Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
__DRIconfig **new_configs;
int depth_factor;
- /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
- * with the same cpp as the drawable. So we can't support depth cpp !=
- * color cpp currently.
+ /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+ * buffer that has a diffferent number of bits per pixel than the color
+ * buffer. This isn't yet supported here.
*/
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
depth_bits[1] = 16;