#include "main/imports.h"
#include "main/context.h"
+#include "main/image.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "st_public.h"
+/**
+ * Do glReadPixels by getting rows from the framebuffer surface with
+ * get_tile(). Convert to requested format/type with Mesa image routines.
+ * Image transfer ops are done in software too.
+ */
static void
st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
+ const struct gl_pixelstore_attrib *pack,
GLvoid *dest)
{
struct pipe_context *pipe = ctx->st->pipe;
+ GLfloat temp[MAX_WIDTH][4];
+ const GLbitfield transferOps = ctx->_ImageTransferState;
+ GLint i, yInv, dfStride;
+ GLfloat *df;
+ struct st_renderbuffer *strb;
+ struct gl_pixelstore_attrib clippedPacking = *pack;
+
+ /* XXX convolution not done yet */
+ assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0);
+
+ /* Do all needed clipping here, so that we can forget about it later */
+ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
+ /* The ReadPixels region is totally outside the window bounds */
+ return;
+ }
+
+
+ /* XXX check pack->BufferObj !!! */
+
+
+ strb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
+ if (!strb)
+ return;
+
+ pipe->region_map(pipe, strb->surface->region);
if (format == GL_RGBA && type == GL_FLOAT) {
- struct st_renderbuffer *strb
- = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
- if (!strb)
- return;
-
- pipe->region_map(pipe, strb->surface->region);
- strb->surface->get_tile(strb->surface, x, y, width, height, dest);
- pipe->region_unmap(pipe, strb->surface->region);
+ /* write tile(row) directly into user's buffer */
+ df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
+ height, format, type, 0, 0);
+ dfStride = width * 4;
}
else {
- assert(0);
+ /* write tile(row) into temp row buffer */
+ df = (GLfloat *) temp;
+ dfStride = 0;
}
+ /* Do a row at a time to flip image data vertically */
+ yInv = strb->Base.Height - 1 - y;
+ for (i = 0; i < height; i++) {
+ strb->surface->get_tile(strb->surface, x, yInv, width, 1, df);
+ yInv--;
+ df += dfStride;
+ if (!dfStride) {
+ /* convert GLfloat to user's format/type */
+ GLvoid *dst = _mesa_image_address2d(&clippedPacking, dest, width,
+ height, format, type, i, 0);
+ _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
+ &clippedPacking, transferOps);
+ }
+ }
+
+ pipe->region_unmap(pipe, strb->surface->region);
}
+
void st_init_readpixels_functions(struct dd_function_table *functions)
{
functions->ReadPixels = st_readpixels;