/* obstack.h - object stack macros
- Copyright (C) 1988 Free Software Foundation, Inc.
+ Copyright (C) 1988, 1992 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
-Free Software Foundation; either version 1, or (at your option) any
+Free Software Foundation; either version 2, or (at your option) any
later version.
This program is distributed in the hope that it will be useful,
One motivation for this package is the problem of growing char strings
in symbol tables. Unless you are "fascist pig with a read-only mind"
-[Gosper's immortal quote from HAKMEM item 154, out of context] you
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
would not like to put any arbitrary upper limit on the length of your
symbols.
Exactly one object is growing in an obstack at any one time.
You can run one obstack per control block.
You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' a obstack
+ Because of the way we do it, you can `unwind' an obstack
back to a previous state. (You may remove objects much
as you would with a stack.)
*/
#define __INT_TO_PTR(P) ((P) + (char *)0)
#endif
+/* We need the type of the resulting object. In ANSI C it is ptrdiff_t
+ but in traditional C it is usually long. If we are in ANSI C and
+ don't already have ptrdiff_t get it. */
+
+#if defined (__STDC__) && ! defined (offsetof)
+#if defined (__GNUC__) && defined (IN_GCC)
+/* On Next machine, the system's stddef.h screws up if included
+ after we have defined just ptrdiff_t, so include all of gstddef.h.
+ Otherwise, define just ptrdiff_t, which is all we need. */
+#ifndef __NeXT__
+#define __need_ptrdiff_t
+#endif
+
+/* While building GCC, the stddef.h that goes with GCC has this name. */
+#include "gstddef.h"
+#else
+#include <stddef.h>
+#endif
+#endif
+
+#ifdef __STDC__
+#define PTR_INT_TYPE ptrdiff_t
+#else
+#define PTR_INT_TYPE long
+#endif
+
struct _obstack_chunk /* Lives at front of each chunk. */
{
char *limit; /* 1 past end of this chunk */
char *object_base; /* address of object we are building */
char *next_free; /* where to add next char to current object */
char *chunk_limit; /* address of char after current chunk */
- int temp; /* Temporary for some macros. */
+ PTR_INT_TYPE temp; /* Temporary for some macros. */
int alignment_mask; /* Mask of alignment for each object. */
+ struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
+ void (*freefun) (); /* User's function to free a chunk. */
+ char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+ unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
+ unsigned maybe_empty_object:1;/* There is a possibility that the current
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+};
+
+/* Declare the external functions we use; they are in obstack.c. */
+
#ifdef __STDC__
- void *(*chunkfun) (); /* User's fcn to allocate a chunk. */
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern void _obstack_begin (struct obstack *, int, int,
+ void *(*) (), void (*) ());
+extern void _obstack_begin_1 (struct obstack *, int, int,
+ void *(*) (), void (*) (), void *);
#else
- char *(*chunkfun) (); /* User's fcn to allocate a chunk. */
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern void _obstack_begin ();
+extern void _obstack_begin_1 ();
#endif
- void (*freefun) (); /* User's function to free a chunk. */
-};
\f
#ifdef __STDC__
#define obstack_alignment_mask(h) ((h)->alignment_mask)
#define obstack_init(h) \
- _obstack_begin ((h), 0, 0, obstack_chunk_alloc, obstack_chunk_free)
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
#define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, obstack_chunk_alloc, obstack_chunk_free)
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
\f
#if defined (__GNUC__) && defined (__STDC__)
+#if __GNUC__ < 2
+#define __extension__
+#endif
/* For GNU C, if not -traditional,
we can define these macros to compute all args only once
Also, we can avoid using the `temp' slot, to make faster code. */
#define obstack_object_size(OBSTACK) \
+ __extension__ \
({ struct obstack *__o = (OBSTACK); \
(unsigned) (__o->next_free - __o->object_base); })
#define obstack_room(OBSTACK) \
+ __extension__ \
({ struct obstack *__o = (OBSTACK); \
(unsigned) (__o->chunk_limit - __o->next_free); })
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+ so that we can avoid having void expressions
+ in the arms of the conditional expression.
