"glBindVertexArray\0"
"glGenVertexArrays\0"
"glCopyBufferSubData\0"
+ "glClientWaitSync\0"
+ "glDeleteSync\0"
+ "glFenceSync\0"
+ "glGetInteger64v\0"
+ "glGetSynciv\0"
+ "glIsSync\0"
+ "glWaitSync\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_568 mgl_dispatch_stub_568
-#define gl_dispatch_stub_569 mgl_dispatch_stub_569
-#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_571 mgl_dispatch_stub_571
-#define gl_dispatch_stub_572 mgl_dispatch_stub_572
-#define gl_dispatch_stub_573 mgl_dispatch_stub_573
-#define gl_dispatch_stub_574 mgl_dispatch_stub_574
#define gl_dispatch_stub_575 mgl_dispatch_stub_575
-#define gl_dispatch_stub_586 mgl_dispatch_stub_586
-#define gl_dispatch_stub_587 mgl_dispatch_stub_587
-#define gl_dispatch_stub_612 mgl_dispatch_stub_612
-#define gl_dispatch_stub_654 mgl_dispatch_stub_654
-#define gl_dispatch_stub_655 mgl_dispatch_stub_655
-#define gl_dispatch_stub_656 mgl_dispatch_stub_656
-#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_658 mgl_dispatch_stub_658
-#define gl_dispatch_stub_659 mgl_dispatch_stub_659
-#define gl_dispatch_stub_660 mgl_dispatch_stub_660
+#define gl_dispatch_stub_576 mgl_dispatch_stub_576
+#define gl_dispatch_stub_577 mgl_dispatch_stub_577
+#define gl_dispatch_stub_578 mgl_dispatch_stub_578
+#define gl_dispatch_stub_579 mgl_dispatch_stub_579
+#define gl_dispatch_stub_580 mgl_dispatch_stub_580
+#define gl_dispatch_stub_581 mgl_dispatch_stub_581
+#define gl_dispatch_stub_582 mgl_dispatch_stub_582
+#define gl_dispatch_stub_593 mgl_dispatch_stub_593
+#define gl_dispatch_stub_594 mgl_dispatch_stub_594
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
#define gl_dispatch_stub_661 mgl_dispatch_stub_661
#define gl_dispatch_stub_662 mgl_dispatch_stub_662
-#define gl_dispatch_stub_743 mgl_dispatch_stub_743
-#define gl_dispatch_stub_744 mgl_dispatch_stub_744
-#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_746 mgl_dispatch_stub_746
-#define gl_dispatch_stub_747 mgl_dispatch_stub_747
+#define gl_dispatch_stub_663 mgl_dispatch_stub_663
+#define gl_dispatch_stub_664 mgl_dispatch_stub_664
+#define gl_dispatch_stub_665 mgl_dispatch_stub_665
+#define gl_dispatch_stub_666 mgl_dispatch_stub_666
+#define gl_dispatch_stub_667 mgl_dispatch_stub_667
+#define gl_dispatch_stub_668 mgl_dispatch_stub_668
+#define gl_dispatch_stub_669 mgl_dispatch_stub_669
+#define gl_dispatch_stub_750 mgl_dispatch_stub_750
+#define gl_dispatch_stub_751 mgl_dispatch_stub_751
+#define gl_dispatch_stub_752 mgl_dispatch_stub_752
+#define gl_dispatch_stub_753 mgl_dispatch_stub_753
#define gl_dispatch_stub_754 mgl_dispatch_stub_754
-#define gl_dispatch_stub_755 mgl_dispatch_stub_755
-#define gl_dispatch_stub_773 mgl_dispatch_stub_773
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_761 mgl_dispatch_stub_761
+#define gl_dispatch_stub_762 mgl_dispatch_stub_762
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
-#define gl_dispatch_stub_783 mgl_dispatch_stub_783
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
+#define gl_dispatch_stub_790 mgl_dispatch_stub_790
+#define gl_dispatch_stub_791 mgl_dispatch_stub_791
#endif /* USE_MGL_NAMESPACE */
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_572(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_573(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_574(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_575(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_586(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_587(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_654(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_655(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_658(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_661(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_662(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_743(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_744(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_745(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_746(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_575(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_576(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_577(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_581(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_619(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_661(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_662(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_663(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_664(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_665(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_666(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_667(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_668(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_669(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_750(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_751(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_752(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_753(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_754(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_761(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_762(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_780(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_786(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_787(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_790(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_791(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9026, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray),
NAME_FUNC_OFFSET( 9044, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays),
NAME_FUNC_OFFSET( 9062, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
- NAME_FUNC_OFFSET( 9082, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9101, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9133, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9193, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9222, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9250, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9279, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9296, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9316, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9334, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9355, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9373, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9392, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9413, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9432, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9453, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9475, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9491, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9509, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9530, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9551, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9573, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9596, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9618, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9641, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9663, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9686, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9708, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9731, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9753, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9799, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9823, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9846, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9870, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9893, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9917, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9944, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9965, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9988, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(10009, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(10024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(10040, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(10055, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(10071, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET(10089, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10112, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10138, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10159, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10177, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10196, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10219, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10243, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10266, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10290, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10313, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10345, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10377, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10410, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10443, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10480, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10517, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10537, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10555, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10574, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10592, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10611, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10629, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10648, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10666, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10685, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10703, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10740, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10759, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10777, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10796, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10814, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10833, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10851, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10870, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10888, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10907, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10925, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10944, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10962, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10981, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(11006, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(11033, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(11050, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(11066, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(11080, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(11095, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11107, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11120, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11134, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11158, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11174, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11193, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11212, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11228, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11254, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11280, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11301, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11318, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11339, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11367, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11389, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11411, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11433, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11447, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11463, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11488, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11513, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11541, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11557, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11596, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11635, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11674, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11713, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11752, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11791, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11830, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11869, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11908, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11966, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11986, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(12005, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(12025, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(12045, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(12066, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(12090, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12111, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12132, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12153, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12174, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12195, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12216, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12237, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12258, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12279, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12300, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12321, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12342, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12364, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12391, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12418, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12442, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12466, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12488, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12510, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12532, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12557, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12581, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12603, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12625, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12647, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12673, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12696, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12720, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12738, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12753, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12784, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12804, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12825, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12848, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12871, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12897, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12920, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12941, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12972, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(13003, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(13031, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(13060, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(13088, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13117, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13134, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13161, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13182, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13204, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13232, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13256, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13281, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13310, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13336, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13362, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13388, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13409, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13451, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13492, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13524, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE),
- NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
- NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET( 9082, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync),
+ NAME_FUNC_OFFSET( 9099, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync),
+ NAME_FUNC_OFFSET( 9112, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync),
+ NAME_FUNC_OFFSET( 9124, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v),
+ NAME_FUNC_OFFSET( 9140, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv),
+ NAME_FUNC_OFFSET( 9152, glIsSync, glIsSync, NULL, _gloffset_IsSync),
+ NAME_FUNC_OFFSET( 9161, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync),
+ NAME_FUNC_OFFSET( 9172, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9191, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9223, gl_dispatch_stub_576, gl_dispatch_stub_576, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9255, gl_dispatch_stub_577, gl_dispatch_stub_577, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9283, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9312, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9369, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9386, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9406, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9424, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9445, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9463, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9482, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9503, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9522, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9543, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9565, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9581, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9599, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9620, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9641, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9663, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9686, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9708, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9731, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9753, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9776, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9798, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9821, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9843, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9866, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9889, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9913, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9936, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9960, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9983, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(10007, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(10034, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(10055, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(10078, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(10099, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(10114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(10130, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(10145, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(10161, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10179, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10202, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10228, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10249, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10267, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10286, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10309, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10333, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10356, