly refer to textures
- * directly...
- */
- return 0;
+ struct r300_context* r300 = r300_context(context);
+
+ return r300_buffer_is_referenced(r300, buf);
}
static void r300_flush_cb(void *data)