+ Casting the third operand to void was tried before,
+ but some compilers won't accept it. */
#define obstack_grow(OBSTACK,where,length) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
int __len = (length); \
((__o->next_free + __len > __o->chunk_limit) \
- ? _obstack_newchunk (__o, __len) : 0); \
+ ? (_obstack_newchunk (__o, __len), 0) : 0); \
bcopy (where, __o->next_free, __len); \
__o->next_free += __len; \
(void) 0; })
#define obstack_grow0(OBSTACK,where,length) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
int __len = (length); \
((__o->next_free + __len + 1 > __o->chunk_limit) \
- ? _obstack_newchunk (__o, __len + 1) : 0), \
+ ? (_obstack_newchunk (__o, __len + 1), 0) : 0), \
bcopy (where, __o->next_free, __len), \
__o->next_free += __len, \
*(__o->next_free)++ = 0; \
(void) 0; })
#define obstack_1grow(OBSTACK,datum) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
((__o->next_free + 1 > __o->chunk_limit) \
- ? _obstack_newchunk (__o, 1) : 0), \
+ ? (_obstack_newchunk (__o, 1), 0) : 0), \
*(__o->next_free)++ = (datum); \
(void) 0; })
shares that much alignment. */
#define obstack_ptr_grow(OBSTACK,datum) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
((__o->next_free + sizeof (void *) > __o->chunk_limit) \
- ? _obstack_newchunk (__o, sizeof (void *)) : 0), \
- *(*(void ***)&__o->next_free)++ = ((void *)datum); \
+ ? (_obstack_newchunk (__o, sizeof (void *)), 0) : 0), \
+ *((void **)__o->next_free)++ = ((void *)datum); \
(void) 0; })
#define obstack_int_grow(OBSTACK,datum) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
((__o->next_free + sizeof (int) > __o->chunk_limit) \
- ? _obstack_newchunk (__o, sizeof (int)) : 0), \
- *(*(int **)&__o->next_free)++ = ((int)datum); \
+ ? (_obstack_newchunk (__o, sizeof (int)), 0) : 0), \
+ *((int *)__o->next_free)++ = ((int)datum); \
(void) 0; })
-#define obstack_ptr_grow_fast(h,aptr) (*(*(void ***)&(h)->next_free)++ = (void *)aptr)
-#define obstack_int_grow_fast(h,aint) (*(*(int **)&(h)->next_free)++ = (int)aint)
+#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
#define obstack_blank(OBSTACK,length) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
int __len = (length); \
((__o->chunk_limit - __o->next_free < __len) \
- ? _obstack_newchunk (__o, __len) : 0); \
+ ? (_obstack_newchunk (__o, __len), 0) : 0); \
__o->next_free += __len; \
(void) 0; })
#define obstack_alloc(OBSTACK,length) \
+__extension__ \
({ struct obstack *__h = (OBSTACK); \
obstack_blank (__h, (length)); \
obstack_finish (__h); })
#define obstack_copy(OBSTACK,where,length) \
+__extension__ \
({ struct obstack *__h = (OBSTACK); \
obstack_grow (__h, (where), (length)); \
obstack_finish (__h); })
#define obstack_copy0(OBSTACK,where,length) \
+__extension__ \
({ struct obstack *__h = (OBSTACK); \
obstack_grow0 (__h, (where), (length)); \
obstack_finish (__h); })
+/* The local variable is named __o1 to avoid a name conflict
+ when obstack_blank is called. */
#define obstack_finish(OBSTACK) \
-({ struct obstack *__o = (OBSTACK); \
- void *value = (void *) __o->object_base; \
- __o->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT (__o->next_free)+__o->alignment_mask)\
- & ~ (__o->alignment_mask)); \
- ((__o->next_free - (char *)__o->chunk \
- > __o->chunk_limit - (char *)__o->chunk) \
- ? (__o->next_free = __o->chunk_limit) : 0); \
- __o->object_base = __o->next_free; \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *value = (void *) __o1->object_base; \
+ if (__o1->next_free == value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+ & ~ (__o1->alignment_mask)); \
+ ((__o1->next_free - (char *)__o1->chunk \
+ > __o1->chunk_limit - (char *)__o1->chunk) \
+ ? (__o1->next_free = __o1->chunk_limit) : 0); \
