id->mipmap = s->real_level;
}
else {
- id->sid = SVGA3D_INVALID_ID;
+ swc->surface_relocation(swc, &id->sid, NULL, flags);
id->face = 0;
id->mipmap = 0;
}
goto fail;
for (i = 0; i < queue.bind_count; i++) {
+ struct svga_winsys_surface *handle;
+
ts[i].stage = queue.bind[i].unit;
ts[i].name = SVGA3D_TS_BIND_TEXTURE;
if (queue.bind[i].view->v) {
- svga->swc->surface_relocation(svga->swc,
- &ts[i].value,
- queue.bind[i].view->v->handle,
- SVGA_RELOC_READ);
+ handle = queue.bind[i].view->v->handle;
}
else {
- ts[i].value = SVGA3D_INVALID_ID;
+ handle = NULL;
}
+ svga->swc->surface_relocation(svga->swc,
+ &ts[i].value,
+ handle,
+ SVGA_RELOC_READ);
queue.bind[i].view->dirty = FALSE;
}