if (opcode == TGSI_OPCODE_TXB)
address[count++] = coords[3];
- if ((target == TGSI_TEXTURE_CUBE || target == TGSI_TEXTURE_SHADOWCUBE) &&
- opcode != TGSI_OPCODE_TXQ)
+ if (target == TGSI_TEXTURE_CUBE || target == TGSI_TEXTURE_SHADOWCUBE)
radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, coords);
/* Pack depth comparison value */
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
+static void txq_fetch_args(
+ struct lp_build_tgsi_context * bld_base,
+ struct lp_build_emit_data * emit_data)
+{
+ struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+ const struct tgsi_full_instruction *inst = emit_data->inst;
+
+ /* Mip level */
+ emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
+
+ /* Resource */
+ emit_data->args[1] = si_shader_ctx->resources[inst->Src[1].Register.Index];
+
+ /* Dimensions */
+ emit_data->args[2] = lp_build_const_int32(bld_base->base.gallivm,
+ inst->Texture.Texture);
+
+ emit_data->arg_count = 3;
+
+ emit_data->dst_type = LLVMVectorType(
+ LLVMInt32TypeInContext(bld_base->base.gallivm->context),
+ 4);
+}
+
static const struct lp_build_tgsi_action tex_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.samplel."
};
+static const struct lp_build_tgsi_action txq_action = {
+ .fetch_args = txq_fetch_args,
+ .emit = build_tgsi_intrinsic_nomem,
+ .intr_name = "llvm.SI.resinfo"
+};
+
static void create_meta_data(struct si_shader_context *si_shader_ctx)
{
struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
bld_base->op_actions[TGSI_OPCODE_TXF] = txf_action;
bld_base->op_actions[TGSI_OPCODE_TXL] = txl_action;
bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
+ bld_base->op_actions[TGSI_OPCODE_TXQ] = txq_action;
si_shader_ctx.radeon_bld.load_input = declare_input;
si_shader_ctx.radeon_bld.load_system_value = declare_system_value;