+ __o1->object_base = __o1->next_free; \
value; })
#define obstack_free(OBSTACK, OBJ) \
+__extension__ \
({ struct obstack *__o = (OBSTACK); \
void *__obj = (OBJ); \
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
#define obstack_grow(h,where,length) \
( (h)->temp = (length), \
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? _obstack_newchunk ((h), (h)->temp) : 0), \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
bcopy (where, (h)->next_free, (h)->temp), \
(h)->next_free += (h)->temp)
#define obstack_grow0(h,where,length) \
( (h)->temp = (length), \
(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
- ? _obstack_newchunk ((h), (h)->temp + 1) : 0), \
+ ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
bcopy (where, (h)->next_free, (h)->temp), \
(h)->next_free += (h)->temp, \
*((h)->next_free)++ = 0)
#define obstack_1grow(h,datum) \
( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? _obstack_newchunk ((h), 1) : 0), \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
*((h)->next_free)++ = (datum))
#define obstack_ptr_grow(h,datum) \
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? _obstack_newchunk ((h), sizeof (char *)) : 0), \
- *(*(char ***)&(h)->next_free)++ = ((char *)datum))
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+ *((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum))
#define obstack_int_grow(h,datum) \
( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? _obstack_newchunk ((h), sizeof (int)) : 0), \
- *(*(int **)&(h)->next_free)++ = ((int)datum))
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+ *((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum))
-#define obstack_ptr_grow_fast(h,aptr) (*(*(char ***)&(h)->next_free)++ = (char *)aptr)
-#define obstack_int_grow_fast(h,aint) (*(*(int **)&(h)->next_free)++ = (int)aint)
+#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
#define obstack_blank(h,length) \
( (h)->temp = (length), \
(((h)->chunk_limit - (h)->next_free < (h)->temp) \
- ? _obstack_newchunk ((h), (h)->temp) : 0), \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
(h)->next_free += (h)->temp)
#define obstack_alloc(h,length) \
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
#define obstack_finish(h) \
-( (h)->temp = __PTR_TO_INT ((h)->object_base), \
+( ((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0) \
+ : 0), \
+ (h)->temp = __PTR_TO_INT ((h)->object_base), \
(h)->next_free \
= __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
& ~ ((h)->alignment_mask)), \
#ifdef __STDC__
#define obstack_free(h,obj) \
( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \
- (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
? (int) ((h)->next_free = (h)->object_base \
= (h)->temp + (char *) (h)->chunk) \
- : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
+ : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
#else
#define obstack_free(h,obj) \
( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \
- (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
? (int) ((h)->next_free = (h)->object_base \
= (h)->temp + (char *) (h)->chunk) \
- : (int) _obstack_free ((h), (h)->temp + (char *) (h)->chunk)))
+ : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
#endif
#endif /* not __GNUC__ or not __STDC__ */
-/* Declare the external functions we use; they are in obstack.c. */
-
-#ifdef __STDC__
- extern int _obstack_newchunk (struct obstack *h, int length);
- extern int _obstack_free (struct obstack *h, void *obj);
- extern void _obstack_begin (struct obstack *h, int size, int alignment,
- void *(*chunkfun) (), void (*freefun) ());
-#else
- extern int _obstack_newchunk ();
- extern int _obstack_free ();
- extern void _obstack_begin ();
-#endif
-
#endif /* not __OBSTACKS__ */
-