added missing GL_ARB_imaging color table functions
authorBrian Paul <brian.paul@tungstengraphics.com>
Sun, 17 Oct 1999 20:18:15 +0000 (20:18 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sun, 17 Oct 1999 20:18:15 +0000 (20:18 +0000)
include/GL/gl.h

index 97b8b002a99ea61fd3fc36c8145c90a75d4bf0cf..92920485dac50d9c276f115045bf3cfda81cda1f 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: gl.h,v 1.10 1999/10/16 11:27:02 brianp Exp $ */
+/* $Id: gl.h,v 1.11 1999/10/17 20:18:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -941,7 +941,6 @@ typedef enum {
        GL_COLOR_TABLE_ALPHA_SIZE               = 0x80DD,
        GL_COLOR_TABLE_LUMINANCE_SIZE           = 0x80DE,
        GL_COLOR_TABLE_INTENSITY_SIZE           = 0x80DF,
-
        /* GL_EXT_convolution and GL_HP_convolution_border_modes */
        GL_CONVOLUTION_1D                       = 0x8010,
        GL_CONVOLUTION_2D                       = 0x8011,
@@ -966,7 +965,6 @@ typedef enum {
        GL_CONSTANT_BORDER                      = 0x8151,
        GL_REPLICATE_BORDER                     = 0x8153,
        GL_CONVOLUTION_BORDER_COLOR             = 0x8154,
-
        /* GL_SGI_color_matrix */
        GL_COLOR_MATRIX                         = 0x80B1,
        GL_COLOR_MATRIX_STACK_DEPTH             = 0x80B2,
@@ -979,7 +977,6 @@ typedef enum {
        GL_POST_COLOR_MATRIX_GREEN_BIAS         = 0x80B9,
        GL_POST_COLOR_MATRIX_BLUE_BIAS          = 0x80BA,
        GL_POST_COLOR_MATRIX_ALPHA_BIAS         = 0x80BB,
-
        /* GL_EXT_histogram */
        GL_HISTOGRAM                            = 0x8024,
        GL_PROXY_HISTOGRAM                      = 0x8025,
@@ -995,6 +992,14 @@ typedef enum {
        GL_MINMAX_FORMAT                        = 0x802F,
        GL_MINMAX_SINK                          = 0x8030,
        GL_TABLE_TOO_LARGE                      = 0x8031,
+       /* GL_EXT_blend_color, GL_EXT_blend_minmax */
+       GL_BLEND_EQUATION                       = 0x8009,
+       GL_MIN                                  = 0x8007,
+       GL_MAX                                  = 0x8008,
+       GL_FUNC_ADD                             = 0x8006,
+       GL_FUNC_SUBTRACT                        = 0x800A,
+       GL_FUNC_REVERSE_SUBTRACT                = 0x800B,
+       GL_BLEND_COLOR                          = 0x8005,
 
        /* GL_NV_texgen_reflection (nVidia) */
        GL_NORMAL_MAP_NV                        = 0x8511,
@@ -2082,6 +2087,26 @@ GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
 
 /* 1.2 imaging extension functions */
 
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+                                    GLsizei width, GLenum format,
+                                    GLenum type, const GLvoid *table );
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+                                       GLsizei start, GLsizei count,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *data );
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+                                       GLenum type, GLvoid *table );
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target,
+                                                  GLenum pname,
+                                                  GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target,
+                                                  GLenum pname,
+                                                  GLint *params );
+
 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
 
 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,