-/* $Id: gl.h,v 1.10 1999/10/16 11:27:02 brianp Exp $ */
+/* $Id: gl.h,v 1.11 1999/10/17 20:18:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,
-
/* GL_EXT_convolution and GL_HP_convolution_border_modes */
GL_CONVOLUTION_1D = 0x8010,
GL_CONVOLUTION_2D = 0x8011,
GL_CONSTANT_BORDER = 0x8151,
GL_REPLICATE_BORDER = 0x8153,
GL_CONVOLUTION_BORDER_COLOR = 0x8154,
-
/* GL_SGI_color_matrix */
GL_COLOR_MATRIX = 0x80B1,
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,
-
/* GL_EXT_histogram */
GL_HISTOGRAM = 0x8024,
GL_PROXY_HISTOGRAM = 0x8025,
GL_MINMAX_FORMAT = 0x802F,
GL_MINMAX_SINK = 0x8030,
GL_TABLE_TOO_LARGE = 0x8031,
+ /* GL_EXT_blend_color, GL_EXT_blend_minmax */
+ GL_BLEND_EQUATION = 0x8009,
+ GL_MIN = 0x8007,
+ GL_MAX = 0x8008,
+ GL_FUNC_ADD = 0x8006,
+ GL_FUNC_SUBTRACT = 0x800A,
+ GL_FUNC_REVERSE_SUBTRACT = 0x800B,
+ GL_BLEND_COLOR = 0x8005,
/* GL_NV_texgen_reflection (nVidia) */
GL_NORMAL_MAP_NV = 0x8511,
/* 1.2 imaging extension functions */
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+ GLsizei width, GLenum format,
+ GLenum type, const GLvoid *table );
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+ GLsizei start, GLsizei count,
+ GLenum format, GLenum type,
+ const GLvoid *data );
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+ GLenum type, GLvoid *table );
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target,
+ GLenum pname,
+ GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target,
+ GLenum pname,
+ GLint *params );
+
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,