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Fix DRI build
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 16 May 2008 20:15:03 +0000
(13:15 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 16 May 2008 20:15:03 +0000
(13:15 -0700)
src/mesa/shader/prog_instruction.h
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diff --git
a/src/mesa/shader/prog_instruction.h
b/src/mesa/shader/prog_instruction.h
index f8ff33ed309d1e1ae0940151994f5db5a946b75e..aca768376a2b9e09c62cf9e6b9db010865b82635 100644
(file)
--- a/
src/mesa/shader/prog_instruction.h
+++ b/
src/mesa/shader/prog_instruction.h
@@
-413,13
+413,12
@@
struct prog_instruction
*/
GLint BranchTarget;
-#if 0
/**
* For TEX instructions in shaders, the sampler to use for the
* texture lookup.
*/
GLint Sampler;
-#endif
+
const char *Comment;
};