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don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression)
author
Brian
<brian.paul@tungstengraphics.com>
Tue, 22 May 2007 16:07:49 +0000
(10:07 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Tue, 22 May 2007 16:07:49 +0000
(10:07 -0600)
src/mesa/swrast/s_context.c
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diff --git
a/src/mesa/swrast/s_context.c
b/src/mesa/swrast/s_context.c
index d4321194a0672ad3c4e05355d18d8996678eaee3..f373fde781ba16ddd50014e5d90c8b34562ebf4b 100644
(file)
--- a/
src/mesa/swrast/s_context.c
+++ b/
src/mesa/swrast/s_context.c
@@
-549,6
+549,7
@@
_swrast_update_fragment_attribs(GLcontext *ctx)
if (ctx->FragmentProgram._Current) {
/* fragment program/shader */
attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
+ attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */
}
else if (ctx->ATIFragmentShader._Enabled) {
attribsMask = ~0; /* XXX fix me */