ci: Drop old comment about enabling --deqp-watchdog.
authorEric Anholt <eric@anholt.net>
Tue, 26 May 2020 18:07:41 +0000 (11:07 -0700)
committerMarge Bot <eric+marge@anholt.net>
Thu, 28 May 2020 16:23:59 +0000 (16:23 +0000)
The parallel deqp runner does its own 60s watchdog.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5225>

.gitlab-ci/deqp-runner.sh

index d2c29071121cc799430bde7fbb9575f7c4c862f7..1b18bb405d8cc6188c1ebe546b41d3bb09a2d6fd 100755 (executable)
@@ -7,13 +7,6 @@ DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
 DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=rgba8888d24s8ms0"
 DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
 
-# It would be nice to be able to enable the watchdog, so that hangs in a test
-# don't need to wait the full hour for the run to time out.  However, some
-# shaders end up taking long enough to compile
-# (dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 for example)
-# that they'll sporadically trigger the watchdog.
-#DEQP_OPTIONS="$DEQP_OPTIONS --deqp-watchdog=enable"
-
 if [ -z "$DEQP_VER" ]; then
    echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
    exit 1