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10380, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10403, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10435, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10467, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10500, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10533, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10570, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10607, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10627, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10645, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10664, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10682, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10701, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10719, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10738, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10756, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10775, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10793, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10812, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10830, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10849, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10867, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10886, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10904, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10923, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10941, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10960, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10978, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10997, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(11015, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(11034, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(11052, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(11071, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(11096, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(11123, gl_dispatch_stub_663, gl_dispatch_stub_663, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(11140, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(11156, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11170, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11185, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11197, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11210, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11224, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11248, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11264, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11283, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11302, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11318, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11344, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11370, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11391, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11408, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11457, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11479, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11501, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11523, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11537, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11553, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11578, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11603, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11631, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11647, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11666, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11686, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11705, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11725, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11744, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11764, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11783, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11803, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11822, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11842, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11861, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11881, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11900, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11920, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11939, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11959, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11978, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11998, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(12017, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(12037, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(12056, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(12076, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(12095, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(12115, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(12135, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(12156, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12201, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12222, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12243, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12264, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12285, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12306, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12327, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12348, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12369, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12390, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12411, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12432, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12454, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12481, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12508, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12532, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12556, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12578, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12600, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12622, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12647, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12671, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12693, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12715, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12737, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12763, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12786, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12810, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12828, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12843, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12874, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12894, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12915, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12938, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12961, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12987, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(13010, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(13031, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(13062, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(13093, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(13121, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(13150, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13178, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13207, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13224, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13251, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13272, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13294, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13322, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13346, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13371, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13400, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13426, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13452, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13478, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13499, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13541, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13582, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13614, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13633, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13653, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13678, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13699, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_BufferParameteriAPPLE),
+ NAME_FUNC_OFFSET(13723, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
+ NAME_FUNC_OFFSET(13753, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13782, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13803, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(13834, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(13854, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13879, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13908, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13963, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13988, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14006, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14023, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14064, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14084, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14187, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14204, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14219, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14243, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14262, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14281, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14297, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14316, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14339, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14355, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14371, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14398, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14425, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14603, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14622, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14695, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14750, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14975, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15141, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15156, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15168, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15188, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15205, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15221, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15263, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15893, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16008, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17074, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17087, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17100, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17132, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17207, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17218, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17230, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17244, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17273, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17284, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17336, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17349, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17359, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17433, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17448, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17463, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17477, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17492, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17504, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17517, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17529, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17542, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17554, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17567, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17579, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17592, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17604, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17617, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17629, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17642, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17654, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17667, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17679, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17762, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17839, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17853, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17870, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17886, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17905, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17923, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17944, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17966, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17985, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18007, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18030, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18049, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18069, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18088, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18108, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18127, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18147, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18166, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18186, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18205, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18225, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18245, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18266, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18286, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18327, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18348, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18372, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18390, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18410, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18428, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18440, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18453, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18465, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18478, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18498, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18522, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18536, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18553, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18568, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18586, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18600, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18617, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18632, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18650, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18664, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18681, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18696, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18714, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18728, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18745, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18760, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18778, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18792, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18809, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18824, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18842, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18856, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18873, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18888, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18906, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18920, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18937, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18970, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18984, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19001, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19016, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19034, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19051, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19071, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19088, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19143, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19158, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19176, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19195, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19216, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19232, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19256, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19283, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19301, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19320, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19345, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19366, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19388, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19414, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19437, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19460, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19483, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19501, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19520, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19537, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19575, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19604, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19620, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19637, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19659, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19677, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
"GL_ALPHA_TEST\0"
"GL_ALPHA_TEST_FUNC\0"
"GL_ALPHA_TEST_REF\0"
+ "GL_ALREADY_SIGNALED\0"
"GL_ALWAYS\0"
"GL_AMBIENT\0"
"GL_AMBIENT_AND_DIFFUSE\0"
"GL_COMPRESSED_SRGB\0"
"GL_COMPRESSED_SRGB_ALPHA\0"
"GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONDITION_SATISFIED\0"
"GL_CONSTANT\0"
"GL_CONSTANT_ALPHA\0"
"GL_CONSTANT_ALPHA_EXT\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SAMPLES\0"
+ "GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_OBJECT_PLANE\0"
"GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
"GL_OBJECT_SUBTYPE_ARB\0"
+ "GL_OBJECT_TYPE\0"
"GL_OBJECT_TYPE_ARB\0"
"GL_OBJECT_VALIDATE_STATUS_ARB\0"
"GL_OCCLUSION_TEST_HP\0"
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_SHININESS\0"
"GL_SHORT\0"
+ "GL_SIGNALED\0"
"GL_SIGNED_NORMALIZED\0"
"GL_SINGLE_COLOR\0"
"GL_SINGLE_COLOR_EXT\0"
"GL_SUBPIXEL_BITS\0"
"GL_SUBTRACT\0"
"GL_SUBTRACT_ARB\0"
+ "GL_SYNC_CONDITION\0"
+ "GL_SYNC_FENCE\0"
+ "GL_SYNC_FLAGS\0"
+ "GL_SYNC_FLUSH_COMMANDS_BIT\0"
+ "GL_SYNC_GPU_COMMANDS_COMPLETE\0"
+ "GL_SYNC_STATUS\0"
"GL_T\0"
"GL_T2F_C3F_V3F\0"
"GL_T2F_C4F_N3F_V3F\0"
"GL_TEXTURE_WRAP_R\0"
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
+ "GL_TIMEOUT_EXPIRED\0"
+ "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
"GL_UNPACK_SKIP_PIXELS\0"
"GL_UNPACK_SKIP_ROWS\0"
"GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNALED\0"
"GL_UNSIGNED_BYTE\0"
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VIEWPORT\0"
"GL_VIEWPORT_BIT\0"
+ "GL_WAIT_FAILED\0"
"GL_WEIGHT_ARRAY_ARB\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1842] =
+static const enum_elt all_enums[1857] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
{ 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
