D3DPMISCCAPS_CULLCCW |
D3DPMISCCAPS_COLORWRITEENABLE |
D3DPMISCCAPS_CLIPPLANESCALEDPOINTS |
- D3DPMISCCAPS_CLIPTLVERTS |
+ /*D3DPMISCCAPS_CLIPTLVERTS |*/
D3DPMISCCAPS_TSSARGTEMP |
D3DPMISCCAPS_BLENDOP |
D3DPIPECAP(INDEP_BLEND_ENABLE, D3DPMISCCAPS_INDEPENDENTWRITEMASKS) |
D3DPIPECAP(MIXED_COLORBUFFER_FORMATS, D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS) |
D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING |
/*D3DPMISCCAPS_FOGVERTEXCLAMPED*/0;
+ if (!screen->get_param(screen, PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION))
+ pCaps->PrimitiveMiscCaps |= D3DPMISCCAPS_CLIPTLVERTS;
pCaps->RasterCaps =
D3DPIPECAP(ANISOTROPIC_FILTER, D3DPRASTERCAPS_ANISOTROPY) |