i965/gen7.5+: Disable resource streamer during GPGPU workloads.
authorFrancisco Jerez <currojerez@riseup.net>
Sun, 3 Jan 2016 18:06:52 +0000 (10:06 -0800)
committerFrancisco Jerez <currojerez@riseup.net>
Fri, 15 Jan 2016 03:26:24 +0000 (19:26 -0800)
The RS and hardware binding tables are only supported on the 3D
pipeline and can lead to corruption if left enabled during a GPGPU
workload.  Disable it when switching to the GPGPU (or media) pipeline
and re-enable it when switching back to the 3D pipeline.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
src/mesa/drivers/dri/i965/brw_binding_tables.c
src/mesa/drivers/dri/i965/brw_misc_state.c
src/mesa/drivers/dri/i965/brw_state.h

index 7fa5d602b9648f15e008ee7a57752b3541ce1a31..f3a0310861ce75c0bbebffebaae282ce3523a199 100644 (file)
@@ -365,7 +365,7 @@ gen7_disable_hw_binding_tables(struct brw_context *brw)
 /**
  * Enable hardware binding tables and set up the binding table pool.
  */
-static void
+void
 gen7_enable_hw_binding_tables(struct brw_context *brw)
 {
    if (!brw->use_resource_streamer)
index 3686cdf8ff4b0c12caa8a21b964b62d0f0f1a7f9..319c2a5669fbe8aba5ce8cc26a2c15c5a3fc9da5 100644 (file)
@@ -868,6 +868,26 @@ brw_emit_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline)
    const uint32_t _3DSTATE_PIPELINE_SELECT =
       is_965 ? CMD_PIPELINE_SELECT_965 : CMD_PIPELINE_SELECT_GM45;
 
+   if (brw->use_resource_streamer && pipeline != BRW_RENDER_PIPELINE) {
+      /* From "BXML » GT » MI » vol1a GPU Overview » [Instruction]
+       * PIPELINE_SELECT [DevBWR+]":
+       *
+       *   Project: HSW, BDW, CHV, SKL, BXT
+       *
+       *   Hardware Binding Tables are only supported for 3D
+       *   workloads. Resource streamer must be enabled only for 3D
+       *   workloads. Resource streamer must be disabled for Media and GPGPU
+       *   workloads.
+       */
+      BEGIN_BATCH(1);
+      OUT_BATCH(MI_RS_CONTROL | 0);
+      ADVANCE_BATCH();
+
+      gen7_disable_hw_binding_tables(brw);
+
+      /* XXX - Disable gather constant pool too when we start using it. */
+   }
+
    if (brw->gen >= 8 && brw->gen < 10) {
       /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
        *
@@ -968,6 +988,26 @@ brw_emit_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline)
       OUT_BATCH(0);
       ADVANCE_BATCH();
    }
+
+   if (brw->use_resource_streamer && pipeline == BRW_RENDER_PIPELINE) {
+      /* From "BXML » GT » MI » vol1a GPU Overview » [Instruction]
+       * PIPELINE_SELECT [DevBWR+]":
+       *
+       *   Project: HSW, BDW, CHV, SKL, BXT
+       *
+       *   Hardware Binding Tables are only supported for 3D
+       *   workloads. Resource streamer must be enabled only for 3D
+       *   workloads. Resource streamer must be disabled for Media and GPGPU
+       *   workloads.
+       */
+      BEGIN_BATCH(1);
+      OUT_BATCH(MI_RS_CONTROL | 1);
+      ADVANCE_BATCH();
+
+      gen7_enable_hw_binding_tables(brw);
+
+      /* XXX - Re-enable gather constant pool here. */
+   }
 }
 
 /**
index d29b997b963c29110e8e20302b0b3568d3eef757..7d61b7c4ab63bbb7562e236ea13c13481cf9b897 100644 (file)
@@ -396,6 +396,7 @@ void gen7_update_binding_table_from_array(struct brw_context *brw,
                                           gl_shader_stage stage,
                                           const uint32_t* binding_table,
                                           int num_surfaces);
+void gen7_enable_hw_binding_tables(struct brw_context *brw);
 void gen7_disable_hw_binding_tables(struct brw_context *brw);
 void gen7_reset_hw_bt_pool_offsets(struct brw_context *brw);