{ 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 779, 0x00000207 }, /* GL_ALWAYS */
- { 789, 0x00001200 }, /* GL_AMBIENT */
- { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 823, 0x00001501 }, /* GL_AND */
- { 830, 0x00001504 }, /* GL_AND_INVERTED */
- { 846, 0x00001502 }, /* GL_AND_REVERSE */
- { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 877, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 901, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 929, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
- { 949, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 976, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 1000, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 1026, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 1050, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 1072, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 1087, 0x00000409 }, /* GL_AUX0 */
- { 1095, 0x0000040A }, /* GL_AUX1 */
- { 1103, 0x0000040B }, /* GL_AUX2 */
- { 1111, 0x0000040C }, /* GL_AUX3 */
- { 1119, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1134, 0x00000405 }, /* GL_BACK */
- { 1142, 0x00000402 }, /* GL_BACK_LEFT */
- { 1155, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1169, 0x000080E0 }, /* GL_BGR */
- { 1176, 0x000080E1 }, /* GL_BGRA */
- { 1184, 0x00001A00 }, /* GL_BITMAP */
- { 1194, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1210, 0x00000BE2 }, /* GL_BLEND */
- { 1219, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1234, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1253, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1266, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1285, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1302, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1320, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1344, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1372, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1394, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1416, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1442, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1455, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1474, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1491, 0x00001905 }, /* GL_BLUE */
- { 1499, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1512, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1525, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1539, 0x00008B56 }, /* GL_BOOL */
- { 1547, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1559, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 1572, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1589, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 1602, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 1619, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2045, 0x00001400 }, /* GL_BYTE */
- { 2053, 0x00002A24 }, /* GL_C3F_V3F */
- { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2079, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2091, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2103, 0x00000901 }, /* GL_CCW */
- { 2110, 0x00002900 }, /* GL_CLAMP */
- { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2224, 0x00001500 }, /* GL_CLEAR */
- { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2518, 0x00000A00 }, /* GL_COEFF */
- { 2527, 0x00001800 }, /* GL_COLOR */
- { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3489, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3704, 0x00008458 }, /* GL_COLOR_SUM */
- { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 4534, 0x00008570 }, /* GL_COMBINE */
- { 4545, 0x00008503 }, /* GL_COMBINE4 */
- { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4616, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4631, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4646, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4787, 0x00001300 }, /* GL_COMPILE */
- { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5451, 0x00008576 }, /* GL_CONSTANT */
- { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 6034, 0x00008862 }, /* GL_COORD_REPLACE */
- { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6092, 0x00001503 }, /* GL_COPY */
- { 6100, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6178, 0x00000B44 }, /* GL_CULL_FACE */
- { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6316, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6986, 0x00000900 }, /* GL_CW */
- { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 7054, 0x00002101 }, /* GL_DECAL */
- { 7063, 0x00001E03 }, /* GL_DECR */
- { 7071, 0x00008508 }, /* GL_DECR_WRAP */
- { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7118, 0x00001801 }, /* GL_DEPTH */
- { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7804, 0x00001201 }, /* GL_DIFFUSE */
- { 7815, 0x00000BD0 }, /* GL_DITHER */
- { 7825, 0x00000A02 }, /* GL_DOMAIN */
- { 7835, 0x00001100 }, /* GL_DONT_CARE */
- { 7848, 0x000086AE }, /* GL_DOT3_RGB */
- { 7860, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7939, 0x0000140A }, /* GL_DOUBLE */
- { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8990, 0x00000304 }, /* GL_DST_ALPHA */
- { 9003, 0x00000306 }, /* GL_DST_COLOR */
- { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9030, 0x00008779 }, /* GL_DUDV_ATI */
- { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9399, 0x00001600 }, /* GL_EMISSION */
- { 9411, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9425, 0x00000202 }, /* GL_EQUAL */
- { 9434, 0x00001509 }, /* GL_EQUIV */
- { 9443, 0x00010000 }, /* GL_EVAL_BIT */
- { 9455, 0x00000800 }, /* GL_EXP */
- { 9462, 0x00000801 }, /* GL_EXP2 */
- { 9470, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9484, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9498, 0x00002502 }, /* GL_EYE_PLANE */
- { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9553, 0x00000000 }, /* GL_FALSE */
- { 9562, 0x00001101 }, /* GL_FASTEST */
- { 9573, 0x00001C01 }, /* GL_FEEDBACK */
- { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9660, 0x00001B02 }, /* GL_FILL */
- { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9699, 0x00001D00 }, /* GL_FLAT */
- { 9707, 0x00001406 }, /* GL_FLOAT */
- { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10004, 0x00000B60 }, /* GL_FOG */
- { 10011, 0x00000080 }, /* GL_FOG_BIT */
- { 10022, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10035, 0x00008451 }, /* GL_FOG_COORD */
- { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10475, 0x00000B64 }, /* GL_FOG_END */
- { 10486, 0x00000C54 }, /* GL_FOG_HINT */
- { 10498, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10511, 0x00000B65 }, /* GL_FOG_MODE */
- { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10567, 0x00000B63 }, /* GL_FOG_START */
- { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12154, 0x00000404 }, /* GL_FRONT */
- { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12181, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12195, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12224, 0x00008006 }, /* GL_FUNC_ADD */
- { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12440, 0x00000206 }, /* GL_GEQUAL */
- { 12450, 0x00000204 }, /* GL_GREATER */
- { 12461, 0x00001904 }, /* GL_GREEN */
- { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12484, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12513, 0x00008000 }, /* GL_HINT_BIT */
- { 12525, 0x00008024 }, /* GL_HISTOGRAM */
- { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12943, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13056, 0x00001E02 }, /* GL_INCR */
- { 13064, 0x00008507 }, /* GL_INCR_WRAP */
- { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13094, 0x00008222 }, /* GL_INDEX */
- { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13247, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13300, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13383, 0x00001404 }, /* GL_INT */
- { 13390, 0x00008049 }, /* GL_INTENSITY */
- { 13403, 0x0000804C }, /* GL_INTENSITY12 */
- { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13437, 0x0000804D }, /* GL_INTENSITY16 */
- { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13471, 0x0000804A }, /* GL_INTENSITY4 */
- { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13503, 0x0000804B }, /* GL_INTENSITY8 */
- { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13552, 0x00008575 }, /* GL_INTERPOLATE */
- { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13605, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13633, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13661, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13689, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13796, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13813, 0x0000862B }, /* GL_INVERSE_NV */
- { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13851, 0x0000150A }, /* GL_INVERT */
- { 13861, 0x00001E00 }, /* GL_KEEP */
- { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 13899, 0x00000406 }, /* GL_LEFT */
- { 13907, 0x00000203 }, /* GL_LEQUAL */
- { 13917, 0x00000201 }, /* GL_LESS */
- { 13925, 0x00004000 }, /* GL_LIGHT0 */
- { 13935, 0x00004001 }, /* GL_LIGHT1 */
- { 13945, 0x00004002 }, /* GL_LIGHT2 */
- { 13955, 0x00004003 }, /* GL_LIGHT3 */
- { 13965, 0x00004004 }, /* GL_LIGHT4 */
- { 13975, 0x00004005 }, /* GL_LIGHT5 */
- { 13985, 0x00004006 }, /* GL_LIGHT6 */
- { 13995, 0x00004007 }, /* GL_LIGHT7 */
- { 14005, 0x00000B50 }, /* GL_LIGHTING */
- { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14170, 0x00001B01 }, /* GL_LINE */
- { 14178, 0x00002601 }, /* GL_LINEAR */
- { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14320, 0x00000001 }, /* GL_LINES */
- { 14329, 0x00000004 }, /* GL_LINE_BIT */
- { 14341, 0x00000002 }, /* GL_LINE_LOOP */
- { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14472, 0x00000003 }, /* GL_LINE_STRIP */
- { 14486, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14560, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14575, 0x00000B32 }, /* GL_LIST_BASE */
- { 14588, 0x00020000 }, /* GL_LIST_BIT */
- { 14600, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14614, 0x00000B30 }, /* GL_LIST_MODE */
- { 14627, 0x00000101 }, /* GL_LOAD */
- { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14678, 0x00001909 }, /* GL_LUMINANCE */
- { 14691, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14823, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14907, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15031, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16470, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16655, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16844, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17033, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17094, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17123, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17152, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17181, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17210, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17446, 0x00008008 }, /* GL_MAX */
- { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18126, 0x00008008 }, /* GL_MAX_EXT */
- { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20044, 0x00008007 }, /* GL_MIN */
- { 20051, 0x0000802E }, /* GL_MINMAX */
- { 20061, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20113, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20147, 0x00008007 }, /* GL_MIN_EXT */
- { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20349, 0x00001700 }, /* GL_MODELVIEW */
- { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21032, 0x00002100 }, /* GL_MODULATE */
- { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21116, 0x00000103 }, /* GL_MULT */
- { 21124, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21274, 0x00002A25 }, /* GL_N3F_V3F */
- { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21305, 0x0000150E }, /* GL_NAND */
- { 21313, 0x00002600 }, /* GL_NEAREST */
- { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21438, 0x00000200 }, /* GL_NEVER */
- { 21447, 0x00001102 }, /* GL_NICEST */
- { 21457, 0x00000000 }, /* GL_NONE */
- { 21465, 0x00001505 }, /* GL_NOOP */
- { 21473, 0x00001508 }, /* GL_NOR */
- { 21480, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21643, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21692, 0x00000205 }, /* GL_NOTEQUAL */
- { 21704, 0x00000000 }, /* GL_NO_ERROR */
- { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22264, 0x00000001 }, /* GL_ONE */
- { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22877, 0x00001507 }, /* GL_OR */
- { 22883, 0x00000A01 }, /* GL_ORDER */
- { 22892, 0x0000150D }, /* GL_OR_INVERTED */
- { 22907, 0x0000150B }, /* GL_OR_REVERSE */
- { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24084, 0x00001B00 }, /* GL_POINT */
- { 24093, 0x00000000 }, /* GL_POINTS */
- { 24103, 0x00000002 }, /* GL_POINT_BIT */
- { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24378, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24645, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24755, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24770, 0x00000009 }, /* GL_POLYGON */
- { 24781, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25054, 0x00001203 }, /* GL_POSITION */
- { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26341, 0x00008578 }, /* GL_PREVIOUS */
- { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27337, 0x00001701 }, /* GL_PROJECTION */
- { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27880, 0x00002003 }, /* GL_Q */
- { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27910, 0x00000007 }, /* GL_QUADS */
- { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27984, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28046, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28138, 0x00002002 }, /* GL_R */
- { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28188, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28279, 0x000088B8 }, /* GL_READ_ONLY */
- { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28309, 0x000088BA }, /* GL_READ_WRITE */
- { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28341, 0x00001903 }, /* GL_RED */
- { 28348, 0x00008016 }, /* GL_REDUCE */
- { 28358, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28372, 0x00000D15 }, /* GL_RED_BIAS */
- { 28384, 0x00000D52 }, /* GL_RED_BITS */
- { 28396, 0x00000D14 }, /* GL_RED_SCALE */
- { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28470, 0x00001C00 }, /* GL_RENDER */
- { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28895, 0x00001F01 }, /* GL_RENDERER */
- { 28907, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28922, 0x00002901 }, /* GL_REPEAT */
- { 28932, 0x00001E01 }, /* GL_REPLACE */
- { 28943, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29021, 0x00000102 }, /* GL_RETURN */
- { 29031, 0x00001907 }, /* GL_RGB */
- { 29038, 0x00008052 }, /* GL_RGB10 */
- { 29047, 0x00008059 }, /* GL_RGB10_A2 */
- { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29075, 0x00008052 }, /* GL_RGB10_EXT */
- { 29088, 0x00008053 }, /* GL_RGB12 */
- { 29097, 0x00008053 }, /* GL_RGB12_EXT */
- { 29110, 0x00008054 }, /* GL_RGB16 */
- { 29119, 0x00008054 }, /* GL_RGB16_EXT */
- { 29132, 0x0000804E }, /* GL_RGB2_EXT */
- { 29144, 0x0000804F }, /* GL_RGB4 */
- { 29152, 0x0000804F }, /* GL_RGB4_EXT */
- { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29177, 0x00008050 }, /* GL_RGB5 */
- { 29185, 0x00008057 }, /* GL_RGB5_A1 */
- { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29211, 0x00008050 }, /* GL_RGB5_EXT */
- { 29223, 0x00008051 }, /* GL_RGB8 */
- { 29231, 0x00008051 }, /* GL_RGB8_EXT */
- { 29243, 0x00001908 }, /* GL_RGBA */
- { 29251, 0x0000805A }, /* GL_RGBA12 */
- { 29261, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29275, 0x0000805B }, /* GL_RGBA16 */
- { 29285, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29299, 0x00008055 }, /* GL_RGBA2 */
- { 29308, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29321, 0x00008056 }, /* GL_RGBA4 */
- { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29349, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29376, 0x00008058 }, /* GL_RGBA8 */
- { 29385, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29431, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29471, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29483, 0x00008573 }, /* GL_RGB_SCALE */
- { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29530, 0x00000407 }, /* GL_RIGHT */
- { 29539, 0x00002000 }, /* GL_S */
- { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29644, 0x000080A9 }, /* GL_SAMPLES */
- { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30331, 0x00001C02 }, /* GL_SELECT */
- { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30468, 0x0000150F }, /* GL_SET */
- { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30631, 0x00001601 }, /* GL_SHININESS */
- { 30644, 0x00001402 }, /* GL_SHORT */
- { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30729, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30800, 0x00001D01 }, /* GL_SMOOTH */
- { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31304, 0x00001202 }, /* GL_SPECULAR */
- { 31316, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31394, 0x00008580 }, /* GL_SRC0_RGB */
- { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31420, 0x00008581 }, /* GL_SRC1_RGB */
- { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31446, 0x00008582 }, /* GL_SRC2_RGB */
- { 31458, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31493, 0x00000300 }, /* GL_SRC_COLOR */
- { 31506, 0x00008C40 }, /* GL_SRGB */
- { 31514, 0x00008C41 }, /* GL_SRGB8 */
- { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31590, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31658, 0x000088E5 }, /* GL_STATIC_READ */
- { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31692, 0x00001802 }, /* GL_STENCIL */
- { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32326, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32429, 0x00000C33 }, /* GL_STEREO */
- { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 32512, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32580, 0x000088E1 }, /* GL_STREAM_READ */
- { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32631, 0x000084E7 }, /* GL_SUBTRACT */
- { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32659, 0x00002001 }, /* GL_T */
- { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32729, 0x00002A27 }, /* GL_T2F_V3F */
- { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32759, 0x00002A28 }, /* GL_T4F_V4F */
- { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32793, 0x00001702 }, /* GL_TEXTURE */
- { 32804, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32832, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32844, 0x000084CA }, /* GL_TEXTURE10 */
- { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32874, 0x000084CB }, /* GL_TEXTURE11 */
- { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32904, 0x000084CC }, /* GL_TEXTURE12 */
- { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32934, 0x000084CD }, /* GL_TEXTURE13 */
- { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32964, 0x000084CE }, /* GL_TEXTURE14 */
- { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32994, 0x000084CF }, /* GL_TEXTURE15 */
- { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33024, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33054, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33084, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33114, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33160, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33172, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33202, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33232, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33262, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33292, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33322, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33352, 0x000084DA }, /* GL_TEXTURE26 */
- { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33382, 0x000084DB }, /* GL_TEXTURE27 */
- { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33412, 0x000084DC }, /* GL_TEXTURE28 */
- { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33442, 0x000084DD }, /* GL_TEXTURE29 */
- { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33488, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33500, 0x000084DE }, /* GL_TEXTURE30 */
- { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33530, 0x000084DF }, /* GL_TEXTURE31 */
- { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33576, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33604, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33632, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33660, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33688, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33716, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33820, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35605, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 35634, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35651, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35673, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35699, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35714, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35735, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35755, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35781, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35801, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35818, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35835, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35852, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35869, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35894, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35916, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35942, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35960, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35986, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36012, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36042, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36069, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36094, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36114, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36138, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36165, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36192, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36219, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36245, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36275, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36297, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36315, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36345, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36373, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36401, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36429, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36450, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36469, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36491, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36510, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36530, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 36560, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 36591, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36616, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36640, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36660, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36684, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36704, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36727, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36751, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 36781, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36806, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36840, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36857, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36875, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36893, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36911, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36931, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36950, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36979, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36996, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37022, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37052, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37084, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37114, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37148, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 37164, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 37195, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 37230, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37258, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37290, 0x00000004 }, /* GL_TRIANGLES */
- { 37303, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37319, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37340, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37358, 0x00000001 }, /* GL_TRUE */
- { 37366, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37386, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37409, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37429, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37450, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37472, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37494, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37514, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37535, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37552, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37579, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37602, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37618, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37645, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37666, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37690, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37721, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37745, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37773, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37796, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37814, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37844, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37870, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37900, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37926, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37950, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37978, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38006, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38033, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38065, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38096, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38110, 0x00002A20 }, /* GL_V2F */
- { 38117, 0x00002A21 }, /* GL_V3F */
- { 38124, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 38143, 0x00001F00 }, /* GL_VENDOR */
- { 38153, 0x00001F02 }, /* GL_VERSION */
- { 38164, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 38180, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 38204, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 38234, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38265, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38300, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38324, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38345, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38368, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38389, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38416, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38444, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38472, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38500, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38528, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38556, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38584, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38611, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38638, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38665, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38692, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38719, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38746, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38773, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38800, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38827, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38865, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38907, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38938, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38973, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39007, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39045, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39076, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39111, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 39139, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 39171, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 39201, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 39235, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39263, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39295, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39315, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39337, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39366, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39508, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39539, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39569, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39586, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39607, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39634, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39646, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39662, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39682, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39713, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39748, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39776, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39801, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39828, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39853, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39877, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39896, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39910, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39928, 0x00001506 }, /* GL_XOR */
- { 39935, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39954, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39968, 0x00000000 }, /* GL_ZERO */
- { 39976, 0x00000D16 }, /* GL_ZOOM_X */
- { 39986, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 779, 0x0000911A }, /* GL_ALREADY_SIGNALED */
+ { 799, 0x00000207 }, /* GL_ALWAYS */
+ { 809, 0x00001200 }, /* GL_AMBIENT */
+ { 820, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 843, 0x00001501 }, /* GL_AND */
+ { 850, 0x00001504 }, /* GL_AND_INVERTED */
+ { 866, 0x00001502 }, /* GL_AND_REVERSE */
+ { 881, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1107, 0x00000409 }, /* GL_AUX0 */
+ { 1115, 0x0000040A }, /* GL_AUX1 */
+ { 1123, 0x0000040B }, /* GL_AUX2 */
+ { 1131, 0x0000040C }, /* GL_AUX3 */
+ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1154, 0x00000405 }, /* GL_BACK */
+ { 1162, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1189, 0x000080E0 }, /* GL_BGR */
+ { 1196, 0x000080E1 }, /* GL_BGRA */
+ { 1204, 0x00001A00 }, /* GL_BITMAP */
+ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1230, 0x00000BE2 }, /* GL_BLEND */
+ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1436, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1462, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1475, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1494, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1511, 0x00001905 }, /* GL_BLUE */
+ { 1519, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1532, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1545, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1559, 0x00008B56 }, /* GL_BOOL */
+ { 1567, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1579, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1592, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1609, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1622, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1639, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1652, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1669, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1686, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1707, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 1738, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2065, 0x00001400 }, /* GL_BYTE */
+ { 2073, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2099, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2111, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2123, 0x00000901 }, /* GL_CCW */
+ { 2130, 0x00002900 }, /* GL_CLAMP */
+ { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2244, 0x00001500 }, /* GL_CLEAR */
+ { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2538, 0x00000A00 }, /* GL_COEFF */
+ { 2547, 0x00001800 }, /* GL_COLOR */
+ { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3509, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3724, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4554, 0x00008570 }, /* GL_COMBINE */
+ { 4565, 0x00008503 }, /* GL_COMBINE4 */
+ { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4636, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4651, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4666, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4807, 0x00001300 }, /* GL_COMPILE */
+ { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 5494, 0x00008576 }, /* GL_CONSTANT */
+ { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 6077, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6135, 0x00001503 }, /* GL_COPY */
+ { 6143, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6221, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6359, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 7029, 0x00000900 }, /* GL_CW */
+ { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 7097, 0x00002101 }, /* GL_DECAL */
+ { 7106, 0x00001E03 }, /* GL_DECR */
+ { 7114, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7161, 0x00001801 }, /* GL_DEPTH */
+ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7847, 0x00001201 }, /* GL_DIFFUSE */
+ { 7858, 0x00000BD0 }, /* GL_DITHER */
+ { 7868, 0x00000A02 }, /* GL_DOMAIN */
+ { 7878, 0x00001100 }, /* GL_DONT_CARE */
+ { 7891, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7903, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7982, 0x0000140A }, /* GL_DOUBLE */
+ { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9033, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9046, 0x00000306 }, /* GL_DST_COLOR */
+ { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9073, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9442, 0x00001600 }, /* GL_EMISSION */
+ { 9454, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9468, 0x00000202 }, /* GL_EQUAL */
+ { 9477, 0x00001509 }, /* GL_EQUIV */
+ { 9486, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9498, 0x00000800 }, /* GL_EXP */
+ { 9505, 0x00000801 }, /* GL_EXP2 */
+ { 9513, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9527, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9541, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9596, 0x00000000 }, /* GL_FALSE */
+ { 9605, 0x00001101 }, /* GL_FASTEST */
+ { 9616, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9703, 0x00001B02 }, /* GL_FILL */
+ { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9742, 0x00001D00 }, /* GL_FLAT */
+ { 9750, 0x00001406 }, /* GL_FLOAT */
+ { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10047, 0x00000B60 }, /* GL_FOG */
+ { 10054, 0x00000080 }, /* GL_FOG_BIT */
+ { 10065, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10078, 0x00008451 }, /* GL_FOG_COORD */
+ { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10518, 0x00000B64 }, /* GL_FOG_END */
+ { 10529, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10541, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10554, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10610, 0x00000B63 }, /* GL_FOG_START */
+ { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12197, 0x00000404 }, /* GL_FRONT */
+ { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12224, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12238, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12267, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12483, 0x00000206 }, /* GL_GEQUAL */
+ { 12493, 0x00000204 }, /* GL_GREATER */
+ { 12504, 0x00001904 }, /* GL_GREEN */
+ { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12527, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12556, 0x00008000 }, /* GL_HINT_BIT */
+ { 12568, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12986, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13099, 0x00001E02 }, /* GL_INCR */
+ { 13107, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13137, 0x00008222 }, /* GL_INDEX */
+ { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13290, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13343, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13426, 0x00001404 }, /* GL_INT */
+ { 13433, 0x00008049 }, /* GL_INTENSITY */
+ { 13446, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13480, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13514, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13546, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13595, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13648, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13676, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13704, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13732, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13839, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13856, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13894, 0x0000150A }, /* GL_INVERT */
+ { 13904, 0x00001E00 }, /* GL_KEEP */
+ { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 13942, 0x00000406 }, /* GL_LEFT */
+ { 13950, 0x00000203 }, /* GL_LEQUAL */
+ { 13960, 0x00000201 }, /* GL_LESS */
+ { 13968, 0x00004000 }, /* GL_LIGHT0 */
+ { 13978, 0x00004001 }, /* GL_LIGHT1 */
+ { 13988, 0x00004002 }, /* GL_LIGHT2 */
+ { 13998, 0x00004003 }, /* GL_LIGHT3 */
+ { 14008, 0x00004004 }, /* GL_LIGHT4 */
+ { 14018, 0x00004005 }, /* GL_LIGHT5 */
+ { 14028, 0x00004006 }, /* GL_LIGHT6 */
+ { 14038, 0x00004007 }, /* GL_LIGHT7 */
+ { 14048, 0x00000B50 }, /* GL_LIGHTING */
+ { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14213, 0x00001B01 }, /* GL_LINE */
+ { 14221, 0x00002601 }, /* GL_LINEAR */
+ { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14363, 0x00000001 }, /* GL_LINES */
+ { 14372, 0x00000004 }, /* GL_LINE_BIT */
+ { 14384, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14515, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14529, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14603, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14618, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14631, 0x00020000 }, /* GL_LIST_BIT */
+ { 14643, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14657, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14670, 0x00000101 }, /* GL_LOAD */
+ { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14721, 0x00001909 }, /* GL_LUMINANCE */
+ { 14734, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14866, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14950, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15074, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16513, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16698, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16887, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17076, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17137, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17166, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17195, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17224, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17253, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17489, 0x00008008 }, /* GL_MAX */
+ { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18169, 0x00008008 }, /* GL_MAX_EXT */
+ { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20114, 0x00008007 }, /* GL_MIN */
+ { 20121, 0x0000802E }, /* GL_MINMAX */
+ { 20131, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20183, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20217, 0x00008007 }, /* GL_MIN_EXT */
+ { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20419, 0x00001700 }, /* GL_MODELVIEW */
+ { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21102, 0x00002100 }, /* GL_MODULATE */
+ { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21186, 0x00000103 }, /* GL_MULT */
+ { 21194, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21344, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21375, 0x0000150E }, /* GL_NAND */
+ { 21383, 0x00002600 }, /* GL_NEAREST */
+ { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21508, 0x00000200 }, /* GL_NEVER */
+ { 21517, 0x00001102 }, /* GL_NICEST */
+ { 21527, 0x00000000 }, /* GL_NONE */
+ { 21535, 0x00001505 }, /* GL_NOOP */
+ { 21543, 0x00001508 }, /* GL_NOR */
+ { 21550, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21713, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21762, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21774, 0x00000000 }, /* GL_NO_ERROR */
+ { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22349, 0x00000001 }, /* GL_ONE */
+ { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22962, 0x00001507 }, /* GL_OR */
+ { 22968, 0x00000A01 }, /* GL_ORDER */
+ { 22977, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22992, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24169, 0x00001B00 }, /* GL_POINT */
+ { 24178, 0x00000000 }, /* GL_POINTS */
+ { 24188, 0x00000002 }, /* GL_POINT_BIT */
+ { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24463, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24730, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24840, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24855, 0x00000009 }, /* GL_POLYGON */
+ { 24866, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25139, 0x00001203 }, /* GL_POSITION */
+ { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26426, 0x00008578 }, /* GL_PREVIOUS */
+ { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27422, 0x00001701 }, /* GL_PROJECTION */
+ { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27965, 0x00002003 }, /* GL_Q */
+ { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27995, 0x00000007 }, /* GL_QUADS */
+ { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28069, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28131, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28223, 0x00002002 }, /* GL_R */
+ { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28273, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28364, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28394, 0x000088BA }, /* GL_READ_WRITE */
+ { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28426, 0x00001903 }, /* GL_RED */
+ { 28433, 0x00008016 }, /* GL_REDUCE */
+ { 28443, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28457, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28469, 0x00000D52 }, /* GL_RED_BITS */
+ { 28481, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28555, 0x00001C00 }, /* GL_RENDER */
+ { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28980, 0x00001F01 }, /* GL_RENDERER */
+ { 28992, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29007, 0x00002901 }, /* GL_REPEAT */
+ { 29017, 0x00001E01 }, /* GL_REPLACE */
+ { 29028, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29106, 0x00000102 }, /* GL_RETURN */
+ { 29116, 0x00001907 }, /* GL_RGB */
+ { 29123, 0x00008052 }, /* GL_RGB10 */
+ { 29132, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29160, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29173, 0x00008053 }, /* GL_RGB12 */
+ { 29182, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29195, 0x00008054 }, /* GL_RGB16 */
+ { 29204, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29217, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29229, 0x0000804F }, /* GL_RGB4 */
+ { 29237, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29262, 0x00008050 }, /* GL_RGB5 */
+ { 29270, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29296, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29308, 0x00008051 }, /* GL_RGB8 */
+ { 29316, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29328, 0x00001908 }, /* GL_RGBA */
+ { 29336, 0x0000805A }, /* GL_RGBA12 */
+ { 29346, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29360, 0x0000805B }, /* GL_RGBA16 */
+ { 29370, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29384, 0x00008055 }, /* GL_RGBA2 */
+ { 29393, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29406, 0x00008056 }, /* GL_RGBA4 */
+ { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29434, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29461, 0x00008058 }, /* GL_RGBA8 */
+ { 29470, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29516, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29556, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29568, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29615, 0x00000407 }, /* GL_RIGHT */
+ { 29624, 0x00002000 }, /* GL_S */
+ { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29729, 0x000080A9 }, /* GL_SAMPLES */
+ { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30416, 0x00001C02 }, /* GL_SELECT */
+ { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30553, 0x0000150F }, /* GL_SET */
+ { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30716, 0x00001601 }, /* GL_SHININESS */
+ { 30729, 0x00001402 }, /* GL_SHORT */
+ { 30738, 0x00009119 }, /* GL_SIGNALED */
+ { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30826, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30897, 0x00001D01 }, /* GL_SMOOTH */
+ { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31401, 0x00001202 }, /* GL_SPECULAR */
+ { 31413, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31491, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31517, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31543, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31555, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31590, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31603, 0x00008C40 }, /* GL_SRGB */
+ { 31611, 0x00008C41 }, /* GL_SRGB8 */
+ { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31687, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31755, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31789, 0x00001802 }, /* GL_STENCIL */
+ { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32423, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32526, 0x00000C33 }, /* GL_STEREO */
+ { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 32609, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32677, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32728, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 32774, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 32859, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 32874, 0x00002001 }, /* GL_T */
+ { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32944, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32974, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33008, 0x00001702 }, /* GL_TEXTURE */
+ { 33019, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33047, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33059, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33089, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33119, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33149, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33179, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33209, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33239, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33269, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33299, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33329, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33375, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33387, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33417, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33447, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33477, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33507, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33537, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33567, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33597, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33627, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33657, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33703, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33715, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33745, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33791, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33819, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33847, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33875, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33903, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33931, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34035, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
+ { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37543, 0x00000004 }, /* GL_TRIANGLES */
+ { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37611, 0x00000001 }, /* GL_TRUE */
+ { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37788, 0x00009118 }, /* GL_UNSIGNALED */
+ { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 38377, 0x00002A20 }, /* GL_V2F */
+ { 38384, 0x00002A21 }, /* GL_V3F */
+ { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 38410, 0x00001F00 }, /* GL_VENDOR */
+ { 38420, 0x00001F02 }, /* GL_VERSION */
+ { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39901, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39929, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40210, 0x00001506 }, /* GL_XOR */
+ { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40236, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40250, 0x00000000 }, /* GL_ZERO */
+ { 40258, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40268, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1333] =
+static const unsigned reduced_enums[1347] =
{
- 473, /* GL_FALSE */
- 689, /* GL_LINES */
- 691, /* GL_LINE_LOOP */
- 698, /* GL_LINE_STRIP */
- 1730, /* GL_TRIANGLES */
- 1733, /* GL_TRIANGLE_STRIP */
- 1731, /* GL_TRIANGLE_FAN */
- 1267, /* GL_QUADS */
- 1270, /* GL_QUAD_STRIP */
- 1154, /* GL_POLYGON */
- 1166, /* GL_POLYGON_STIPPLE_BIT */
- 1115, /* GL_PIXEL_MODE_BIT */
- 676, /* GL_LIGHTING_BIT */
- 502, /* GL_FOG_BIT */
+ 475, /* GL_FALSE */
+ 691, /* GL_LINES */
+ 693, /* GL_LINE_LOOP */
+ 700, /* GL_LINE_STRIP */
+ 1743, /* GL_TRIANGLES */
+ 1746, /* GL_TRIANGLE_STRIP */
+ 1744, /* GL_TRIANGLE_FAN */
+ 1271, /* GL_QUADS */
+ 1274, /* GL_QUAD_STRIP */
+ 1158, /* GL_POLYGON */
+ 1170, /* GL_POLYGON_STIPPLE_BIT */
+ 1119, /* GL_PIXEL_MODE_BIT */
+ 678, /* GL_LIGHTING_BIT */
+ 504, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 708, /* GL_LOAD */
- 1322, /* GL_RETURN */
- 988, /* GL_MULT */
+ 710, /* GL_LOAD */
+ 1326, /* GL_RETURN */
+ 991, /* GL_MULT */
23, /* GL_ADD */
- 1004, /* GL_NEVER */
- 666, /* GL_LESS */
- 463, /* GL_EQUAL */
- 665, /* GL_LEQUAL */
- 588, /* GL_GREATER */
- 1019, /* GL_NOTEQUAL */
- 587, /* GL_GEQUAL */
- 46, /* GL_ALWAYS */
- 1462, /* GL_SRC_COLOR */
- 1048, /* GL_ONE_MINUS_SRC_COLOR */
- 1460, /* GL_SRC_ALPHA */
- 1047, /* GL_ONE_MINUS_SRC_ALPHA */
- 442, /* GL_DST_ALPHA */
- 1045, /* GL_ONE_MINUS_DST_ALPHA */
- 443, /* GL_DST_COLOR */
- 1046, /* GL_ONE_MINUS_DST_COLOR */
- 1461, /* GL_SRC_ALPHA_SATURATE */
- 575, /* GL_FRONT_LEFT */
- 576, /* GL_FRONT_RIGHT */
- 68, /* GL_BACK_LEFT */
- 69, /* GL_BACK_RIGHT */
- 572, /* GL_FRONT */
- 67, /* GL_BACK */
- 664, /* GL_LEFT */
- 1364, /* GL_RIGHT */
- 573, /* GL_FRONT_AND_BACK */
- 62, /* GL_AUX0 */
- 63, /* GL_AUX1 */
- 64, /* GL_AUX2 */
- 65, /* GL_AUX3 */
- 654, /* GL_INVALID_ENUM */
- 658, /* GL_INVALID_VALUE */
- 657, /* GL_INVALID_OPERATION */
- 1467, /* GL_STACK_OVERFLOW */
- 1468, /* GL_STACK_UNDERFLOW */
- 1073, /* GL_OUT_OF_MEMORY */
- 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 1007, /* GL_NEVER */
+ 668, /* GL_LESS */
+ 465, /* GL_EQUAL */
+ 667, /* GL_LEQUAL */
+ 590, /* GL_GREATER */
+ 1022, /* GL_NOTEQUAL */
+ 589, /* GL_GEQUAL */
+ 47, /* GL_ALWAYS */
+ 1467, /* GL_SRC_COLOR */
+ 1052, /* GL_ONE_MINUS_SRC_COLOR */
+ 1465, /* GL_SRC_ALPHA */
+ 1051, /* GL_ONE_MINUS_SRC_ALPHA */
+ 444, /* GL_DST_ALPHA */
+ 1049, /* GL_ONE_MINUS_DST_ALPHA */
+ 445, /* GL_DST_COLOR */
+ 1050, /* GL_ONE_MINUS_DST_COLOR */
+ 1466, /* GL_SRC_ALPHA_SATURATE */
+ 577, /* GL_FRONT_LEFT */
+ 578, /* GL_FRONT_RIGHT */
+ 69, /* GL_BACK_LEFT */
+ 70, /* GL_BACK_RIGHT */
+ 574, /* GL_FRONT */
+ 68, /* GL_BACK */
+ 666, /* GL_LEFT */
+ 1368, /* GL_RIGHT */
+ 575, /* GL_FRONT_AND_BACK */
+ 63, /* GL_AUX0 */
+ 64, /* GL_AUX1 */
+ 65, /* GL_AUX2 */
+ 66, /* GL_AUX3 */
+ 656, /* GL_INVALID_ENUM */
+ 660, /* GL_INVALID_VALUE */
+ 659, /* GL_INVALID_OPERATION */
+ 1472, /* GL_STACK_OVERFLOW */
+ 1473, /* GL_STACK_UNDERFLOW */
+ 1077, /* GL_OUT_OF_MEMORY */
+ 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1093, /* GL_PASS_THROUGH_TOKEN */
- 1153, /* GL_POINT_TOKEN */
- 699, /* GL_LINE_TOKEN */
- 1167, /* GL_POLYGON_TOKEN */
- 73, /* GL_BITMAP_TOKEN */
- 441, /* GL_DRAW_PIXEL_TOKEN */
- 299, /* GL_COPY_PIXEL_TOKEN */
- 692, /* GL_LINE_RESET_TOKEN */
- 466, /* GL_EXP */
- 467, /* GL_EXP2 */
- 335, /* GL_CW */
- 124, /* GL_CCW */
- 145, /* GL_COEFF */
- 1070, /* GL_ORDER */
- 379, /* GL_DOMAIN */
- 309, /* GL_CURRENT_COLOR */
- 312, /* GL_CURRENT_INDEX */
- 318, /* GL_CURRENT_NORMAL */
- 331, /* GL_CURRENT_TEXTURE_COORDS */
- 323, /* GL_CURRENT_RASTER_COLOR */
- 325, /* GL_CURRENT_RASTER_INDEX */
- 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 326, /* GL_CURRENT_RASTER_POSITION */
- 327, /* GL_CURRENT_RASTER_POSITION_VALID */
- 324, /* GL_CURRENT_RASTER_DISTANCE */
- 1146, /* GL_POINT_SMOOTH */
- 1135, /* GL_POINT_SIZE */
- 1145, /* GL_POINT_SIZE_RANGE */
- 1136, /* GL_POINT_SIZE_GRANULARITY */
- 693, /* GL_LINE_SMOOTH */
- 700, /* GL_LINE_WIDTH */
- 702, /* GL_LINE_WIDTH_RANGE */
- 701, /* GL_LINE_WIDTH_GRANULARITY */
- 695, /* GL_LINE_STIPPLE */
- 696, /* GL_LINE_STIPPLE_PATTERN */
- 697, /* GL_LINE_STIPPLE_REPEAT */
- 707, /* GL_LIST_MODE */
- 872, /* GL_MAX_LIST_NESTING */
- 704, /* GL_LIST_BASE */
- 706, /* GL_LIST_INDEX */
- 1156, /* GL_POLYGON_MODE */
- 1163, /* GL_POLYGON_SMOOTH */
- 1165, /* GL_POLYGON_STIPPLE */
- 452, /* GL_EDGE_FLAG */
- 302, /* GL_CULL_FACE */
- 303, /* GL_CULL_FACE_MODE */
- 574, /* GL_FRONT_FACE */
- 675, /* GL_LIGHTING */
- 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 681, /* GL_LIGHT_MODEL_TWO_SIDE */
- 677, /* GL_LIGHT_MODEL_AMBIENT */
- 1410, /* GL_SHADE_MODEL */
- 192, /* GL_COLOR_MATERIAL_FACE */
- 193, /* GL_COLOR_MATERIAL_PARAMETER */
- 191, /* GL_COLOR_MATERIAL */
- 501, /* GL_FOG */
- 523, /* GL_FOG_INDEX */
- 519, /* GL_FOG_DENSITY */
- 527, /* GL_FOG_START */
- 521, /* GL_FOG_END */
- 524, /* GL_FOG_MODE */
- 503, /* GL_FOG_COLOR */
- 366, /* GL_DEPTH_RANGE */
- 373, /* GL_DEPTH_TEST */
- 376, /* GL_DEPTH_WRITEMASK */
- 354, /* GL_DEPTH_CLEAR_VALUE */
- 365, /* GL_DEPTH_FUNC */
+ 1097, /* GL_PASS_THROUGH_TOKEN */
+ 1157, /* GL_POINT_TOKEN */
+ 701, /* GL_LINE_TOKEN */
+ 1171, /* GL_POLYGON_TOKEN */
+ 74, /* GL_BITMAP_TOKEN */
+ 443, /* GL_DRAW_PIXEL_TOKEN */
+ 301, /* GL_COPY_PIXEL_TOKEN */
+ 694, /* GL_LINE_RESET_TOKEN */
+ 468, /* GL_EXP */
+ 469, /* GL_EXP2 */
+ 337, /* GL_CW */
+ 125, /* GL_CCW */
+ 146, /* GL_COEFF */
+ 1074, /* GL_ORDER */
+ 381, /* GL_DOMAIN */
+ 311, /* GL_CURRENT_COLOR */
+ 314, /* GL_CURRENT_INDEX */
+ 320, /* GL_CURRENT_NORMAL */
+ 333, /* GL_CURRENT_TEXTURE_COORDS */
+ 325, /* GL_CURRENT_RASTER_COLOR */
+ 327, /* GL_CURRENT_RASTER_INDEX */
+ 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 328, /* GL_CURRENT_RASTER_POSITION */
+ 329, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 326, /* GL_CURRENT_RASTER_DISTANCE */
+ 1150, /* GL_POINT_SMOOTH */
+ 1139, /* GL_POINT_SIZE */
+ 1149, /* GL_POINT_SIZE_RANGE */
+ 1140, /* GL_POINT_SIZE_GRANULARITY */
+ 695, /* GL_LINE_SMOOTH */
+ 702, /* GL_LINE_WIDTH */
+ 704, /* GL_LINE_WIDTH_RANGE */
+ 703, /* GL_LINE_WIDTH_GRANULARITY */
+ 697, /* GL_LINE_STIPPLE */
+ 698, /* GL_LINE_STIPPLE_PATTERN */
+ 699, /* GL_LINE_STIPPLE_REPEAT */
+ 709, /* GL_LIST_MODE */
+ 874, /* GL_MAX_LIST_NESTING */
+ 706, /* GL_LIST_BASE */
+ 708, /* GL_LIST_INDEX */
+ 1160, /* GL_POLYGON_MODE */
+ 1167, /* GL_POLYGON_SMOOTH */
+ 1169, /* GL_POLYGON_STIPPLE */
+ 454, /* GL_EDGE_FLAG */
+ 304, /* GL_CULL_FACE */
+ 305, /* GL_CULL_FACE_MODE */
+ 576, /* GL_FRONT_FACE */
+ 677, /* GL_LIGHTING */
+ 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 683, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 679, /* GL_LIGHT_MODEL_AMBIENT */
+ 1414, /* GL_SHADE_MODEL */
+ 193, /* GL_COLOR_MATERIAL_FACE */
+ 194, /* GL_COLOR_MATERIAL_PARAMETER */
+ 192, /* GL_COLOR_MATERIAL */
+ 503, /* GL_FOG */
+ 525, /* GL_FOG_INDEX */
+ 521, /* GL_FOG_DENSITY */
+ 529, /* GL_FOG_START */
+ 523, /* GL_FOG_END */
+ 526, /* GL_FOG_MODE */
+ 505, /* GL_FOG_COLOR */
+ 368, /* GL_DEPTH_RANGE */
+ 375, /* GL_DEPTH_TEST */
+ 378, /* GL_DEPTH_WRITEMASK */
+ 356, /* GL_DEPTH_CLEAR_VALUE */
+ 367, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1503, /* GL_STENCIL_TEST */
- 1491, /* GL_STENCIL_CLEAR_VALUE */
- 1493, /* GL_STENCIL_FUNC */
- 1505, /* GL_STENCIL_VALUE_MASK */
- 1492, /* GL_STENCIL_FAIL */
- 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1501, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1502, /* GL_STENCIL_REF */
- 1506, /* GL_STENCIL_WRITEMASK */
- 841, /* GL_MATRIX_MODE */
- 1009, /* GL_NORMALIZE */
- 1823, /* GL_VIEWPORT */
- 983, /* GL_MODELVIEW_STACK_DEPTH */
- 1246, /* GL_PROJECTION_STACK_DEPTH */
- 1707, /* GL_TEXTURE_STACK_DEPTH */
- 981, /* GL_MODELVIEW_MATRIX */
- 1245, /* GL_PROJECTION_MATRIX */
- 1690, /* GL_TEXTURE_MATRIX */
- 60, /* GL_ATTRIB_STACK_DEPTH */
- 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 1508, /* GL_STENCIL_TEST */
+ 1496, /* GL_STENCIL_CLEAR_VALUE */
+ 1498, /* GL_STENCIL_FUNC */
+ 1510, /* GL_STENCIL_VALUE_MASK */
+ 1497, /* GL_STENCIL_FAIL */
+ 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1506, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1507, /* GL_STENCIL_REF */
+ 1511, /* GL_STENCIL_WRITEMASK */
+ 843, /* GL_MATRIX_MODE */
+ 1012, /* GL_NORMALIZE */
+ 1837, /* GL_VIEWPORT */
+ 986, /* GL_MODELVIEW_STACK_DEPTH */
+ 1250, /* GL_PROJECTION_STACK_DEPTH */
+ 1718, /* GL_TEXTURE_STACK_DEPTH */
+ 984, /* GL_MODELVIEW_MATRIX */
+ 1249, /* GL_PROJECTION_MATRIX */
+ 1701, /* GL_TEXTURE_MATRIX */
+ 61, /* GL_ATTRIB_STACK_DEPTH */
+ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 378, /* GL_DITHER */
- 77, /* GL_BLEND_DST */
- 86, /* GL_BLEND_SRC */
- 74, /* GL_BLEND */
- 710, /* GL_LOGIC_OP_MODE */
- 628, /* GL_INDEX_LOGIC_OP */
- 190, /* GL_COLOR_LOGIC_OP */
- 66, /* GL_AUX_BUFFERS */
- 389, /* GL_DRAW_BUFFER */
- 1280, /* GL_READ_BUFFER */
- 1391, /* GL_SCISSOR_BOX */
- 1392, /* GL_SCISSOR_TEST */
- 627, /* GL_INDEX_CLEAR_VALUE */
- 632, /* GL_INDEX_WRITEMASK */
- 187, /* GL_COLOR_CLEAR_VALUE */
- 229, /* GL_COLOR_WRITEMASK */
- 629, /* GL_INDEX_MODE */
- 1357, /* GL_RGBA_MODE */
- 388, /* GL_DOUBLEBUFFER */
- 1507, /* GL_STEREO */
- 1315, /* GL_RENDER_MODE */
- 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1147, /* GL_POINT_SMOOTH_HINT */
- 694, /* GL_LINE_SMOOTH_HINT */
- 1164, /* GL_POLYGON_SMOOTH_HINT */
- 522, /* GL_FOG_HINT */
- 1671, /* GL_TEXTURE_GEN_S */
- 1672, /* GL_TEXTURE_GEN_T */
- 1670, /* GL_TEXTURE_GEN_R */
- 1669, /* GL_TEXTURE_GEN_Q */
- 1107, /* GL_PIXEL_MAP_I_TO_I */
- 1113, /* GL_PIXEL_MAP_S_TO_S */
- 1109, /* GL_PIXEL_MAP_I_TO_R */
- 1105, /* GL_PIXEL_MAP_I_TO_G */
- 1103, /* GL_PIXEL_MAP_I_TO_B */
- 1101, /* GL_PIXEL_MAP_I_TO_A */
- 1111, /* GL_PIXEL_MAP_R_TO_R */
- 1099, /* GL_PIXEL_MAP_G_TO_G */
- 1097, /* GL_PIXEL_MAP_B_TO_B */
- 1095, /* GL_PIXEL_MAP_A_TO_A */
- 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1742, /* GL_UNPACK_SWAP_BYTES */
- 1737, /* GL_UNPACK_LSB_FIRST */
- 1738, /* GL_UNPACK_ROW_LENGTH */
- 1741, /* GL_UNPACK_SKIP_ROWS */
- 1740, /* GL_UNPACK_SKIP_PIXELS */
- 1735, /* GL_UNPACK_ALIGNMENT */
- 1082, /* GL_PACK_SWAP_BYTES */
- 1077, /* GL_PACK_LSB_FIRST */
- 1078, /* GL_PACK_ROW_LENGTH */
- 1081, /* GL_PACK_SKIP_ROWS */
- 1080, /* GL_PACK_SKIP_PIXELS */
- 1074, /* GL_PACK_ALIGNMENT */
- 788, /* GL_MAP_COLOR */
- 793, /* GL_MAP_STENCIL */
- 631, /* GL_INDEX_SHIFT */
- 630, /* GL_INDEX_OFFSET */
- 1293, /* GL_RED_SCALE */
- 1291, /* GL_RED_BIAS */
- 1840, /* GL_ZOOM_X */
- 1841, /* GL_ZOOM_Y */
- 592, /* GL_GREEN_SCALE */
- 590, /* GL_GREEN_BIAS */
- 92, /* GL_BLUE_SCALE */
- 90, /* GL_BLUE_BIAS */
+ 380, /* GL_DITHER */
+ 78, /* GL_BLEND_DST */
+ 87, /* GL_BLEND_SRC */
+ 75, /* GL_BLEND */
