brw_blorp_resolve_color(struct brw_context *brw,
struct intel_mipmap_tree *mt);
-#ifdef __cplusplus
-} /* end extern "C" */
-
/**
* Binding table indices used by BLORP.
*/
};
/* Every 32 bytes of push constant data constitutes one GEN register. */
-const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
- sizeof(brw_blorp_wm_push_constants) / 32;
+static const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
+ sizeof(struct brw_blorp_wm_push_constants) / 32;
struct brw_blorp_prog_data
{
/* MSAA layout that has been configured in the surface state for texturing
* from.
*/
- intel_msaa_layout tex_layout;
+ enum intel_msaa_layout tex_layout;
/* Actual number of samples per pixel in the source image. */
unsigned src_samples;
/* Actual MSAA layout used by the source image. */
- intel_msaa_layout src_layout;
+ enum intel_msaa_layout src_layout;
/* Number of samples per pixel that have been configured in the render
* target.
unsigned rt_samples;
/* MSAA layout that has been configured in the render target. */
- intel_msaa_layout rt_layout;
+ enum intel_msaa_layout rt_layout;
/* Actual number of samples per pixel in the destination image. */
unsigned dst_samples;
/* Actual MSAA layout used by the destination image. */
- intel_msaa_layout dst_layout;
+ enum intel_msaa_layout dst_layout;
/* Type of the data to be read from the texture (one of
* BRW_REGISTER_TYPE_{UD,D,F}).
/** \} */
+#ifdef __cplusplus
+} /* end extern "C" */
#endif /* __cplusplus */