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added Z calculation fix
author
Brian Paul
<brian.paul@tungstengraphics.com>
Sat, 9 Nov 2002 21:29:08 +0000
(21:29 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Sat, 9 Nov 2002 21:29:08 +0000
(21:29 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 6e59da62299d79bd06974487c97422505699321d..ab289cdb788dfb9caa4cdf1ee50a1223cb2a9cbc 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1,4
+1,4
@@
-$Id: VERSIONS,v 1.11
5 2002/11/09 20:41:13
brianp Exp $
+$Id: VERSIONS,v 1.11
6 2002/11/09 21:29:08
brianp Exp $
Mesa Version History
@@
-1077,3
+1077,4
@@
Mesa Version History
glMultiDrawArrays and glMultiDrawElements were missing
- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
- Pentium 4 Mobile was mistakenly identified as having 3DNow!
+ - fixed one-bit error in point/line fragment Z calculation