+ 712, /* GL_LOGIC_OP_MODE */
+ 630, /* GL_INDEX_LOGIC_OP */
+ 191, /* GL_COLOR_LOGIC_OP */
+ 67, /* GL_AUX_BUFFERS */
+ 391, /* GL_DRAW_BUFFER */
+ 1284, /* GL_READ_BUFFER */
+ 1395, /* GL_SCISSOR_BOX */
+ 1396, /* GL_SCISSOR_TEST */
+ 629, /* GL_INDEX_CLEAR_VALUE */
+ 634, /* GL_INDEX_WRITEMASK */
+ 188, /* GL_COLOR_CLEAR_VALUE */
+ 230, /* GL_COLOR_WRITEMASK */
+ 631, /* GL_INDEX_MODE */
+ 1361, /* GL_RGBA_MODE */
+ 390, /* GL_DOUBLEBUFFER */
+ 1512, /* GL_STEREO */
+ 1319, /* GL_RENDER_MODE */
+ 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1151, /* GL_POINT_SMOOTH_HINT */
+ 696, /* GL_LINE_SMOOTH_HINT */
+ 1168, /* GL_POLYGON_SMOOTH_HINT */
+ 524, /* GL_FOG_HINT */
+ 1682, /* GL_TEXTURE_GEN_S */
+ 1683, /* GL_TEXTURE_GEN_T */
+ 1681, /* GL_TEXTURE_GEN_R */
+ 1680, /* GL_TEXTURE_GEN_Q */
+ 1111, /* GL_PIXEL_MAP_I_TO_I */
+ 1117, /* GL_PIXEL_MAP_S_TO_S */
+ 1113, /* GL_PIXEL_MAP_I_TO_R */
+ 1109, /* GL_PIXEL_MAP_I_TO_G */
+ 1107, /* GL_PIXEL_MAP_I_TO_B */
+ 1105, /* GL_PIXEL_MAP_I_TO_A */
+ 1115, /* GL_PIXEL_MAP_R_TO_R */
+ 1103, /* GL_PIXEL_MAP_G_TO_G */
+ 1101, /* GL_PIXEL_MAP_B_TO_B */
+ 1099, /* GL_PIXEL_MAP_A_TO_A */
+ 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1755, /* GL_UNPACK_SWAP_BYTES */
+ 1750, /* GL_UNPACK_LSB_FIRST */
+ 1751, /* GL_UNPACK_ROW_LENGTH */
+ 1754, /* GL_UNPACK_SKIP_ROWS */
+ 1753, /* GL_UNPACK_SKIP_PIXELS */
+ 1748, /* GL_UNPACK_ALIGNMENT */
+ 1086, /* GL_PACK_SWAP_BYTES */
+ 1081, /* GL_PACK_LSB_FIRST */
+ 1082, /* GL_PACK_ROW_LENGTH */
+ 1085, /* GL_PACK_SKIP_ROWS */
+ 1084, /* GL_PACK_SKIP_PIXELS */
+ 1078, /* GL_PACK_ALIGNMENT */
+ 790, /* GL_MAP_COLOR */
+ 795, /* GL_MAP_STENCIL */
+ 633, /* GL_INDEX_SHIFT */
+ 632, /* GL_INDEX_OFFSET */
+ 1297, /* GL_RED_SCALE */
+ 1295, /* GL_RED_BIAS */
+ 1855, /* GL_ZOOM_X */
+ 1856, /* GL_ZOOM_Y */
+ 594, /* GL_GREEN_SCALE */
+ 592, /* GL_GREEN_BIAS */
+ 93, /* GL_BLUE_SCALE */
+ 91, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 367, /* GL_DEPTH_SCALE */
- 348, /* GL_DEPTH_BIAS */
- 867, /* GL_MAX_EVAL_ORDER */
- 871, /* GL_MAX_LIGHTS */
- 850, /* GL_MAX_CLIP_PLANES */
- 916, /* GL_MAX_TEXTURE_SIZE */
- 877, /* GL_MAX_PIXEL_MAP_TABLE */
- 846, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 875, /* GL_MAX_NAME_STACK_DEPTH */
- 903, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 917, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 931, /* GL_MAX_VIEWPORT_DIMS */
- 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1517, /* GL_SUBPIXEL_BITS */
- 626, /* GL_INDEX_BITS */
- 1292, /* GL_RED_BITS */
- 591, /* GL_GREEN_BITS */
- 91, /* GL_BLUE_BITS */
+ 369, /* GL_DEPTH_SCALE */
+ 350, /* GL_DEPTH_BIAS */
+ 869, /* GL_MAX_EVAL_ORDER */
+ 873, /* GL_MAX_LIGHTS */
+ 852, /* GL_MAX_CLIP_PLANES */
+ 919, /* GL_MAX_TEXTURE_SIZE */
+ 879, /* GL_MAX_PIXEL_MAP_TABLE */
+ 848, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 877, /* GL_MAX_NAME_STACK_DEPTH */
+ 905, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 920, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 934, /* GL_MAX_VIEWPORT_DIMS */
+ 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1522, /* GL_SUBPIXEL_BITS */
+ 628, /* GL_INDEX_BITS */
+ 1296, /* GL_RED_BITS */
+ 593, /* GL_GREEN_BITS */
+ 92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 349, /* GL_DEPTH_BITS */
- 1489, /* GL_STENCIL_BITS */
+ 351, /* GL_DEPTH_BITS */
+ 1494, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 997, /* GL_NAME_STACK_DEPTH */
- 61, /* GL_AUTO_NORMAL */
- 734, /* GL_MAP1_COLOR_4 */
- 737, /* GL_MAP1_INDEX */
- 738, /* GL_MAP1_NORMAL */
- 739, /* GL_MAP1_TEXTURE_COORD_1 */
- 740, /* GL_MAP1_TEXTURE_COORD_2 */
- 741, /* GL_MAP1_TEXTURE_COORD_3 */
- 742, /* GL_MAP1_TEXTURE_COORD_4 */
- 743, /* GL_MAP1_VERTEX_3 */
- 744, /* GL_MAP1_VERTEX_4 */
- 761, /* GL_MAP2_COLOR_4 */
- 764, /* GL_MAP2_INDEX */
- 765, /* GL_MAP2_NORMAL */
- 766, /* GL_MAP2_TEXTURE_COORD_1 */
- 767, /* GL_MAP2_TEXTURE_COORD_2 */
- 768, /* GL_MAP2_TEXTURE_COORD_3 */
- 769, /* GL_MAP2_TEXTURE_COORD_4 */
- 770, /* GL_MAP2_VERTEX_3 */
- 771, /* GL_MAP2_VERTEX_4 */
- 735, /* GL_MAP1_GRID_DOMAIN */
- 736, /* GL_MAP1_GRID_SEGMENTS */
- 762, /* GL_MAP2_GRID_DOMAIN */
- 763, /* GL_MAP2_GRID_SEGMENTS */
- 1594, /* GL_TEXTURE_1D */
- 1596, /* GL_TEXTURE_2D */
- 476, /* GL_FEEDBACK_BUFFER_POINTER */
- 477, /* GL_FEEDBACK_BUFFER_SIZE */
- 478, /* GL_FEEDBACK_BUFFER_TYPE */
- 1401, /* GL_SELECTION_BUFFER_POINTER */
- 1402, /* GL_SELECTION_BUFFER_SIZE */
- 1712, /* GL_TEXTURE_WIDTH */
- 1676, /* GL_TEXTURE_HEIGHT */
- 1631, /* GL_TEXTURE_COMPONENTS */
- 1615, /* GL_TEXTURE_BORDER_COLOR */
- 1614, /* GL_TEXTURE_BORDER */
- 380, /* GL_DONT_CARE */
- 474, /* GL_FASTEST */
- 1005, /* GL_NICEST */
- 47, /* GL_AMBIENT */
- 377, /* GL_DIFFUSE */
- 1449, /* GL_SPECULAR */
- 1168, /* GL_POSITION */
- 1452, /* GL_SPOT_DIRECTION */
- 1453, /* GL_SPOT_EXPONENT */
- 1451, /* GL_SPOT_CUTOFF */
- 273, /* GL_CONSTANT_ATTENUATION */
- 684, /* GL_LINEAR_ATTENUATION */
- 1266, /* GL_QUADRATIC_ATTENUATION */
- 243, /* GL_COMPILE */
- 244, /* GL_COMPILE_AND_EXECUTE */
- 119, /* GL_BYTE */
- 1743, /* GL_UNSIGNED_BYTE */
- 1415, /* GL_SHORT */
- 1754, /* GL_UNSIGNED_SHORT */
- 634, /* GL_INT */
- 1746, /* GL_UNSIGNED_INT */
- 482, /* GL_FLOAT */
+ 1000, /* GL_NAME_STACK_DEPTH */
+ 62, /* GL_AUTO_NORMAL */
+ 736, /* GL_MAP1_COLOR_4 */
+ 739, /* GL_MAP1_INDEX */
+ 740, /* GL_MAP1_NORMAL */
+ 741, /* GL_MAP1_TEXTURE_COORD_1 */
+ 742, /* GL_MAP1_TEXTURE_COORD_2 */
+ 743, /* GL_MAP1_TEXTURE_COORD_3 */
+ 744, /* GL_MAP1_TEXTURE_COORD_4 */
+ 745, /* GL_MAP1_VERTEX_3 */
+ 746, /* GL_MAP1_VERTEX_4 */
+ 763, /* GL_MAP2_COLOR_4 */
+ 766, /* GL_MAP2_INDEX */
+ 767, /* GL_MAP2_NORMAL */
+ 768, /* GL_MAP2_TEXTURE_COORD_1 */
+ 769, /* GL_MAP2_TEXTURE_COORD_2 */
+ 770, /* GL_MAP2_TEXTURE_COORD_3 */
+ 771, /* GL_MAP2_TEXTURE_COORD_4 */
+ 772, /* GL_MAP2_VERTEX_3 */
+ 773, /* GL_MAP2_VERTEX_4 */
+ 737, /* GL_MAP1_GRID_DOMAIN */
+ 738, /* GL_MAP1_GRID_SEGMENTS */
+ 764, /* GL_MAP2_GRID_DOMAIN */
+ 765, /* GL_MAP2_GRID_SEGMENTS */
+ 1605, /* GL_TEXTURE_1D */
+ 1607, /* GL_TEXTURE_2D */
+ 478, /* GL_FEEDBACK_BUFFER_POINTER */
+ 479, /* GL_FEEDBACK_BUFFER_SIZE */
+ 480, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1405, /* GL_SELECTION_BUFFER_POINTER */
+ 1406, /* GL_SELECTION_BUFFER_SIZE */
+ 1723, /* GL_TEXTURE_WIDTH */
+ 1687, /* GL_TEXTURE_HEIGHT */
+ 1642, /* GL_TEXTURE_COMPONENTS */
+ 1626, /* GL_TEXTURE_BORDER_COLOR */
+ 1625, /* GL_TEXTURE_BORDER */
+ 382, /* GL_DONT_CARE */
+ 476, /* GL_FASTEST */
+ 1008, /* GL_NICEST */
+ 48, /* GL_AMBIENT */
+ 379, /* GL_DIFFUSE */
+ 1454, /* GL_SPECULAR */
+ 1172, /* GL_POSITION */
+ 1457, /* GL_SPOT_DIRECTION */
+ 1458, /* GL_SPOT_EXPONENT */
+ 1456, /* GL_SPOT_CUTOFF */
+ 275, /* GL_CONSTANT_ATTENUATION */
+ 686, /* GL_LINEAR_ATTENUATION */
+ 1270, /* GL_QUADRATIC_ATTENUATION */
+ 244, /* GL_COMPILE */
+ 245, /* GL_COMPILE_AND_EXECUTE */
+ 120, /* GL_BYTE */
+ 1757, /* GL_UNSIGNED_BYTE */
+ 1419, /* GL_SHORT */
+ 1768, /* GL_UNSIGNED_SHORT */
+ 636, /* GL_INT */
+ 1760, /* GL_UNSIGNED_INT */
+ 484, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 387, /* GL_DOUBLE */
- 131, /* GL_CLEAR */
- 49, /* GL_AND */
- 51, /* GL_AND_REVERSE */
- 297, /* GL_COPY */
- 50, /* GL_AND_INVERTED */
- 1007, /* GL_NOOP */
- 1836, /* GL_XOR */
- 1069, /* GL_OR */
- 1008, /* GL_NOR */
- 464, /* GL_EQUIV */
- 661, /* GL_INVERT */
- 1072, /* GL_OR_REVERSE */
- 298, /* GL_COPY_INVERTED */
- 1071, /* GL_OR_INVERTED */
- 998, /* GL_NAND */
- 1406, /* GL_SET */
- 461, /* GL_EMISSION */
- 1414, /* GL_SHININESS */
- 48, /* GL_AMBIENT_AND_DIFFUSE */
- 189, /* GL_COLOR_INDEXES */
- 948, /* GL_MODELVIEW */
- 1244, /* GL_PROJECTION */
- 1529, /* GL_TEXTURE */
- 146, /* GL_COLOR */
- 344, /* GL_DEPTH */
- 1475, /* GL_STENCIL */
- 188, /* GL_COLOR_INDEX */
- 1494, /* GL_STENCIL_INDEX */
- 355, /* GL_DEPTH_COMPONENT */
- 1288, /* GL_RED */
- 589, /* GL_GREEN */
- 89, /* GL_BLUE */
+ 389, /* GL_DOUBLE */
+ 132, /* GL_CLEAR */
+ 50, /* GL_AND */
+ 52, /* GL_AND_REVERSE */
+ 299, /* GL_COPY */
+ 51, /* GL_AND_INVERTED */
+ 1010, /* GL_NOOP */
+ 1851, /* GL_XOR */
+ 1073, /* GL_OR */
+ 1011, /* GL_NOR */
+ 466, /* GL_EQUIV */
+ 663, /* GL_INVERT */
+ 1076, /* GL_OR_REVERSE */
+ 300, /* GL_COPY_INVERTED */
+ 1075, /* GL_OR_INVERTED */
+ 1001, /* GL_NAND */
+ 1410, /* GL_SET */
+ 463, /* GL_EMISSION */
+ 1418, /* GL_SHININESS */
+ 49, /* GL_AMBIENT_AND_DIFFUSE */
+ 190, /* GL_COLOR_INDEXES */
+ 951, /* GL_MODELVIEW */
+ 1248, /* GL_PROJECTION */
+ 1540, /* GL_TEXTURE */
+ 147, /* GL_COLOR */
+ 346, /* GL_DEPTH */
+ 1480, /* GL_STENCIL */
+ 189, /* GL_COLOR_INDEX */
+ 1499, /* GL_STENCIL_INDEX */
+ 357, /* GL_DEPTH_COMPONENT */
+ 1292, /* GL_RED */
+ 591, /* GL_GREEN */
+ 90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1323, /* GL_RGB */
- 1342, /* GL_RGBA */
- 712, /* GL_LUMINANCE */
- 733, /* GL_LUMINANCE_ALPHA */
- 72, /* GL_BITMAP */
- 1124, /* GL_POINT */
- 682, /* GL_LINE */
- 479, /* GL_FILL */
- 1297, /* GL_RENDER */
- 475, /* GL_FEEDBACK */
- 1400, /* GL_SELECT */
- 481, /* GL_FLAT */
- 1424, /* GL_SMOOTH */
- 662, /* GL_KEEP */
- 1317, /* GL_REPLACE */
- 616, /* GL_INCR */
- 340, /* GL_DECR */
- 1769, /* GL_VENDOR */
- 1314, /* GL_RENDERER */
- 1770, /* GL_VERSION */
- 468, /* GL_EXTENSIONS */
- 1365, /* GL_S */
- 1520, /* GL_T */
- 1277, /* GL_R */
- 1265, /* GL_Q */
- 984, /* GL_MODULATE */
- 339, /* GL_DECAL */
- 1666, /* GL_TEXTURE_ENV_MODE */
- 1665, /* GL_TEXTURE_ENV_COLOR */
- 1664, /* GL_TEXTURE_ENV */
- 469, /* GL_EYE_LINEAR */
- 1031, /* GL_OBJECT_LINEAR */
- 1450, /* GL_SPHERE_MAP */
- 1668, /* GL_TEXTURE_GEN_MODE */
- 1033, /* GL_OBJECT_PLANE */
- 470, /* GL_EYE_PLANE */
- 999, /* GL_NEAREST */
- 683, /* GL_LINEAR */
- 1003, /* GL_NEAREST_MIPMAP_NEAREST */
- 688, /* GL_LINEAR_MIPMAP_NEAREST */
- 1002, /* GL_NEAREST_MIPMAP_LINEAR */
- 687, /* GL_LINEAR_MIPMAP_LINEAR */
- 1689, /* GL_TEXTURE_MAG_FILTER */
- 1697, /* GL_TEXTURE_MIN_FILTER */
- 1714, /* GL_TEXTURE_WRAP_S */
- 1715, /* GL_TEXTURE_WRAP_T */
- 125, /* GL_CLAMP */
- 1316, /* GL_REPEAT */
- 1162, /* GL_POLYGON_OFFSET_UNITS */
- 1161, /* GL_POLYGON_OFFSET_POINT */
- 1160, /* GL_POLYGON_OFFSET_LINE */
- 1278, /* GL_R3_G3_B2 */
- 1766, /* GL_V2F */
- 1767, /* GL_V3F */
- 122, /* GL_C4UB_V2F */
- 123, /* GL_C4UB_V3F */
- 120, /* GL_C3F_V3F */
- 996, /* GL_N3F_V3F */
- 121, /* GL_C4F_N3F_V3F */
- 1525, /* GL_T2F_V3F */
- 1527, /* GL_T4F_V4F */
- 1523, /* GL_T2F_C4UB_V3F */
- 1521, /* GL_T2F_C3F_V3F */
- 1524, /* GL_T2F_N3F_V3F */
- 1522, /* GL_T2F_C4F_N3F_V3F */
- 1526, /* GL_T4F_C4F_N3F_V4F */
- 138, /* GL_CLIP_PLANE0 */
- 139, /* GL_CLIP_PLANE1 */
- 140, /* GL_CLIP_PLANE2 */
- 141, /* GL_CLIP_PLANE3 */
- 142, /* GL_CLIP_PLANE4 */
- 143, /* GL_CLIP_PLANE5 */
- 667, /* GL_LIGHT0 */
- 668, /* GL_LIGHT1 */
- 669, /* GL_LIGHT2 */
- 670, /* GL_LIGHT3 */
- 671, /* GL_LIGHT4 */
- 672, /* GL_LIGHT5 */
- 673, /* GL_LIGHT6 */
- 674, /* GL_LIGHT7 */
- 593, /* GL_HINT_BIT */
- 275, /* GL_CONSTANT_COLOR */
- 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 270, /* GL_CONSTANT_ALPHA */
- 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 75, /* GL_BLEND_COLOR */
- 577, /* GL_FUNC_ADD */
- 932, /* GL_MIN */
- 843, /* GL_MAX */
- 80, /* GL_BLEND_EQUATION */
- 581, /* GL_FUNC_SUBTRACT */
- 579, /* GL_FUNC_REVERSE_SUBTRACT */
- 278, /* GL_CONVOLUTION_1D */
- 279, /* GL_CONVOLUTION_2D */
- 1403, /* GL_SEPARABLE_2D */
- 282, /* GL_CONVOLUTION_BORDER_MODE */
- 286, /* GL_CONVOLUTION_FILTER_SCALE */
- 284, /* GL_CONVOLUTION_FILTER_BIAS */
- 1289, /* GL_REDUCE */
- 288, /* GL_CONVOLUTION_FORMAT */
- 292, /* GL_CONVOLUTION_WIDTH */
- 290, /* GL_CONVOLUTION_HEIGHT */
- 858, /* GL_MAX_CONVOLUTION_WIDTH */
- 856, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1201, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1199, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 594, /* GL_HISTOGRAM */
- 1249, /* GL_PROXY_HISTOGRAM */
- 610, /* GL_HISTOGRAM_WIDTH */
- 600, /* GL_HISTOGRAM_FORMAT */
- 606, /* GL_HISTOGRAM_RED_SIZE */
- 602, /* GL_HISTOGRAM_GREEN_SIZE */
- 597, /* GL_HISTOGRAM_BLUE_SIZE */
- 595, /* GL_HISTOGRAM_ALPHA_SIZE */
- 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 608, /* GL_HISTOGRAM_SINK */
- 933, /* GL_MINMAX */
- 935, /* GL_MINMAX_FORMAT */
- 937, /* GL_MINMAX_SINK */
- 1528, /* GL_TABLE_TOO_LARGE_EXT */
- 1745, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1756, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1758, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1751, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1747, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1159, /* GL_POLYGON_OFFSET_FILL */
- 1158, /* GL_POLYGON_OFFSET_FACTOR */
- 1157, /* GL_POLYGON_OFFSET_BIAS */
- 1320, /* GL_RESCALE_NORMAL */
+ 1327, /* GL_RGB */
+ 1346, /* GL_RGBA */
+ 714, /* GL_LUMINANCE */
+ 735, /* GL_LUMINANCE_ALPHA */
+ 73, /* GL_BITMAP */
+ 1128, /* GL_POINT */
+ 684, /* GL_LINE */
+ 481, /* GL_FILL */
+ 1301, /* GL_RENDER */
+ 477, /* GL_FEEDBACK */
+ 1404, /* GL_SELECT */
+ 483, /* GL_FLAT */
+ 1429, /* GL_SMOOTH */
+ 664, /* GL_KEEP */
+ 1321, /* GL_REPLACE */
+ 618, /* GL_INCR */
+ 342, /* GL_DECR */
+ 1783, /* GL_VENDOR */
+ 1318, /* GL_RENDERER */
+ 1784, /* GL_VERSION */
+ 470, /* GL_EXTENSIONS */
+ 1369, /* GL_S */
+ 1531, /* GL_T */
+ 1281, /* GL_R */
+ 1269, /* GL_Q */
+ 987, /* GL_MODULATE */
+ 341, /* GL_DECAL */
+ 1677, /* GL_TEXTURE_ENV_MODE */
+ 1676, /* GL_TEXTURE_ENV_COLOR */
+ 1675, /* GL_TEXTURE_ENV */
+ 471, /* GL_EYE_LINEAR */
+ 1034, /* GL_OBJECT_LINEAR */
+ 1455, /* GL_SPHERE_MAP */
+ 1679, /* GL_TEXTURE_GEN_MODE */
+ 1036, /* GL_OBJECT_PLANE */
+ 472, /* GL_EYE_PLANE */
+ 1002, /* GL_NEAREST */
+ 685, /* GL_LINEAR */
+ 1006, /* GL_NEAREST_MIPMAP_NEAREST */
+ 690, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1005, /* GL_NEAREST_MIPMAP_LINEAR */
+ 689, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1700, /* GL_TEXTURE_MAG_FILTER */
+ 1708, /* GL_TEXTURE_MIN_FILTER */
+ 1725, /* GL_TEXTURE_WRAP_S */
+ 1726, /* GL_TEXTURE_WRAP_T */
+ 126, /* GL_CLAMP */
+ 1320, /* GL_REPEAT */
+ 1166, /* GL_POLYGON_OFFSET_UNITS */
+ 1165, /* GL_POLYGON_OFFSET_POINT */
+ 1164, /* GL_POLYGON_OFFSET_LINE */
+ 1282, /* GL_R3_G3_B2 */
+ 1780, /* GL_V2F */
+ 1781, /* GL_V3F */
+ 123, /* GL_C4UB_V2F */
+ 124, /* GL_C4UB_V3F */
+ 121, /* GL_C3F_V3F */
+ 999, /* GL_N3F_V3F */
+ 122, /* GL_C4F_N3F_V3F */
+ 1536, /* GL_T2F_V3F */
+ 1538, /* GL_T4F_V4F */
+ 1534, /* GL_T2F_C4UB_V3F */
+ 1532, /* GL_T2F_C3F_V3F */
+ 1535, /* GL_T2F_N3F_V3F */
+ 1533, /* GL_T2F_C4F_N3F_V3F */
+ 1537, /* GL_T4F_C4F_N3F_V4F */
+ 139, /* GL_CLIP_PLANE0 */
+ 140, /* GL_CLIP_PLANE1 */
+ 141, /* GL_CLIP_PLANE2 */
+ 142, /* GL_CLIP_PLANE3 */
+ 143, /* GL_CLIP_PLANE4 */
+ 144, /* GL_CLIP_PLANE5 */
+ 669, /* GL_LIGHT0 */
+ 670, /* GL_LIGHT1 */
+ 671, /* GL_LIGHT2 */
+ 672, /* GL_LIGHT3 */
+ 673, /* GL_LIGHT4 */
+ 674, /* GL_LIGHT5 */
+ 675, /* GL_LIGHT6 */
+ 676, /* GL_LIGHT7 */
+ 595, /* GL_HINT_BIT */
+ 277, /* GL_CONSTANT_COLOR */
+ 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 272, /* GL_CONSTANT_ALPHA */
+ 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 76, /* GL_BLEND_COLOR */
+ 579, /* GL_FUNC_ADD */
+ 935, /* GL_MIN */
+ 845, /* GL_MAX */
+ 81, /* GL_BLEND_EQUATION */
+ 583, /* GL_FUNC_SUBTRACT */
+ 581, /* GL_FUNC_REVERSE_SUBTRACT */
+ 280, /* GL_CONVOLUTION_1D */
+ 281, /* GL_CONVOLUTION_2D */
+ 1407, /* GL_SEPARABLE_2D */
+ 284, /* GL_CONVOLUTION_BORDER_MODE */
+ 288, /* GL_CONVOLUTION_FILTER_SCALE */
+ 286, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1293, /* GL_REDUCE */
+ 290, /* GL_CONVOLUTION_FORMAT */
+ 294, /* GL_CONVOLUTION_WIDTH */
+ 292, /* GL_CONVOLUTION_HEIGHT */
+ 860, /* GL_MAX_CONVOLUTION_WIDTH */
+ 858, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1205, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1203, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 596, /* GL_HISTOGRAM */
+ 1253, /* GL_PROXY_HISTOGRAM */
+ 612, /* GL_HISTOGRAM_WIDTH */
+ 602, /* GL_HISTOGRAM_FORMAT */
+ 608, /* GL_HISTOGRAM_RED_SIZE */
+ 604, /* GL_HISTOGRAM_GREEN_SIZE */
+ 599, /* GL_HISTOGRAM_BLUE_SIZE */
+ 597, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 610, /* GL_HISTOGRAM_SINK */
+ 936, /* GL_MINMAX */
+ 938, /* GL_MINMAX_FORMAT */
+ 940, /* GL_MINMAX_SINK */
+ 1539, /* GL_TABLE_TOO_LARGE_EXT */
+ 1759, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1765, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1761, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1163, /* GL_POLYGON_OFFSET_FILL */
+ 1162, /* GL_POLYGON_OFFSET_FACTOR */
+ 1161, /* GL_POLYGON_OFFSET_BIAS */
+ 1324, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 723, /* GL_LUMINANCE4 */
- 729, /* GL_LUMINANCE8 */
- 713, /* GL_LUMINANCE12 */
- 719, /* GL_LUMINANCE16 */
- 724, /* GL_LUMINANCE4_ALPHA4 */
- 727, /* GL_LUMINANCE6_ALPHA2 */
- 730, /* GL_LUMINANCE8_ALPHA8 */
- 716, /* GL_LUMINANCE12_ALPHA4 */
- 714, /* GL_LUMINANCE12_ALPHA12 */
- 720, /* GL_LUMINANCE16_ALPHA16 */
- 635, /* GL_INTENSITY */
- 640, /* GL_INTENSITY4 */
- 642, /* GL_INTENSITY8 */
- 636, /* GL_INTENSITY12 */
- 638, /* GL_INTENSITY16 */
- 1332, /* GL_RGB2_EXT */
- 1333, /* GL_RGB4 */
- 1336, /* GL_RGB5 */
- 1340, /* GL_RGB8 */
- 1324, /* GL_RGB10 */
- 1328, /* GL_RGB12 */
- 1330, /* GL_RGB16 */
- 1347, /* GL_RGBA2 */
- 1349, /* GL_RGBA4 */
- 1337, /* GL_RGB5_A1 */
- 1353, /* GL_RGBA8 */
- 1325, /* GL_RGB10_A2 */
- 1343, /* GL_RGBA12 */
- 1345, /* GL_RGBA16 */
- 1704, /* GL_TEXTURE_RED_SIZE */
- 1674, /* GL_TEXTURE_GREEN_SIZE */
- 1612, /* GL_TEXTURE_BLUE_SIZE */
- 1599, /* GL_TEXTURE_ALPHA_SIZE */
- 1687, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1678, /* GL_TEXTURE_INTENSITY_SIZE */
- 1318, /* GL_REPLACE_EXT */
- 1253, /* GL_PROXY_TEXTURE_1D */
- 1256, /* GL_PROXY_TEXTURE_2D */
- 1710, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1699, /* GL_TEXTURE_PRIORITY */
- 1706, /* GL_TEXTURE_RESIDENT */
- 1602, /* GL_TEXTURE_BINDING_1D */
- 1604, /* GL_TEXTURE_BINDING_2D */
- 1606, /* GL_TEXTURE_BINDING_3D */
- 1079, /* GL_PACK_SKIP_IMAGES */
- 1075, /* GL_PACK_IMAGE_HEIGHT */
- 1739, /* GL_UNPACK_SKIP_IMAGES */
- 1736, /* GL_UNPACK_IMAGE_HEIGHT */
- 1598, /* GL_TEXTURE_3D */
- 1259, /* GL_PROXY_TEXTURE_3D */
- 1661, /* GL_TEXTURE_DEPTH */
- 1713, /* GL_TEXTURE_WRAP_R */
- 844, /* GL_MAX_3D_TEXTURE_SIZE */
- 1771, /* GL_VERTEX_ARRAY */
- 1010, /* GL_NORMAL_ARRAY */
- 147, /* GL_COLOR_ARRAY */
- 620, /* GL_INDEX_ARRAY */
- 1639, /* GL_TEXTURE_COORD_ARRAY */
- 453, /* GL_EDGE_FLAG_ARRAY */
- 1777, /* GL_VERTEX_ARRAY_SIZE */
- 1779, /* GL_VERTEX_ARRAY_TYPE */
- 1778, /* GL_VERTEX_ARRAY_STRIDE */
- 1015, /* GL_NORMAL_ARRAY_TYPE */
- 1014, /* GL_NORMAL_ARRAY_STRIDE */
- 151, /* GL_COLOR_ARRAY_SIZE */
- 153, /* GL_COLOR_ARRAY_TYPE */
- 152, /* GL_COLOR_ARRAY_STRIDE */
- 625, /* GL_INDEX_ARRAY_TYPE */
- 624, /* GL_INDEX_ARRAY_STRIDE */
- 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1776, /* GL_VERTEX_ARRAY_POINTER */
- 1013, /* GL_NORMAL_ARRAY_POINTER */
- 150, /* GL_COLOR_ARRAY_POINTER */
- 623, /* GL_INDEX_ARRAY_POINTER */
- 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 456, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 989, /* GL_MULTISAMPLE */
- 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1379, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1384, /* GL_SAMPLE_COVERAGE */
- 1381, /* GL_SAMPLE_BUFFERS */
- 1372, /* GL_SAMPLES */
- 1388, /* GL_SAMPLE_COVERAGE_VALUE */
- 1386, /* GL_SAMPLE_COVERAGE_INVERT */
- 194, /* GL_COLOR_MATRIX */
- 196, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 79, /* GL_BLEND_DST_RGB */
- 88, /* GL_BLEND_SRC_RGB */
- 78, /* GL_BLEND_DST_ALPHA */
- 87, /* GL_BLEND_SRC_ALPHA */
- 200, /* GL_COLOR_TABLE */
- 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1248, /* GL_PROXY_COLOR_TABLE */
- 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 224, /* GL_COLOR_TABLE_SCALE */
- 204, /* GL_COLOR_TABLE_BIAS */
- 209, /* GL_COLOR_TABLE_FORMAT */
- 226, /* GL_COLOR_TABLE_WIDTH */
- 221, /* GL_COLOR_TABLE_RED_SIZE */
- 212, /* GL_COLOR_TABLE_GREEN_SIZE */
- 206, /* GL_COLOR_TABLE_BLUE_SIZE */
- 201, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 70, /* GL_BGR */
- 71, /* GL_BGRA */
- 866, /* GL_MAX_ELEMENTS_VERTICES */
- 865, /* GL_MAX_ELEMENTS_INDICES */
- 1677, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1141, /* GL_POINT_SIZE_MIN */
- 1137, /* GL_POINT_SIZE_MAX */
- 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1127, /* GL_POINT_DISTANCE_ATTENUATION */
- 126, /* GL_CLAMP_TO_BORDER */
- 129, /* GL_CLAMP_TO_EDGE */
- 1698, /* GL_TEXTURE_MIN_LOD */
- 1696, /* GL_TEXTURE_MAX_LOD */
- 1601, /* GL_TEXTURE_BASE_LEVEL */
- 1695, /* GL_TEXTURE_MAX_LEVEL */
- 613, /* GL_IGNORE_BORDER_HP */
- 274, /* GL_CONSTANT_BORDER_HP */
- 1319, /* GL_REPLICATE_BORDER_HP */
