void emit_minmax(enum brw_conditional_mod conditionalmod, const fs_reg &dst,
const fs_reg &src0, const fs_reg &src1);
void emit_discard_jump();
+ /** Copy any live channel from \p src to the first channel of \p dst. */
+ void emit_uniformize(const fs_reg &dst, const fs_reg &src);
bool try_emit_b2f_of_comparison(ir_expression *ir);
bool try_emit_saturate(ir_expression *ir);
bool try_emit_line(ir_expression *ir);
}
}
+void
+fs_visitor::emit_uniformize(const fs_reg &dst, const fs_reg &src)
+{
+ const fs_reg chan_index = vgrf(glsl_type::uint_type);
+
+ emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, component(chan_index, 0))
+ ->force_writemask_all = true;
+ emit(SHADER_OPCODE_BROADCAST, component(dst, 0),
+ src, component(chan_index, 0))
+ ->force_writemask_all = true;
+}
+
bool
fs_visitor::try_emit_saturate(ir_expression *ir)
{
void emit_lrp(const dst_reg &dst,
const src_reg &x, const src_reg &y, const src_reg &a);
+ /** Copy any live channel from \p src to the first channel of \p dst. */
+ void emit_uniformize(const dst_reg &dst, const src_reg &src);
+
void emit_block_move(dst_reg *dst, src_reg *src,
const struct glsl_type *type, brw_predicate predicate);
emit(pull);
}
+void
+vec4_visitor::emit_uniformize(const dst_reg &dst, const src_reg &src)
+{
+ const src_reg chan_index(this, glsl_type::uint_type);
+
+ emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, dst_reg(chan_index))
+ ->force_writemask_all = true;
+ emit(SHADER_OPCODE_BROADCAST, dst, src, chan_index)
+ ->force_writemask_all = true;
+}
+
void
vec4_visitor::visit(ir_expression *ir)
{