cell->pipe.bind_sampler_state = cell_bind_sampler_state;
cell->pipe.delete_sampler_state = cell_delete_sampler_state;
- cell->pipe.create_depth_stencil_state = cell_create_depth_stencil_state;
- cell->pipe.bind_depth_stencil_state = cell_bind_depth_stencil_state;
- cell->pipe.delete_depth_stencil_state = cell_delete_depth_stencil_state;
+ cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
+ cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
+ cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state;
cell->pipe.create_rasterizer_state = cell_create_rasterizer_state;
cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state;
extern void *
-cell_create_depth_stencil_state(struct pipe_context *,
+cell_create_depth_stencil_alpha_state(struct pipe_context *,
const struct pipe_depth_stencil_alpha_state *);
extern void
-cell_bind_depth_stencil_state(struct pipe_context *, void *);
+cell_bind_depth_stencil_alpha_state(struct pipe_context *, void *);
extern void
-cell_delete_depth_stencil_state(struct pipe_context *, void *);
+cell_delete_depth_stencil_alpha_state(struct pipe_context *, void *);
void *cell_create_fs_state(struct pipe_context *,
void *
-cell_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
+cell_create_depth_stencil_alpha_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
{
struct pipe_depth_stencil_alpha_state *state =
MALLOC( sizeof(struct pipe_depth_stencil_alpha_state) );
}
void
-cell_bind_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
+cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe,
+ void *depth_stencil)
{
struct cell_context *cell = cell_context(pipe);
}
void
-cell_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
+cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth)
{
FREE( depth );
}