- 280, /* GL_CONVOLUTION_BORDER_COLOR */
- 1038, /* GL_OCCLUSION_TEST_HP */
- 1039, /* GL_OCCLUSION_TEST_RESULT_HP */
- 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1685, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1686, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1684, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 583, /* GL_GENERATE_MIPMAP */
- 584, /* GL_GENERATE_MIPMAP_HINT */
- 525, /* GL_FOG_OFFSET_SGIX */
- 526, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1630, /* GL_TEXTURE_COMPARE_SGIX */
- 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1681, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1673, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 356, /* GL_DEPTH_COMPONENT16 */
- 359, /* GL_DEPTH_COMPONENT24 */
- 362, /* GL_DEPTH_COMPONENT32 */
- 304, /* GL_CULL_VERTEX_EXT */
- 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1833, /* GL_WRAP_BORDER_SUN */
- 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1417, /* GL_SINGLE_COLOR */
- 1404, /* GL_SEPARATE_SPECULAR_COLOR */
- 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 556, /* GL_FRAMEBUFFER_DEFAULT */
- 569, /* GL_FRAMEBUFFER_UNDEFINED */
- 369, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 619, /* GL_INDEX */
- 1744, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1759, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1760, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1757, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1755, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1752, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1750, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1693, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1694, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1692, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 940, /* GL_MIRRORED_REPEAT */
- 1360, /* GL_RGB_S3TC */
- 1335, /* GL_RGB4_S3TC */
- 1358, /* GL_RGBA_S3TC */
- 1352, /* GL_RGBA4_S3TC */
- 1356, /* GL_RGBA_DXT5_S3TC */
- 1350, /* GL_RGBA4_DXT5_S3TC */
- 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 512, /* GL_FOG_COORDINATE_SOURCE */
- 504, /* GL_FOG_COORD */
- 528, /* GL_FRAGMENT_DEPTH */
- 310, /* GL_CURRENT_FOG_COORD */
- 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 506, /* GL_FOG_COORDINATE_ARRAY */
- 198, /* GL_COLOR_SUM */
- 330, /* GL_CURRENT_SECONDARY_COLOR */
- 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1393, /* GL_SECONDARY_COLOR_ARRAY */
- 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 725, /* GL_LUMINANCE4 */
+ 731, /* GL_LUMINANCE8 */
+ 715, /* GL_LUMINANCE12 */
+ 721, /* GL_LUMINANCE16 */
+ 726, /* GL_LUMINANCE4_ALPHA4 */
+ 729, /* GL_LUMINANCE6_ALPHA2 */
+ 732, /* GL_LUMINANCE8_ALPHA8 */
+ 718, /* GL_LUMINANCE12_ALPHA4 */
+ 716, /* GL_LUMINANCE12_ALPHA12 */
+ 722, /* GL_LUMINANCE16_ALPHA16 */
+ 637, /* GL_INTENSITY */
+ 642, /* GL_INTENSITY4 */
+ 644, /* GL_INTENSITY8 */
+ 638, /* GL_INTENSITY12 */
+ 640, /* GL_INTENSITY16 */
+ 1336, /* GL_RGB2_EXT */
+ 1337, /* GL_RGB4 */
+ 1340, /* GL_RGB5 */
+ 1344, /* GL_RGB8 */
+ 1328, /* GL_RGB10 */
+ 1332, /* GL_RGB12 */
+ 1334, /* GL_RGB16 */
+ 1351, /* GL_RGBA2 */
+ 1353, /* GL_RGBA4 */
+ 1341, /* GL_RGB5_A1 */
+ 1357, /* GL_RGBA8 */
+ 1329, /* GL_RGB10_A2 */
+ 1347, /* GL_RGBA12 */
+ 1349, /* GL_RGBA16 */
+ 1715, /* GL_TEXTURE_RED_SIZE */
+ 1685, /* GL_TEXTURE_GREEN_SIZE */
+ 1623, /* GL_TEXTURE_BLUE_SIZE */
+ 1610, /* GL_TEXTURE_ALPHA_SIZE */
+ 1698, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1689, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1322, /* GL_REPLACE_EXT */
+ 1257, /* GL_PROXY_TEXTURE_1D */
+ 1260, /* GL_PROXY_TEXTURE_2D */
+ 1721, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1710, /* GL_TEXTURE_PRIORITY */
+ 1717, /* GL_TEXTURE_RESIDENT */
+ 1613, /* GL_TEXTURE_BINDING_1D */
+ 1615, /* GL_TEXTURE_BINDING_2D */
+ 1617, /* GL_TEXTURE_BINDING_3D */
+ 1083, /* GL_PACK_SKIP_IMAGES */
+ 1079, /* GL_PACK_IMAGE_HEIGHT */
+ 1752, /* GL_UNPACK_SKIP_IMAGES */
+ 1749, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1609, /* GL_TEXTURE_3D */
+ 1263, /* GL_PROXY_TEXTURE_3D */
+ 1672, /* GL_TEXTURE_DEPTH */
+ 1724, /* GL_TEXTURE_WRAP_R */
+ 846, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1785, /* GL_VERTEX_ARRAY */
+ 1013, /* GL_NORMAL_ARRAY */
+ 148, /* GL_COLOR_ARRAY */
+ 622, /* GL_INDEX_ARRAY */
+ 1650, /* GL_TEXTURE_COORD_ARRAY */
+ 455, /* GL_EDGE_FLAG_ARRAY */
+ 1791, /* GL_VERTEX_ARRAY_SIZE */
+ 1793, /* GL_VERTEX_ARRAY_TYPE */
+ 1792, /* GL_VERTEX_ARRAY_STRIDE */
+ 1018, /* GL_NORMAL_ARRAY_TYPE */
+ 1017, /* GL_NORMAL_ARRAY_STRIDE */
+ 152, /* GL_COLOR_ARRAY_SIZE */
+ 154, /* GL_COLOR_ARRAY_TYPE */
+ 153, /* GL_COLOR_ARRAY_STRIDE */
+ 627, /* GL_INDEX_ARRAY_TYPE */
+ 626, /* GL_INDEX_ARRAY_STRIDE */
+ 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1790, /* GL_VERTEX_ARRAY_POINTER */
+ 1016, /* GL_NORMAL_ARRAY_POINTER */
+ 151, /* GL_COLOR_ARRAY_POINTER */
+ 625, /* GL_INDEX_ARRAY_POINTER */
+ 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 458, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 992, /* GL_MULTISAMPLE */
+ 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1383, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1388, /* GL_SAMPLE_COVERAGE */
+ 1385, /* GL_SAMPLE_BUFFERS */
+ 1376, /* GL_SAMPLES */
+ 1392, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1390, /* GL_SAMPLE_COVERAGE_INVERT */
+ 195, /* GL_COLOR_MATRIX */
+ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 80, /* GL_BLEND_DST_RGB */
+ 89, /* GL_BLEND_SRC_RGB */
+ 79, /* GL_BLEND_DST_ALPHA */
+ 88, /* GL_BLEND_SRC_ALPHA */
+ 201, /* GL_COLOR_TABLE */
+ 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1252, /* GL_PROXY_COLOR_TABLE */
+ 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 225, /* GL_COLOR_TABLE_SCALE */
+ 205, /* GL_COLOR_TABLE_BIAS */
+ 210, /* GL_COLOR_TABLE_FORMAT */
+ 227, /* GL_COLOR_TABLE_WIDTH */
+ 222, /* GL_COLOR_TABLE_RED_SIZE */
+ 213, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 207, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 202, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 71, /* GL_BGR */
+ 72, /* GL_BGRA */
+ 868, /* GL_MAX_ELEMENTS_VERTICES */
+ 867, /* GL_MAX_ELEMENTS_INDICES */
+ 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1145, /* GL_POINT_SIZE_MIN */
+ 1141, /* GL_POINT_SIZE_MAX */
+ 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1131, /* GL_POINT_DISTANCE_ATTENUATION */
+ 127, /* GL_CLAMP_TO_BORDER */
+ 130, /* GL_CLAMP_TO_EDGE */
+ 1709, /* GL_TEXTURE_MIN_LOD */
+ 1707, /* GL_TEXTURE_MAX_LOD */
+ 1612, /* GL_TEXTURE_BASE_LEVEL */
+ 1706, /* GL_TEXTURE_MAX_LEVEL */
+ 615, /* GL_IGNORE_BORDER_HP */
+ 276, /* GL_CONSTANT_BORDER_HP */
+ 1323, /* GL_REPLICATE_BORDER_HP */
+ 282, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1042, /* GL_OCCLUSION_TEST_HP */
+ 1043, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 585, /* GL_GENERATE_MIPMAP */
+ 586, /* GL_GENERATE_MIPMAP_HINT */
+ 527, /* GL_FOG_OFFSET_SGIX */
+ 528, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1641, /* GL_TEXTURE_COMPARE_SGIX */
+ 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 358, /* GL_DEPTH_COMPONENT16 */
+ 361, /* GL_DEPTH_COMPONENT24 */
+ 364, /* GL_DEPTH_COMPONENT32 */
+ 306, /* GL_CULL_VERTEX_EXT */
+ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1848, /* GL_WRAP_BORDER_SUN */
+ 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1422, /* GL_SINGLE_COLOR */
+ 1408, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 558, /* GL_FRAMEBUFFER_DEFAULT */
+ 571, /* GL_FRAMEBUFFER_UNDEFINED */
+ 371, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 621, /* GL_INDEX */
+ 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1773, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 943, /* GL_MIRRORED_REPEAT */
+ 1364, /* GL_RGB_S3TC */
+ 1339, /* GL_RGB4_S3TC */
+ 1362, /* GL_RGBA_S3TC */
+ 1356, /* GL_RGBA4_S3TC */
+ 1360, /* GL_RGBA_DXT5_S3TC */
+ 1354, /* GL_RGBA4_DXT5_S3TC */
+ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 514, /* GL_FOG_COORDINATE_SOURCE */
+ 506, /* GL_FOG_COORD */
+ 530, /* GL_FRAGMENT_DEPTH */
+ 312, /* GL_CURRENT_FOG_COORD */
+ 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 508, /* GL_FOG_COORDINATE_ARRAY */
+ 199, /* GL_COLOR_SUM */
+ 332, /* GL_CURRENT_SECONDARY_COLOR */
+ 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1397, /* GL_SECONDARY_COLOR_ARRAY */
+ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1530, /* GL_TEXTURE0 */
- 1532, /* GL_TEXTURE1 */
- 1554, /* GL_TEXTURE2 */
- 1576, /* GL_TEXTURE3 */
- 1582, /* GL_TEXTURE4 */
- 1584, /* GL_TEXTURE5 */
- 1586, /* GL_TEXTURE6 */
- 1588, /* GL_TEXTURE7 */
- 1590, /* GL_TEXTURE8 */
- 1592, /* GL_TEXTURE9 */
- 1533, /* GL_TEXTURE10 */
- 1535, /* GL_TEXTURE11 */
- 1537, /* GL_TEXTURE12 */
- 1539, /* GL_TEXTURE13 */
- 1541, /* GL_TEXTURE14 */
- 1543, /* GL_TEXTURE15 */
- 1545, /* GL_TEXTURE16 */
- 1547, /* GL_TEXTURE17 */
- 1549, /* GL_TEXTURE18 */
- 1551, /* GL_TEXTURE19 */
- 1555, /* GL_TEXTURE20 */
- 1557, /* GL_TEXTURE21 */
- 1559, /* GL_TEXTURE22 */
- 1561, /* GL_TEXTURE23 */
- 1563, /* GL_TEXTURE24 */
- 1565, /* GL_TEXTURE25 */
- 1567, /* GL_TEXTURE26 */
- 1569, /* GL_TEXTURE27 */
- 1571, /* GL_TEXTURE28 */
- 1573, /* GL_TEXTURE29 */
- 1577, /* GL_TEXTURE30 */
- 1579, /* GL_TEXTURE31 */
+ 1541, /* GL_TEXTURE0 */
+ 1543, /* GL_TEXTURE1 */
+ 1565, /* GL_TEXTURE2 */
+ 1587, /* GL_TEXTURE3 */
+ 1593, /* GL_TEXTURE4 */
+ 1595, /* GL_TEXTURE5 */
+ 1597, /* GL_TEXTURE6 */
+ 1599, /* GL_TEXTURE7 */
+ 1601, /* GL_TEXTURE8 */
+ 1603, /* GL_TEXTURE9 */
+ 1544, /* GL_TEXTURE10 */
+ 1546, /* GL_TEXTURE11 */
+ 1548, /* GL_TEXTURE12 */
+ 1550, /* GL_TEXTURE13 */
+ 1552, /* GL_TEXTURE14 */
+ 1554, /* GL_TEXTURE15 */
+ 1556, /* GL_TEXTURE16 */
+ 1558, /* GL_TEXTURE17 */
+ 1560, /* GL_TEXTURE18 */
+ 1562, /* GL_TEXTURE19 */
+ 1566, /* GL_TEXTURE20 */
+ 1568, /* GL_TEXTURE21 */
+ 1570, /* GL_TEXTURE22 */
+ 1572, /* GL_TEXTURE23 */
+ 1574, /* GL_TEXTURE24 */
+ 1576, /* GL_TEXTURE25 */
+ 1578, /* GL_TEXTURE26 */
+ 1580, /* GL_TEXTURE27 */
+ 1582, /* GL_TEXTURE28 */
+ 1584, /* GL_TEXTURE29 */
+ 1588, /* GL_TEXTURE30 */
+ 1590, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
- 132, /* GL_CLIENT_ACTIVE_TEXTURE */
- 918, /* GL_MAX_TEXTURE_UNITS */
- 1723, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1726, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1728, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1720, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1518, /* GL_SUBTRACT */
- 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 246, /* GL_COMPRESSED_ALPHA */
- 250, /* GL_COMPRESSED_LUMINANCE */
- 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 248, /* GL_COMPRESSED_INTENSITY */
- 254, /* GL_COMPRESSED_RGB */
- 255, /* GL_COMPRESSED_RGBA */
- 1637, /* GL_TEXTURE_COMPRESSION_HINT */
- 1702, /* GL_TEXTURE_RECTANGLE_ARB */
- 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 368, /* GL_DEPTH_STENCIL */
- 1748, /* GL_UNSIGNED_INT_24_8 */
- 914, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1691, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1667, /* GL_TEXTURE_FILTER_CONTROL */
- 1682, /* GL_TEXTURE_LOD_BIAS */
- 231, /* GL_COMBINE4 */
- 908, /* GL_MAX_SHININESS_NV */
- 909, /* GL_MAX_SPOT_EXPONENT_NV */
- 617, /* GL_INCR_WRAP */
- 341, /* GL_DECR_WRAP */
- 960, /* GL_MODELVIEW1_ARB */
- 1016, /* GL_NORMAL_MAP */
- 1294, /* GL_REFLECTION_MAP */
- 1646, /* GL_TEXTURE_CUBE_MAP */
- 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 520, /* GL_FOG_DISTANCE_MODE_NV */
- 472, /* GL_EYE_RADIAL_NV */
- 471, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 230, /* GL_COMBINE */
- 237, /* GL_COMBINE_RGB */
- 232, /* GL_COMBINE_ALPHA */
- 1361, /* GL_RGB_SCALE */
+ 133, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 921, /* GL_MAX_TEXTURE_UNITS */
+ 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1733, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1523, /* GL_SUBTRACT */
+ 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 247, /* GL_COMPRESSED_ALPHA */
+ 251, /* GL_COMPRESSED_LUMINANCE */
+ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 249, /* GL_COMPRESSED_INTENSITY */
+ 255, /* GL_COMPRESSED_RGB */
+ 256, /* GL_COMPRESSED_RGBA */
+ 1648, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1713, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 370, /* GL_DEPTH_STENCIL */
+ 1762, /* GL_UNSIGNED_INT_24_8 */
+ 917, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1678, /* GL_TEXTURE_FILTER_CONTROL */
+ 1693, /* GL_TEXTURE_LOD_BIAS */
+ 232, /* GL_COMBINE4 */
+ 911, /* GL_MAX_SHININESS_NV */
+ 912, /* GL_MAX_SPOT_EXPONENT_NV */
+ 619, /* GL_INCR_WRAP */
+ 343, /* GL_DECR_WRAP */
+ 963, /* GL_MODELVIEW1_ARB */
+ 1019, /* GL_NORMAL_MAP */
+ 1298, /* GL_REFLECTION_MAP */
+ 1657, /* GL_TEXTURE_CUBE_MAP */
+ 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 522, /* GL_FOG_DISTANCE_MODE_NV */
+ 474, /* GL_EYE_RADIAL_NV */
+ 473, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 231, /* GL_COMBINE */
+ 238, /* GL_COMBINE_RGB */
+ 233, /* GL_COMBINE_ALPHA */
+ 1365, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 645, /* GL_INTERPOLATE */
- 269, /* GL_CONSTANT */
- 1210, /* GL_PRIMARY_COLOR */
- 1207, /* GL_PREVIOUS */
- 1432, /* GL_SOURCE0_RGB */
- 1438, /* GL_SOURCE1_RGB */
- 1444, /* GL_SOURCE2_RGB */
- 1448, /* GL_SOURCE3_RGB_NV */
- 1429, /* GL_SOURCE0_ALPHA */
- 1435, /* GL_SOURCE1_ALPHA */
- 1441, /* GL_SOURCE2_ALPHA */
- 1447, /* GL_SOURCE3_ALPHA_NV */
- 1052, /* GL_OPERAND0_RGB */
- 1058, /* GL_OPERAND1_RGB */
- 1064, /* GL_OPERAND2_RGB */
- 1068, /* GL_OPERAND3_RGB_NV */
- 1049, /* GL_OPERAND0_ALPHA */
- 1055, /* GL_OPERAND1_ALPHA */
- 1061, /* GL_OPERAND2_ALPHA */
- 1067, /* GL_OPERAND3_ALPHA_NV */
- 1772, /* GL_VERTEX_ARRAY_BINDING */
- 1700, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1701, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1837, /* GL_YCBCR_422_APPLE */
- 1761, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1763, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1709, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1509, /* GL_STORAGE_PRIVATE_APPLE */
- 1508, /* GL_STORAGE_CACHED_APPLE */
- 1510, /* GL_STORAGE_SHARED_APPLE */
- 1419, /* GL_SLICE_ACCUM_SUN */
- 1269, /* GL_QUAD_MESH_SUN */
- 1732, /* GL_TRIANGLE_MESH_SUN */
- 1811, /* GL_VERTEX_PROGRAM_ARB */
- 1822, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1798, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1804, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1806, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1808, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 332, /* GL_CURRENT_VERTEX_ATTRIB */
- 1223, /* GL_PROGRAM_LENGTH_ARB */
- 1237, /* GL_PROGRAM_STRING_ARB */
- 982, /* GL_MODELVIEW_PROJECTION_NV */
- 612, /* GL_IDENTITY_NV */
- 659, /* GL_INVERSE_NV */
- 1725, /* GL_TRANSPOSE_NV */
- 660, /* GL_INVERSE_TRANSPOSE_NV */
- 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 889, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 797, /* GL_MATRIX0_NV */
- 809, /* GL_MATRIX1_NV */
- 821, /* GL_MATRIX2_NV */
- 825, /* GL_MATRIX3_NV */
- 827, /* GL_MATRIX4_NV */
- 829, /* GL_MATRIX5_NV */
- 831, /* GL_MATRIX6_NV */
- 833, /* GL_MATRIX7_NV */
- 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 313, /* GL_CURRENT_MATRIX_ARB */
- 1814, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1817, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1235, /* GL_PROGRAM_PARAMETER_NV */
- 1802, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1239, /* GL_PROGRAM_TARGET_NV */
- 1236, /* GL_PROGRAM_RESIDENT_NV */
- 1717, /* GL_TRACK_MATRIX_NV */
- 1718, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1812, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 353, /* GL_DEPTH_CLAMP_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1787, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1788, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1789, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1790, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1791, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1792, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1793, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1794, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1795, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1781, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1783, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1785, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1216, /* GL_PROGRAM_BINDING_ARB */
- 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1632, /* GL_TEXTURE_COMPRESSED */
- 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 268, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 930, /* GL_MAX_VERTEX_UNITS_ARB */
+ 647, /* GL_INTERPOLATE */
+ 271, /* GL_CONSTANT */
+ 1214, /* GL_PRIMARY_COLOR */
+ 1211, /* GL_PREVIOUS */
+ 1437, /* GL_SOURCE0_RGB */
+ 1443, /* GL_SOURCE1_RGB */
+ 1449, /* GL_SOURCE2_RGB */
+ 1453, /* GL_SOURCE3_RGB_NV */
+ 1434, /* GL_SOURCE0_ALPHA */
+ 1440, /* GL_SOURCE1_ALPHA */
+ 1446, /* GL_SOURCE2_ALPHA */
+ 1452, /* GL_SOURCE3_ALPHA_NV */
+ 1056, /* GL_OPERAND0_RGB */
+ 1062, /* GL_OPERAND1_RGB */
+ 1068, /* GL_OPERAND2_RGB */
+ 1072, /* GL_OPERAND3_RGB_NV */
+ 1053, /* GL_OPERAND0_ALPHA */
+ 1059, /* GL_OPERAND1_ALPHA */
+ 1065, /* GL_OPERAND2_ALPHA */
+ 1071, /* GL_OPERAND3_ALPHA_NV */
+ 1786, /* GL_VERTEX_ARRAY_BINDING */
+ 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1852, /* GL_YCBCR_422_APPLE */
+ 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1514, /* GL_STORAGE_PRIVATE_APPLE */
+ 1513, /* GL_STORAGE_CACHED_APPLE */
+ 1515, /* GL_STORAGE_SHARED_APPLE */
+ 1424, /* GL_SLICE_ACCUM_SUN */
+ 1273, /* GL_QUAD_MESH_SUN */
+ 1745, /* GL_TRIANGLE_MESH_SUN */
+ 1825, /* GL_VERTEX_PROGRAM_ARB */
+ 1836, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 334, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1227, /* GL_PROGRAM_LENGTH_ARB */
+ 1241, /* GL_PROGRAM_STRING_ARB */
+ 985, /* GL_MODELVIEW_PROJECTION_NV */
+ 614, /* GL_IDENTITY_NV */
+ 661, /* GL_INVERSE_NV */
+ 1738, /* GL_TRANSPOSE_NV */
+ 662, /* GL_INVERSE_TRANSPOSE_NV */
+ 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 891, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 799, /* GL_MATRIX0_NV */
+ 811, /* GL_MATRIX1_NV */
+ 823, /* GL_MATRIX2_NV */
+ 827, /* GL_MATRIX3_NV */
+ 829, /* GL_MATRIX4_NV */
+ 831, /* GL_MATRIX5_NV */
+ 833, /* GL_MATRIX6_NV */
+ 835, /* GL_MATRIX7_NV */
+ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 315, /* GL_CURRENT_MATRIX_ARB */
+ 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1239, /* GL_PROGRAM_PARAMETER_NV */
+ 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1243, /* GL_PROGRAM_TARGET_NV */
+ 1240, /* GL_PROGRAM_RESIDENT_NV */
+ 1730, /* GL_TRACK_MATRIX_NV */
+ 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 355, /* GL_DEPTH_CLAMP_NV */
+ 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1220, /* GL_PROGRAM_BINDING_ARB */
+ 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1643, /* GL_TEXTURE_COMPRESSED */
+ 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 933, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1832, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1810, /* GL_VERTEX_BLEND_ARB */
- 334, /* GL_CURRENT_WEIGHT_ARB */
- 1831, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1830, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1829, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1828, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1825, /* GL_WEIGHT_ARRAY_ARB */
- 381, /* GL_DOT3_RGB */
- 382, /* GL_DOT3_RGBA */
- 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 990, /* GL_MULTISAMPLE_3DFX */
- 1382, /* GL_SAMPLE_BUFFERS_3DFX */
- 1373, /* GL_SAMPLES_3DFX */
- 971, /* GL_MODELVIEW2_ARB */
- 974, /* GL_MODELVIEW3_ARB */
- 975, /* GL_MODELVIEW4_ARB */
- 976, /* GL_MODELVIEW5_ARB */
- 977, /* GL_MODELVIEW6_ARB */
- 978, /* GL_MODELVIEW7_ARB */
- 979, /* GL_MODELVIEW8_ARB */
- 980, /* GL_MODELVIEW9_ARB */
- 950, /* GL_MODELVIEW10_ARB */
- 951, /* GL_MODELVIEW11_ARB */
- 952, /* GL_MODELVIEW12_ARB */
- 953, /* GL_MODELVIEW13_ARB */
- 954, /* GL_MODELVIEW14_ARB */
- 955, /* GL_MODELVIEW15_ARB */
- 956, /* GL_MODELVIEW16_ARB */
- 957, /* GL_MODELVIEW17_ARB */
- 958, /* GL_MODELVIEW18_ARB */
- 959, /* GL_MODELVIEW19_ARB */
- 961, /* GL_MODELVIEW20_ARB */
- 962, /* GL_MODELVIEW21_ARB */
- 963, /* GL_MODELVIEW22_ARB */
- 964, /* GL_MODELVIEW23_ARB */
- 965, /* GL_MODELVIEW24_ARB */
- 966, /* GL_MODELVIEW25_ARB */
- 967, /* GL_MODELVIEW26_ARB */
- 968, /* GL_MODELVIEW27_ARB */
- 969, /* GL_MODELVIEW28_ARB */
- 970, /* GL_MODELVIEW29_ARB */
- 972, /* GL_MODELVIEW30_ARB */
- 973, /* GL_MODELVIEW31_ARB */
- 386, /* GL_DOT3_RGB_EXT */
- 384, /* GL_DOT3_RGBA_EXT */
- 944, /* GL_MIRROR_CLAMP_EXT */
- 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 985, /* GL_MODULATE_ADD_ATI */
- 986, /* GL_MODULATE_SIGNED_ADD_ATI */
- 987, /* GL_MODULATE_SUBTRACT_ATI */
- 1838, /* GL_YCBCR_MESA */
- 1076, /* GL_PACK_INVERT_MESA */
- 337, /* GL_DEBUG_OBJECT_MESA */
- 338, /* GL_DEBUG_PRINT_MESA */
- 336, /* GL_DEBUG_ASSERT_MESA */
- 109, /* GL_BUFFER_SIZE */
- 111, /* GL_BUFFER_USAGE */
- 115, /* GL_BUMP_ROT_MATRIX_ATI */
- 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 118, /* GL_BUMP_TEX_UNITS_ATI */
- 445, /* GL_DUDV_ATI */
- 444, /* GL_DU8DV8_ATI */
- 113, /* GL_BUMP_ENVMAP_ATI */
- 117, /* GL_BUMP_TARGET_ATI */
- 1480, /* GL_STENCIL_BACK_FUNC */
- 1478, /* GL_STENCIL_BACK_FAIL */
- 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 529, /* GL_FRAGMENT_PROGRAM_ARB */
- 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 862, /* GL_MAX_DRAW_BUFFERS */
- 390, /* GL_DRAW_BUFFER0 */
- 393, /* GL_DRAW_BUFFER1 */
- 414, /* GL_DRAW_BUFFER2 */
- 417, /* GL_DRAW_BUFFER3 */
- 420, /* GL_DRAW_BUFFER4 */
- 423, /* GL_DRAW_BUFFER5 */
- 426, /* GL_DRAW_BUFFER6 */
- 429, /* GL_DRAW_BUFFER7 */
- 432, /* GL_DRAW_BUFFER8 */
- 435, /* GL_DRAW_BUFFER9 */
- 394, /* GL_DRAW_BUFFER10 */
- 397, /* GL_DRAW_BUFFER11 */
- 400, /* GL_DRAW_BUFFER12 */
- 403, /* GL_DRAW_BUFFER13 */
- 406, /* GL_DRAW_BUFFER14 */
- 409, /* GL_DRAW_BUFFER15 */
- 81, /* GL_BLEND_EQUATION_ALPHA */
- 842, /* GL_MATRIX_PALETTE_ARB */
- 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 876, /* GL_MAX_PALETTE_MATRICES_ARB */
- 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 836, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 314, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1662, /* GL_TEXTURE_DEPTH_SIZE */
- 374, /* GL_DEPTH_TEXTURE_MODE */
- 1627, /* GL_TEXTURE_COMPARE_MODE */
- 1625, /* GL_TEXTURE_COMPARE_FUNC */
- 241, /* GL_COMPARE_R_TO_TEXTURE */
- 1148, /* GL_POINT_SPRITE */
- 294, /* GL_COORD_REPLACE */
- 1152, /* GL_POINT_SPRITE_R_MODE_NV */
- 1271, /* GL_QUERY_COUNTER_BITS */
- 321, /* GL_CURRENT_QUERY */
- 1273, /* GL_QUERY_RESULT */
- 1275, /* GL_QUERY_RESULT_AVAILABLE */
- 924, /* GL_MAX_VERTEX_ATTRIBS */
- 1800, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 910, /* GL_MAX_TEXTURE_COORDS */
- 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1219, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1220, /* GL_PROGRAM_FORMAT_ARB */
- 1711, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 351, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 350, /* GL_DEPTH_BOUNDS_EXT */
- 52, /* GL_ARRAY_BUFFER */
- 458, /* GL_ELEMENT_ARRAY_BUFFER */
- 53, /* GL_ARRAY_BUFFER_BINDING */
- 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1826, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1796, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1240, /* GL_PROGRAM_TEMPORARIES_ARB */
- 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1234, /* GL_PROGRAM_PARAMETERS_ARB */
- 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1215, /* GL_PROGRAM_ATTRIBS_ARB */
- 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1722, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1284, /* GL_READ_ONLY */
- 1834, /* GL_WRITE_ONLY */
- 1286, /* GL_READ_WRITE */
- 101, /* GL_BUFFER_ACCESS */
- 104, /* GL_BUFFER_MAPPED */
- 106, /* GL_BUFFER_MAP_POINTER */
- 1716, /* GL_TIME_ELAPSED_EXT */
- 796, /* GL_MATRIX0_ARB */
- 808, /* GL_MATRIX1_ARB */
- 820, /* GL_MATRIX2_ARB */
- 824, /* GL_MATRIX3_ARB */
- 826, /* GL_MATRIX4_ARB */
- 828, /* GL_MATRIX5_ARB */
- 830, /* GL_MATRIX6_ARB */
- 832, /* GL_MATRIX7_ARB */
- 834, /* GL_MATRIX8_ARB */
- 835, /* GL_MATRIX9_ARB */
- 798, /* GL_MATRIX10_ARB */
- 799, /* GL_MATRIX11_ARB */
- 800, /* GL_MATRIX12_ARB */
- 801, /* GL_MATRIX13_ARB */
- 802, /* GL_MATRIX14_ARB */
- 803, /* GL_MATRIX15_ARB */
- 804, /* GL_MATRIX16_ARB */
- 805, /* GL_MATRIX17_ARB */
- 806, /* GL_MATRIX18_ARB */
- 807, /* GL_MATRIX19_ARB */
- 810, /* GL_MATRIX20_ARB */
- 811, /* GL_MATRIX21_ARB */
- 812, /* GL_MATRIX22_ARB */
- 813, /* GL_MATRIX23_ARB */
- 814, /* GL_MATRIX24_ARB */
- 815, /* GL_MATRIX25_ARB */
- 816, /* GL_MATRIX26_ARB */
- 817, /* GL_MATRIX27_ARB */
- 818, /* GL_MATRIX28_ARB */
- 819, /* GL_MATRIX29_ARB */
- 822, /* GL_MATRIX30_ARB */
- 823, /* GL_MATRIX31_ARB */
- 1513, /* GL_STREAM_DRAW */
- 1515, /* GL_STREAM_READ */
- 1511, /* GL_STREAM_COPY */
- 1471, /* GL_STATIC_DRAW */
- 1473, /* GL_STATIC_READ */
- 1469, /* GL_STATIC_COPY */
- 448, /* GL_DYNAMIC_DRAW */
- 450, /* GL_DYNAMIC_READ */
- 446, /* GL_DYNAMIC_COPY */
- 1116, /* GL_PIXEL_PACK_BUFFER */
- 1120, /* GL_PIXEL_UNPACK_BUFFER */
- 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 345, /* GL_DEPTH24_STENCIL8 */
- 1708, /* GL_TEXTURE_STENCIL_SIZE */
- 1660, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1847, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1824, /* GL_VERTEX_BLEND_ARB */
+ 336, /* GL_CURRENT_WEIGHT_ARB */
+ 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1840, /* GL_WEIGHT_ARRAY_ARB */
+ 383, /* GL_DOT3_RGB */
+ 384, /* GL_DOT3_RGBA */
+ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 993, /* GL_MULTISAMPLE_3DFX */
+ 1386, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1377, /* GL_SAMPLES_3DFX */
+ 974, /* GL_MODELVIEW2_ARB */
+ 977, /* GL_MODELVIEW3_ARB */
+ 978, /* GL_MODELVIEW4_ARB */
+ 979, /* GL_MODELVIEW5_ARB */
+ 980, /* GL_MODELVIEW6_ARB */
+ 981, /* GL_MODELVIEW7_ARB */
+ 982, /* GL_MODELVIEW8_ARB */
+ 983, /* GL_MODELVIEW9_ARB */
+ 953, /* GL_MODELVIEW10_ARB */
+ 954, /* GL_MODELVIEW11_ARB */
+ 955, /* GL_MODELVIEW12_ARB */
+ 956, /* GL_MODELVIEW13_ARB */
+ 957, /* GL_MODELVIEW14_ARB */
+ 958, /* GL_MODELVIEW15_ARB */
+ 959, /* GL_MODELVIEW16_ARB */
+ 960, /* GL_MODELVIEW17_ARB */
+ 961, /* GL_MODELVIEW18_ARB */
+ 962, /* GL_MODELVIEW19_ARB */
+ 964, /* GL_MODELVIEW20_ARB */
+ 965, /* GL_MODELVIEW21_ARB */
+ 966, /* GL_MODELVIEW22_ARB */
+ 967, /* GL_MODELVIEW23_ARB */
+ 968, /* GL_MODELVIEW24_ARB */
+ 969, /* GL_MODELVIEW25_ARB */
+ 970, /* GL_MODELVIEW26_ARB */
+ 971, /* GL_MODELVIEW27_ARB */
+ 972, /* GL_MODELVIEW28_ARB */
+ 973, /* GL_MODELVIEW29_ARB */
+ 975, /* GL_MODELVIEW30_ARB */
+ 976, /* GL_MODELVIEW31_ARB */
+ 388, /* GL_DOT3_RGB_EXT */
+ 386, /* GL_DOT3_RGBA_EXT */
+ 947, /* GL_MIRROR_CLAMP_EXT */
+ 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 988, /* GL_MODULATE_ADD_ATI */
+ 989, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 990, /* GL_MODULATE_SUBTRACT_ATI */
+ 1853, /* GL_YCBCR_MESA */
+ 1080, /* GL_PACK_INVERT_MESA */
+ 339, /* GL_DEBUG_OBJECT_MESA */
+ 340, /* GL_DEBUG_PRINT_MESA */
+ 338, /* GL_DEBUG_ASSERT_MESA */
+ 110, /* GL_BUFFER_SIZE */
+ 112, /* GL_BUFFER_USAGE */
+ 116, /* GL_BUMP_ROT_MATRIX_ATI */
+ 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 119, /* GL_BUMP_TEX_UNITS_ATI */
+ 447, /* GL_DUDV_ATI */
+ 446, /* GL_DU8DV8_ATI */
+ 114, /* GL_BUMP_ENVMAP_ATI */
+ 118, /* GL_BUMP_TARGET_ATI */
+ 1485, /* GL_STENCIL_BACK_FUNC */
+ 1483, /* GL_STENCIL_BACK_FAIL */
+ 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 531, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 864, /* GL_MAX_DRAW_BUFFERS */
+ 392, /* GL_DRAW_BUFFER0 */
+ 395, /* GL_DRAW_BUFFER1 */
+ 416, /* GL_DRAW_BUFFER2 */
+ 419, /* GL_DRAW_BUFFER3 */
+ 422, /* GL_DRAW_BUFFER4 */
+ 425, /* GL_DRAW_BUFFER5 */
+ 428, /* GL_DRAW_BUFFER6 */
+ 431, /* GL_DRAW_BUFFER7 */
+ 434, /* GL_DRAW_BUFFER8 */
+ 437, /* GL_DRAW_BUFFER9 */
+ 396, /* GL_DRAW_BUFFER10 */
+ 399, /* GL_DRAW_BUFFER11 */
+ 402, /* GL_DRAW_BUFFER12 */
+ 405, /* GL_DRAW_BUFFER13 */
+ 408, /* GL_DRAW_BUFFER14 */
+ 411, /* GL_DRAW_BUFFER15 */
+ 82, /* GL_BLEND_EQUATION_ALPHA */
+ 844, /* GL_MATRIX_PALETTE_ARB */
+ 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 878, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1673, /* GL_TEXTURE_DEPTH_SIZE */
+ 376, /* GL_DEPTH_TEXTURE_MODE */
+ 1638, /* GL_TEXTURE_COMPARE_MODE */
+ 1636, /* GL_TEXTURE_COMPARE_FUNC */
+ 242, /* GL_COMPARE_R_TO_TEXTURE */
+ 1152, /* GL_POINT_SPRITE */
+ 296, /* GL_COORD_REPLACE */
+ 1156, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1275, /* GL_QUERY_COUNTER_BITS */
+ 323, /* GL_CURRENT_QUERY */
+ 1277, /* GL_QUERY_RESULT */
+ 1279, /* GL_QUERY_RESULT_AVAILABLE */
+ 927, /* GL_MAX_VERTEX_ATTRIBS */
+ 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 913, /* GL_MAX_TEXTURE_COORDS */
+ 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1223, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1224, /* GL_PROGRAM_FORMAT_ARB */
+ 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 353, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 352, /* GL_DEPTH_BOUNDS_EXT */
+ 53, /* GL_ARRAY_BUFFER */
+ 460, /* GL_ELEMENT_ARRAY_BUFFER */
+ 54, /* GL_ARRAY_BUFFER_BINDING */
+ 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1244, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1238, /* GL_PROGRAM_PARAMETERS_ARB */
+ 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1219, /* GL_PROGRAM_ATTRIBS_ARB */
+ 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1288, /* GL_READ_ONLY */
+ 1849, /* GL_WRITE_ONLY */
+ 1290, /* GL_READ_WRITE */
+ 102, /* GL_BUFFER_ACCESS */
+ 105, /* GL_BUFFER_MAPPED */
+ 107, /* GL_BUFFER_MAP_POINTER */
+ 1729, /* GL_TIME_ELAPSED_EXT */
+ 798, /* GL_MATRIX0_ARB */
+ 810, /* GL_MATRIX1_ARB */
+ 822, /* GL_MATRIX2_ARB */
+ 826, /* GL_MATRIX3_ARB */
+ 828, /* GL_MATRIX4_ARB */
+ 830, /* GL_MATRIX5_ARB */
+ 832, /* GL_MATRIX6_ARB */
+ 834, /* GL_MATRIX7_ARB */
+ 836, /* GL_MATRIX8_ARB */
+ 837, /* GL_MATRIX9_ARB */
+ 800, /* GL_MATRIX10_ARB */
+ 801, /* GL_MATRIX11_ARB */
+ 802, /* GL_MATRIX12_ARB */
+ 803, /* GL_MATRIX13_ARB */
+ 804, /* GL_MATRIX14_ARB */
+ 805, /* GL_MATRIX15_ARB */
+ 806, /* GL_MATRIX16_ARB */
+ 807, /* GL_MATRIX17_ARB */
+ 808, /* GL_MATRIX18_ARB */
+ 809, /* GL_MATRIX19_ARB */
+ 812, /* GL_MATRIX20_ARB */
+ 813, /* GL_MATRIX21_ARB */
+ 814, /* GL_MATRIX22_ARB */
+ 815, /* GL_MATRIX23_ARB */
+ 816, /* GL_MATRIX24_ARB */
+ 817, /* GL_MATRIX25_ARB */
+ 818, /* GL_MATRIX26_ARB */
+ 819, /* GL_MATRIX27_ARB */
+ 820, /* GL_MATRIX28_ARB */
+ 821, /* GL_MATRIX29_ARB */
+ 824, /* GL_MATRIX30_ARB */
+ 825, /* GL_MATRIX31_ARB */
+ 1518, /* GL_STREAM_DRAW */
+ 1520, /* GL_STREAM_READ */
+ 1516, /* GL_STREAM_COPY */
+ 1476, /* GL_STATIC_DRAW */
+ 1478, /* GL_STATIC_READ */
+ 1474, /* GL_STATIC_COPY */
+ 450, /* GL_DYNAMIC_DRAW */
+ 452, /* GL_DYNAMIC_READ */
+ 448, /* GL_DYNAMIC_COPY */
+ 1120, /* GL_PIXEL_PACK_BUFFER */
+ 1124, /* GL_PIXEL_UNPACK_BUFFER */
+ 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 347, /* GL_DEPTH24_STENCIL8 */
+ 1719, /* GL_TEXTURE_STENCIL_SIZE */
+ 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1375, /* GL_SAMPLES_PASSED */
- 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 530, /* GL_FRAGMENT_SHADER */
- 1820, /* GL_VERTEX_SHADER */
- 1233, /* GL_PROGRAM_OBJECT_ARB */
- 1407, /* GL_SHADER_OBJECT_ARB */
- 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 922, /* GL_MAX_VARYING_FLOATS */
- 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1036, /* GL_OBJECT_TYPE_ARB */
- 1409, /* GL_SHADER_TYPE */
- 495, /* GL_FLOAT_VEC2 */
- 497, /* GL_FLOAT_VEC3 */
- 499, /* GL_FLOAT_VEC4 */
- 648, /* GL_INT_VEC2 */
- 650, /* GL_INT_VEC3 */
- 652, /* GL_INT_VEC4 */
- 93, /* GL_BOOL */
- 95, /* GL_BOOL_VEC2 */
- 97, /* GL_BOOL_VEC3 */
- 99, /* GL_BOOL_VEC4 */
- 483, /* GL_FLOAT_MAT2 */
- 487, /* GL_FLOAT_MAT3 */
- 491, /* GL_FLOAT_MAT4 */
- 1366, /* GL_SAMPLER_1D */
- 1368, /* GL_SAMPLER_2D */
- 1370, /* GL_SAMPLER_3D */
- 1371, /* GL_SAMPLER_CUBE */
- 1367, /* GL_SAMPLER_1D_SHADOW */
- 1369, /* GL_SAMPLER_2D_SHADOW */
- 485, /* GL_FLOAT_MAT2x3 */
- 486, /* GL_FLOAT_MAT2x4 */
- 489, /* GL_FLOAT_MAT3x2 */
- 490, /* GL_FLOAT_MAT3x4 */
- 493, /* GL_FLOAT_MAT4x2 */
- 494, /* GL_FLOAT_MAT4x3 */
- 343, /* GL_DELETE_STATUS */
- 245, /* GL_COMPILE_STATUS */
- 703, /* GL_LINK_STATUS */
- 1768, /* GL_VALIDATE_STATUS */
- 633, /* GL_INFO_LOG_LENGTH */
- 55, /* GL_ATTACHED_SHADERS */
+ 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1379, /* GL_SAMPLES_PASSED */
+ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 532, /* GL_FRAGMENT_SHADER */
+ 1834, /* GL_VERTEX_SHADER */
+ 1237, /* GL_PROGRAM_OBJECT_ARB */
+ 1411, /* GL_SHADER_OBJECT_ARB */
+ 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 925, /* GL_MAX_VARYING_FLOATS */
+ 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1040, /* GL_OBJECT_TYPE_ARB */
+ 1413, /* GL_SHADER_TYPE */
+ 497, /* GL_FLOAT_VEC2 */
+ 499, /* GL_FLOAT_VEC3 */
+ 501, /* GL_FLOAT_VEC4 */
+ 650, /* GL_INT_VEC2 */
+ 652, /* GL_INT_VEC3 */
+ 654, /* GL_INT_VEC4 */
+ 94, /* GL_BOOL */
+ 96, /* GL_BOOL_VEC2 */
+ 98, /* GL_BOOL_VEC3 */
+ 100, /* GL_BOOL_VEC4 */
+ 485, /* GL_FLOAT_MAT2 */
+ 489, /* GL_FLOAT_MAT3 */
+ 493, /* GL_FLOAT_MAT4 */
+ 1370, /* GL_SAMPLER_1D */
+ 1372, /* GL_SAMPLER_2D */
+ 1374, /* GL_SAMPLER_3D */
+ 1375, /* GL_SAMPLER_CUBE */
+ 1371, /* GL_SAMPLER_1D_SHADOW */
+ 1373, /* GL_SAMPLER_2D_SHADOW */
+ 487, /* GL_FLOAT_MAT2x3 */
+ 488, /* GL_FLOAT_MAT2x4 */
+ 491, /* GL_FLOAT_MAT3x2 */
+ 492, /* GL_FLOAT_MAT3x4 */
+ 495, /* GL_FLOAT_MAT4x2 */
+ 496, /* GL_FLOAT_MAT4x3 */
+ 345, /* GL_DELETE_STATUS */
+ 246, /* GL_COMPILE_STATUS */
+ 705, /* GL_LINK_STATUS */
+ 1782, /* GL_VALIDATE_STATUS */
+ 635, /* GL_INFO_LOG_LENGTH */
+ 56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1408, /* GL_SHADER_SOURCE_LENGTH */
+ 1412, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1411, /* GL_SHADING_LANGUAGE_VERSION */
- 320, /* GL_CURRENT_PROGRAM */
- 1085, /* GL_PALETTE4_RGB8_OES */
- 1087, /* GL_PALETTE4_RGBA8_OES */
- 1083, /* GL_PALETTE4_R5_G6_B5_OES */
- 1086, /* GL_PALETTE4_RGBA4_OES */
- 1084, /* GL_PALETTE4_RGB5_A1_OES */
- 1090, /* GL_PALETTE8_RGB8_OES */
- 1092, /* GL_PALETTE8_RGBA8_OES */
- 1088, /* GL_PALETTE8_R5_G6_B5_OES */
- 1091, /* GL_PALETTE8_RGBA4_OES */
- 1089, /* GL_PALETTE8_RGB5_A1_OES */
- 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1753, /* GL_UNSIGNED_NORMALIZED */
- 1595, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1597, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1463, /* GL_SRGB */
- 1464, /* GL_SRGB8 */
- 1466, /* GL_SRGB_ALPHA */
- 1465, /* GL_SRGB8_ALPHA8 */
- 1423, /* GL_SLUMINANCE_ALPHA */
- 1422, /* GL_SLUMINANCE8_ALPHA8 */
- 1420, /* GL_SLUMINANCE */
- 1421, /* GL_SLUMINANCE8 */
- 266, /* GL_COMPRESSED_SRGB */
- 267, /* GL_COMPRESSED_SRGB_ALPHA */
- 264, /* GL_COMPRESSED_SLUMINANCE */
- 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 711, /* GL_LOWER_LEFT */
- 1765, /* GL_UPPER_LEFT */
- 1486, /* GL_STENCIL_BACK_REF */
- 1487, /* GL_STENCIL_BACK_VALUE_MASK */
- 1488, /* GL_STENCIL_BACK_WRITEMASK */
- 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1300, /* GL_RENDERBUFFER_BINDING_EXT */
- 1281, /* GL_READ_FRAMEBUFFER */
- 438, /* GL_DRAW_FRAMEBUFFER */
- 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1310, /* GL_RENDERBUFFER_SAMPLES */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 554, /* GL_FRAMEBUFFER_COMPLETE */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 570, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 154, /* GL_COLOR_ATTACHMENT0 */
- 156, /* GL_COLOR_ATTACHMENT1 */
- 170, /* GL_COLOR_ATTACHMENT2 */
- 172, /* GL_COLOR_ATTACHMENT3 */
- 174, /* GL_COLOR_ATTACHMENT4 */
- 176, /* GL_COLOR_ATTACHMENT5 */
- 178, /* GL_COLOR_ATTACHMENT6 */
- 180, /* GL_COLOR_ATTACHMENT7 */
- 182, /* GL_COLOR_ATTACHMENT8 */
- 184, /* GL_COLOR_ATTACHMENT9 */
- 157, /* GL_COLOR_ATTACHMENT10 */
- 159, /* GL_COLOR_ATTACHMENT11 */
- 161, /* GL_COLOR_ATTACHMENT12 */
- 163, /* GL_COLOR_ATTACHMENT13 */
- 165, /* GL_COLOR_ATTACHMENT14 */
- 167, /* GL_COLOR_ATTACHMENT15 */
- 346, /* GL_DEPTH_ATTACHMENT */
- 1476, /* GL_STENCIL_ATTACHMENT */
- 533, /* GL_FRAMEBUFFER */
- 1298, /* GL_RENDERBUFFER */
- 1312, /* GL_RENDERBUFFER_WIDTH */
- 1305, /* GL_RENDERBUFFER_HEIGHT */
- 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1499, /* GL_STENCIL_INDEX_EXT */
- 1496, /* GL_STENCIL_INDEX1_EXT */
- 1497, /* GL_STENCIL_INDEX4_EXT */
- 1498, /* GL_STENCIL_INDEX8_EXT */
- 1495, /* GL_STENCIL_INDEX16_EXT */
- 1309, /* GL_RENDERBUFFER_RED_SIZE */
- 1304, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1301, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 907, /* GL_MAX_SAMPLES */
- 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- 663, /* GL_LAST_VERTEX_CONVENTION_EXT */
- 1247, /* GL_PROVOKING_VERTEX_EXT */
- 300, /* GL_COPY_READ_BUFFER */
- 301, /* GL_COPY_WRITE_BUFFER */
- 1359, /* GL_RGBA_SNORM */
- 1355, /* GL_RGBA8_SNORM */
- 1416, /* GL_SIGNED_NORMALIZED */
- 465, /* GL_EVAL_BIT */
- 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 705, /* GL_LIST_BIT */
- 1611, /* GL_TEXTURE_BIT */
- 1390, /* GL_SCISSOR_BIT */
+ 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1415, /* GL_SHADING_LANGUAGE_VERSION */
+ 322, /* GL_CURRENT_PROGRAM */
+ 1089, /* GL_PALETTE4_RGB8_OES */
+ 1091, /* GL_PALETTE4_RGBA8_OES */
+ 1087, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1090, /* GL_PALETTE4_RGBA4_OES */
+ 1088, /* GL_PALETTE4_RGB5_A1_OES */
+ 1094, /* GL_PALETTE8_RGB8_OES */
+ 1096, /* GL_PALETTE8_RGBA8_OES */
+ 1092, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1095, /* GL_PALETTE8_RGBA4_OES */
+ 1093, /* GL_PALETTE8_RGB5_A1_OES */
+ 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1767, /* GL_UNSIGNED_NORMALIZED */
+ 1606, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1608, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1468, /* GL_SRGB */
+ 1469, /* GL_SRGB8 */
+ 1471, /* GL_SRGB_ALPHA */
+ 1470, /* GL_SRGB8_ALPHA8 */
+ 1428, /* GL_SLUMINANCE_ALPHA */
+ 1427, /* GL_SLUMINANCE8_ALPHA8 */
+ 1425, /* GL_SLUMINANCE */
+ 1426, /* GL_SLUMINANCE8 */
+ 267, /* GL_COMPRESSED_SRGB */
+ 268, /* GL_COMPRESSED_SRGB_ALPHA */
+ 265, /* GL_COMPRESSED_SLUMINANCE */
+ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 713, /* GL_LOWER_LEFT */
+ 1779, /* GL_UPPER_LEFT */
+ 1491, /* GL_STENCIL_BACK_REF */
+ 1492, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1493, /* GL_STENCIL_BACK_WRITEMASK */
+ 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1304, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1285, /* GL_READ_FRAMEBUFFER */
+ 440, /* GL_DRAW_FRAMEBUFFER */
+ 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1314, /* GL_RENDERBUFFER_SAMPLES */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 556, /* GL_FRAMEBUFFER_COMPLETE */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 572, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 155, /* GL_COLOR_ATTACHMENT0 */
+ 157, /* GL_COLOR_ATTACHMENT1 */
+ 171, /* GL_COLOR_ATTACHMENT2 */
+ 173, /* GL_COLOR_ATTACHMENT3 */
+ 175, /* GL_COLOR_ATTACHMENT4 */
+ 177, /* GL_COLOR_ATTACHMENT5 */
+ 179, /* GL_COLOR_ATTACHMENT6 */
+ 181, /* GL_COLOR_ATTACHMENT7 */
+ 183, /* GL_COLOR_ATTACHMENT8 */
+ 185, /* GL_COLOR_ATTACHMENT9 */
+ 158, /* GL_COLOR_ATTACHMENT10 */
+ 160, /* GL_COLOR_ATTACHMENT11 */
+ 162, /* GL_COLOR_ATTACHMENT12 */
+ 164, /* GL_COLOR_ATTACHMENT13 */
+ 166, /* GL_COLOR_ATTACHMENT14 */
+ 168, /* GL_COLOR_ATTACHMENT15 */
+ 348, /* GL_DEPTH_ATTACHMENT */
+ 1481, /* GL_STENCIL_ATTACHMENT */
+ 535, /* GL_FRAMEBUFFER */
+ 1302, /* GL_RENDERBUFFER */
+ 1316, /* GL_RENDERBUFFER_WIDTH */
+ 1309, /* GL_RENDERBUFFER_HEIGHT */
+ 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1504, /* GL_STENCIL_INDEX_EXT */
+ 1501, /* GL_STENCIL_INDEX1_EXT */
+ 1502, /* GL_STENCIL_INDEX4_EXT */
+ 1503, /* GL_STENCIL_INDEX8_EXT */
+ 1500, /* GL_STENCIL_INDEX16_EXT */
+ 1313, /* GL_RENDERBUFFER_RED_SIZE */
+ 1308, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1305, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 909, /* GL_MAX_SAMPLES */
+ 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ 665, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ 1251, /* GL_PROVOKING_VERTEX_EXT */
+ 302, /* GL_COPY_READ_BUFFER */
+ 303, /* GL_COPY_WRITE_BUFFER */
+ 1363, /* GL_RGBA_SNORM */
+ 1359, /* GL_RGBA8_SNORM */
+ 1421, /* GL_SIGNED_NORMALIZED */
+ 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1039, /* GL_OBJECT_TYPE */
+ 1525, /* GL_SYNC_CONDITION */
+ 1530, /* GL_SYNC_STATUS */
+ 1527, /* GL_SYNC_FLAGS */
+ 1526, /* GL_SYNC_FENCE */
+ 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1756, /* GL_UNSIGNALED */
+ 1420, /* GL_SIGNALED */
+ 46, /* GL_ALREADY_SIGNALED */
+ 1727, /* GL_TIMEOUT_EXPIRED */
+ 270, /* GL_CONDITION_SATISFIED */
+ 1839, /* GL_WAIT_FAILED */
+ 467, /* GL_EVAL_BIT */
+ 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 707, /* GL_LIST_BIT */
+ 1622, /* GL_TEXTURE_BIT */
+ 1394, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 992, /* GL_MULTISAMPLE_BIT */
+ 995, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 1728, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);