mesa: Remove gl_constants::MaxVaryingComponents
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 10 Sep 2013 14:39:38 +0000 (09:39 -0500)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 19 Sep 2013 21:29:44 +0000 (16:29 -0500)
There are no longer any users.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: Zack Rusin <zackr@vmware.com>
src/mesa/main/mtypes.h

index 9f921c4d9faee8b8676f8c844ce2200589a0792b..c88c1c67bd65bf6e7401cea9360e5bb972a47aac 100644 (file)
@@ -2930,7 +2930,6 @@ struct gl_constants
 
    /** Number of varying vectors between any two shader stages. */
    GLuint MaxVarying;
-   GLuint MaxVaryingComponents;
 
    /** @{
     * GL_ARB_uniform_buffer_object