void
System::initState()
{
- int i;
if (FullSystem) {
- for (i = 0; i < threadContexts.size(); i++)
+ for (int i = 0; i < threadContexts.size(); i++)
TheISA::startupCPU(threadContexts[i], i);
// Moved from the constructor to here since it relies on the
// address map being resolved in the interconnect
}
activeCpus.clear();
-
- if (!FullSystem)
- return;
-
- for (i = 0; i < threadContexts.size(); i++)
- TheISA::startupCPU(threadContexts[i], i);
}
void