#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
[MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
[MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
[MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
- [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
+ [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
[MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
[MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
[MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
/* GL_EXT_texture_sRGB */
ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
+ if (intel->gen >= 5 || intel->is_g4x)
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
if (intel->has_luminance_srgb) {
ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;