This ensures that everything gets cleaned up properly. In particular,
it fixes a memory leak where we were leaking the push constants
structs.
Valgrind stats on
dEQP-VK.pipeline.push_constant.graphics_pipeline.range_size_128 :
Before:
HEAP SUMMARY:
in use at exit: 2,467,513 bytes in 1,305 blocks
total heap usage: 697,853 allocs, 696,530 frees, 138,466,600 bytes allocated
LEAK SUMMARY:
definitely lost: 1,068 bytes in 11 blocks
indirectly lost: 24,669 bytes in 412 blocks
possibly lost: 0 bytes in 0 blocks
still reachable: 2,441,776 bytes in 882 blocks
suppressed: 0 bytes in 0 blocks
After:
HEAP SUMMARY:
in use at exit: 2,467,381 bytes in 1,304 blocks
total heap usage: 697,853 allocs, 696,531 frees, 138,466,600 bytes allocated
LEAK SUMMARY:
definitely lost: 936 bytes in 10 blocks
indirectly lost: 24,669 bytes in 412 blocks
possibly lost: 0 bytes in 0 blocks
still reachable: 2,441,776 bytes in 882 blocks
suppressed: 0 bytes in 0 blocks
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.2 17.1" <mesa-stable@lists.freedesktop.org>
state->pma_fix_enabled = false;
state->hiz_enabled = false;
- if (state->attachments != NULL) {
- vk_free(&cmd_buffer->pool->alloc, state->attachments);
- state->attachments = NULL;
- }
+ vk_free(&cmd_buffer->pool->alloc, state->attachments);
+ state->attachments = NULL;
state->gen7.index_buffer = NULL;
}
static void
anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
{
- struct anv_cmd_state *state = &cmd_buffer->state;
-
list_del(&cmd_buffer->pool_link);
anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
anv_state_stream_finish(&cmd_buffer->surface_state_stream);
anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
- for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++)
- vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
+ anv_cmd_state_reset(cmd_buffer);
- vk_free(&cmd_buffer->pool->alloc, state->attachments);
vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
}