These fields are no longer used and will be removed soon.
GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */
- StoreTexImageFunc StoreImage;
+ void *StoreImage;
/**
* \name Texel fetch function pointers
*/
/*@{*/
- FetchTexelFuncC FetchTexel1D;
- FetchTexelFuncC FetchTexel2D;
- FetchTexelFuncC FetchTexel3D;
- FetchTexelFuncF FetchTexel1Df;
- FetchTexelFuncF FetchTexel2Df;
- FetchTexelFuncF FetchTexel3Df;
+ void *FetchTexel1D;
+ void *FetchTexel2D;
+ void *FetchTexel3D;
+ void *FetchTexel1Df;
+ void *FetchTexel2Df;
+ void *FetchTexel3Df;
/*@}*/
- StoreTexelFunc StoreTexel;
+ void *toreTexel;
};