i965/blorp: Explain why Z24 can't use a sensible format.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 7 Oct 2013 18:27:22 +0000 (11:27 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 9 Oct 2013 23:36:50 +0000 (16:36 -0700)
We could conceivably use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS for
Z24 source images, allowing conversions from Z24 to either Z16 or Z32F.

Unfortunately, we can't use it for destination images since it isn't
supported as a render target.

Using different formats for sources or destinations would be painful,
so for now, punt.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
src/mesa/drivers/dri/i965/brw_blorp.cpp

index f71db4f88d8073637350fc00530de4cf7445360a..c59bb663a7619861dfd336c543e0317480699d4b 100644 (file)
@@ -86,7 +86,11 @@ brw_blorp_surface_info::set(struct brw_context *brw,
       this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
       break;
    case MESA_FORMAT_X8_Z24:
-      /* The miptree consists of 32 bits per pixel, arranged as 24-bit depth
+      /* It would make sense to use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS
+       * here, but unfortunately it isn't supported as a render target, which
+       * would prevent us from blitting to 24-bit depth.
+       *
+       * The miptree consists of 32 bits per pixel, arranged as 24-bit depth
        * values interleaved with 8 "don't care" bits.  Since depth values don't
        * require any blending, it doesn't matter how we interpret the bit
        * pattern as long as we copy the right amount of data, so just map it