When hasFixedUnit is false, polygon stippling will fail when there is no free
sampler available. Make the corresponding guard more robust in preparation
of raising PIPE_MAX_SAMPLERS to 32.
The literal 1 is a (signed) int, and shifting into the sign bit is undefined
in C, so change occurences of 1 to 1u.
v2: add an assert for bitfield size and use 1u << idx
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
if (decl->Declaration.File == TGSI_FILE_SAMPLER) {
uint i;
for (i = decl->Range.First; i <= decl->Range.Last; i++) {
- pctx->samplersUsed |= 1 << i;
+ pctx->samplersUsed |= 1u << i;
}
}
else if (decl->Declaration.File == pctx->wincoordFile) {
int texTemp;
int sampIdx;
+ STATIC_ASSERT(sizeof(pctx->samplersUsed) * 8 >= PIPE_MAX_SAMPLERS);
+
/* find free texture sampler */
pctx->freeSampler = free_bit(pctx->samplersUsed);
- if (pctx->freeSampler >= PIPE_MAX_SAMPLERS)
+ if (pctx->freeSampler < 0 || pctx->freeSampler >= PIPE_MAX_SAMPLERS)
pctx->freeSampler = PIPE_MAX_SAMPLERS - 1;
if (pctx->wincoordInput < 0)