struct brw_sampler_prog_key_data tex;
};
+/* brw_any_prog_key is any of the keys that map to an API stage */
+union brw_any_prog_key {
+ struct brw_vs_prog_key vs;
+ struct brw_tcs_prog_key tcs;
+ struct brw_tes_prog_key tes;
+ struct brw_gs_prog_key gs;
+ struct brw_wm_prog_key wm;
+ struct brw_cs_prog_key cs;
+};
+
/*
* Image metadata structure as laid out in the shader parameter
* buffer. Entries have to be 16B-aligned for the vec4 back-end to be
uint32_t total_grf;
};
+/* brw_any_prog_data is prog_data for any stage that maps to an API stage */
+union brw_any_prog_data {
+ struct brw_stage_prog_data base;
+ struct brw_vue_prog_data vue;
+ struct brw_vs_prog_data vs;
+ struct brw_tcs_prog_data tcs;
+ struct brw_tes_prog_data tes;
+ struct brw_gs_prog_data gs;
+ struct brw_wm_prog_data wm;
+ struct brw_cs_prog_data cs;
+};
+
#define DEFINE_PROG_DATA_DOWNCAST(stage) \
static inline struct brw_##stage##_prog_data * \
brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \